Move Simulation::platent to Element::LatentHeat
Also put the feature gated by the macro REALISTIC behind the constexpr LATENTHEAT in SimulationConfig.h.
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f8ee7aa0f7
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78314a8f7d
@ -61,3 +61,5 @@ constexpr float GLASS_IOR = 1.9f;
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constexpr float GLASS_DISP = 0.07f;
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constexpr float R_TEMP = 22;
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constexpr bool LATENTHEAT = false;
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@ -1,5 +1,6 @@
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#pragma once
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#include "Config.h"
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#include "SimulationConfig.h"
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#include "common/String.h"
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inline ByteString VersionInfo()
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@ -23,9 +24,10 @@ inline ByteString VersionInfo()
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{
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sb << " LUACONSOLE";
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}
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#ifdef REALISTIC
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sb << " REALISTIC";
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#endif
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if constexpr (LATENTHEAT)
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{
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sb << " LATENTHEAT";
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}
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if constexpr (NOHTTP)
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{
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sb << " NOHTTP";
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@ -26,12 +26,15 @@ void initLegacyProps()
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std::vector<StructProperty> properties = Element::GetProperties();
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for (auto prop : properties)
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{
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// TODO: move aliases to the property table in Element.cpp?
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if (prop.Name == "MenuVisible")
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legacyPropNames.insert(std::pair<ByteString, StructProperty>("menu", prop));
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else if (prop.Name == "PhotonReflectWavelengths")
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continue;
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else if (prop.Name == "CarriesTypeIn")
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continue;
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else if (prop.Name == "LatentHeat")
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continue;
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else if (prop.Name == "Temperature")
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legacyPropNames.insert(std::pair<ByteString, StructProperty>("heat", prop));
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else if (prop.Name == "HeatConduct")
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@ -29,6 +29,7 @@ Element::Element():
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Weight(50),
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HeatConduct(128),
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LatentHeat(0),
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Description("No description"),
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Properties(TYPE_SOLID),
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@ -80,6 +81,7 @@ std::vector<StructProperty> const &Element::GetProperties()
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{ "Weight", StructProperty::Integer, offsetof(Element, Weight ) },
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{ "Temperature", StructProperty::Float, offsetof(Element, DefaultProperties.temp ) },
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{ "HeatConduct", StructProperty::UChar, offsetof(Element, HeatConduct ) },
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{ "LatentHeat", StructProperty::UInteger, offsetof(Element, LatentHeat ) },
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{ "Description", StructProperty::String, offsetof(Element, Description ) },
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{ "State", StructProperty::Removed, 0 },
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{ "Properties", StructProperty::Integer, offsetof(Element, Properties ) },
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@ -38,6 +38,7 @@ public:
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unsigned int PhotonReflectWavelengths;
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int Weight;
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unsigned char HeatConduct;
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unsigned int LatentHeat;
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String Description;
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unsigned int Properties;
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unsigned int CarriesTypeIn;
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@ -2376,14 +2376,17 @@ void Simulation::UpdateParticles(int start, int end)
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if (elements[t].Diffusion)//the random diffusion that gasses have
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{
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#ifdef REALISTIC
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//The magic number controls diffusion speed
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parts[i].vx += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(2.0f*rng.uniform01()-1.0f);
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parts[i].vy += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(2.0f*rng.uniform01()-1.0f);
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#else
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parts[i].vx += elements[t].Diffusion*(2.0f*rng.uniform01()-1.0f);
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parts[i].vy += elements[t].Diffusion*(2.0f*rng.uniform01()-1.0f);
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#endif
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if constexpr (LATENTHEAT)
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{
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//The magic number controls diffusion speed
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parts[i].vx += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(2.0f*rng.uniform01()-1.0f);
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parts[i].vy += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(2.0f*rng.uniform01()-1.0f);
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}
