54 lines
1018 B
C
54 lines
1018 B
C
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#ifndef STORAGECLASSES_H_
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#define STORAGECLASSES_H_
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#include <string>
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#include "Elements.h"
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class Renderer;
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class Simulation;
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/*struct part_type
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{
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char *name;
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pixel pcolors;
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float advection;
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float airdrag;
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float airloss;
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float loss;
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float collision;
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float gravity;
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float diffusion;
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float hotair;
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int falldown;
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int flammable;
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int explosive;
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int meltable;
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int hardness;
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int menu;
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int enabled;
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int weight;
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int menusection;
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float heat;
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unsigned char hconduct;
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char *descs;
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char state;
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unsigned int properties;
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int (*update_func) (UPDATE_FUNC_ARGS);
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int (*graphics_func) (GRAPHICS_FUNC_ARGS);
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};
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typedef struct part_type part_type;*/
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/*struct part_transition
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{
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float plv; // transition occurs if pv is lower than this
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int plt;
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float phv; // transition occurs if pv is higher than this
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int pht;
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float tlv; // transition occurs if t is lower than this
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int tlt;
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float thv; // transition occurs if t is higher than this
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int tht;
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};
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typedef struct part_transition part_transition;*/
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#endif
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