The-Powder-Toy/includes/air.h

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#ifndef AIR_H
#define AIR_H
#include "defines.h"
extern float gravmap[YRES/CELL][XRES/CELL]; //Maps to be used by the main thread
extern float gravx[YRES/CELL][XRES/CELL];
extern float gravy[YRES/CELL][XRES/CELL];
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extern unsigned gravmask[YRES/CELL][XRES/CELL];
extern float th_ogravmap[YRES/CELL][XRES/CELL]; // Maps to be processed by the gravity thread
extern float th_gravmap[YRES/CELL][XRES/CELL];
extern float th_gravx[YRES/CELL][XRES/CELL];
extern float th_gravy[YRES/CELL][XRES/CELL];
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extern float vx[YRES/CELL][XRES/CELL], ovx[YRES/CELL][XRES/CELL];
extern float vy[YRES/CELL][XRES/CELL], ovy[YRES/CELL][XRES/CELL];
extern float pv[YRES/CELL][XRES/CELL], opv[YRES/CELL][XRES/CELL];
extern float cb_vx[YRES/CELL][XRES/CELL], cb_ovx[YRES/CELL][XRES/CELL];
extern float cb_vy[YRES/CELL][XRES/CELL], cb_ovy[YRES/CELL][XRES/CELL];
extern float cb_pv[YRES/CELL][XRES/CELL], cb_opv[YRES/CELL][XRES/CELL];
extern float fvx[YRES/CELL][XRES/CELL], fvy[YRES/CELL][XRES/CELL];
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extern float hv[YRES/CELL][XRES/CELL], ohv[YRES/CELL][XRES/CELL]; // Ambient Heat
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extern float kernel[9];
void make_kernel(void);
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void update_airh(void);
void update_grav(void);
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void update_air(void);
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#endif