.. |
bson
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Remove a few outdated windows-only preprocessor hacks
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2023-10-15 12:04:22 +02:00 |
bzip2
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |
client
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Move palette code to GameSave
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2023-12-09 16:37:50 +01:00 |
common
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Enable basic rendering of custom elements in secondary Renderers
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2023-12-08 22:40:44 +01:00 |
debug
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Sort out constness of Simulation::PlanMove
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2023-12-08 22:40:46 +01:00 |
graphics
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Sort out constness of Simulation and Renderer in graphics functions
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2023-12-09 16:37:45 +01:00 |
gui
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Move palette code to GameSave
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2023-12-09 16:37:50 +01:00 |
lua
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Prevent Lua callbacks from being called from secondary SaveRenderers
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2023-12-09 16:37:50 +01:00 |
prefs
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Prevent almost all HTTP requests from blocking
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2023-06-10 19:19:53 +02:00 |
resampler
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Remove a few outdated windows-only preprocessor hacks
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2023-10-15 12:04:22 +02:00 |
simulation
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Move palette code to GameSave
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2023-12-09 16:37:50 +01:00 |
tasks
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Use a proper ProgressBar in UpdateActivity
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2023-10-25 22:20:13 +02:00 |
Activity.h
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |
Config.template.h
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Remove snapshot_id
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2023-10-19 12:51:11 +02:00 |
Controller.h
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Preprocessor purge round 2: #pragma once
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2023-01-27 09:26:38 +01:00 |
Format.cpp
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Refactor PNG and working with alpha
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2023-04-05 21:30:24 +02:00 |
Format.h
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Refactor PNG and working with alpha
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2023-04-05 21:30:24 +02:00 |
FpsLimit.h
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Emscripten: Add "vsync" FPS limit mode
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2023-08-22 00:26:32 +02:00 |
meson.build
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Remove snapshot_id
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2023-10-19 12:51:11 +02:00 |
Misc.cpp
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Remove a few outdated windows-only preprocessor hacks
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2023-10-15 12:04:22 +02:00 |
Misc.h
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Prevent almost all HTTP requests from blocking
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2023-06-10 19:19:53 +02:00 |
PowderToy.cpp
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Enable basic rendering of custom elements in secondary Renderers
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2023-12-08 22:40:44 +01:00 |
PowderToyFontEditor.cpp
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Clean up window creation somewhat
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2023-10-05 19:47:29 +02:00 |
PowderToyRenderer.cpp
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Enable basic rendering of custom elements in secondary Renderers
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2023-12-08 22:40:44 +01:00 |
PowderToySDL.cpp
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Fix guess best scale prompt showing up even when it guesses the default
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2023-10-14 15:38:37 +02:00 |
PowderToySDL.h
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Clean up window creation somewhat
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2023-10-05 19:47:29 +02:00 |
PowderToySDLCommon.cpp
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Emscripten: Disable hopefully all ways to quit
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2023-08-22 00:26:33 +02:00 |
PowderToySDLEmscripten.cpp
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Emscripten: Add Platform::MarkPresentable
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2023-08-23 00:42:34 +02:00 |
Probability.cpp
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |
Probability.h
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |
SDLCompat.cpp
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fix windows / renderer compile (renderer requires sdl for now)
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2018-05-25 21:19:44 -04:00 |
SimulationConfig.h
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Move Simulation::platent to Element::LatentHeat
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2023-12-08 23:36:34 +01:00 |
VcsTag.template.h
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Add tpt.version.vcstag
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2023-09-05 20:20:00 +02:00 |
WindowIcon.cpp
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Refactor PNG and working with alpha
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2023-04-05 21:30:24 +02:00 |
WindowIcon.h
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Move platform-specific code out of entrypoint TUs
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2023-01-27 09:26:41 +01:00 |
X86KillDenormals.cpp
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Preprocessor purge round 13: X86
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2023-01-27 09:26:40 +01:00 |
X86KillDenormals.h
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Preprocessor purge round 13: X86
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2023-01-27 09:26:40 +01:00 |