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else
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{
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parts[i].vx += elements[t].Diffusion*(2.0f*rng.uniform01()-1.0f);
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parts[i].vy += elements[t].Diffusion*(2.0f*rng.uniform01()-1.0f);
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}
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}
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auto transitionOccurred = false;
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@ -2434,35 +2437,41 @@ void Simulation::UpdateParticles(int start, int end)
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}
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//heat transfer code
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#ifdef REALISTIC
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if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale))
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#else
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auto h_count = 0;
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if (t && (t!=PT_HSWC||parts[i].life==10) && rng.chance(int(elements[t].HeatConduct*gel_scale), 250))
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#endif
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bool cond;
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if constexpr (LATENTHEAT)
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{
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cond = t && (t!=PT_HSWC||parts[i].life==10) && elements[t].HeatConduct*gel_scale > 0;
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}
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else
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{
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cond = t && (t!=PT_HSWC||parts[i].life==10) && rng.chance(int(elements[t].HeatConduct*gel_scale), 250);
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}
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if (cond)
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{
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if (aheat_enable && !(elements[t].Properties&PROP_NOAMBHEAT))
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{
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#ifdef REALISTIC
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auto c_heat = parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + hv[y/CELL][x/CELL]*100*(pv[y/CELL][x/CELL]-MIN_PRESSURE)/(MAX_PRESSURE-MIN_PRESSURE)*2;
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float c_Cm = 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight) + 100*(pv[y/CELL][x/CELL]-MIN_PRESSURE)/(MAX_PRESSURE-MIN_PRESSURE)*2;
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auto pt = c_heat/c_Cm;
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pt = restrict_flt(pt, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
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parts[i].temp = pt;
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//Pressure increase from heat (temporary)
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pv[y/CELL][x/CELL] += (pt-hv[y/CELL][x/CELL])*0.004;
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hv[y/CELL][x/CELL] = pt;
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#else
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auto c_heat = (hv[y/CELL][x/CELL]-parts[i].temp)*0.04;
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c_heat = restrict_flt(c_heat, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
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parts[i].temp += c_heat;
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hv[y/CELL][x/CELL] -= c_heat;
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#endif
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if constexpr (LATENTHEAT)
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{
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auto c_heat = parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*std::fabs(elements[t].Weight) + hv[y/CELL][x/CELL]*100*(pv[y/CELL][x/CELL]-MIN_PRESSURE)/(MAX_PRESSURE-MIN_PRESSURE)*2;
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float c_Cm = 96.645/elements[t].HeatConduct*gel_scale*std::fabs(elements[t].Weight) + 100*(pv[y/CELL][x/CELL]-MIN_PRESSURE)/(MAX_PRESSURE-MIN_PRESSURE)*2;
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auto pt = c_heat/c_Cm;
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pt = restrict_flt(pt, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
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parts[i].temp = pt;
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//Pressure increase from heat (temporary)
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pv[y/CELL][x/CELL] += (pt-hv[y/CELL][x/CELL])*0.004;
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hv[y/CELL][x/CELL] = pt;
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}
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else
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{
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auto c_heat = (hv[y/CELL][x/CELL]-parts[i].temp)*0.04;
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c_heat = restrict_flt(c_heat, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
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parts[i].temp += c_heat;
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hv[y/CELL][x/CELL] -= c_heat;
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}
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}
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auto c_heat = 0.0f;
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#ifdef REALISTIC
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float c_Cm = 0.0f;
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#endif
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int surround_hconduct[8];
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for (auto j=0; j<8; j++)
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{
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@ -2480,41 +2489,47 @@ void Simulation::UpdateParticles(int start, int end)
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&& (t!=PT_FILT || rt!=PT_HSWC || parts[ID(r)].tmp != 1))
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{
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surround_hconduct[j] = ID(r);
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#ifdef REALISTIC
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if (rt==PT_GEL)
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gel_scale = parts[ID(r)].tmp*2.55f;
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else gel_scale = 1.0f;
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if constexpr (LATENTHEAT)
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{
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if (rt==PT_GEL)
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gel_scale = parts[ID(r)].tmp*2.55f;
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else gel_scale = 1.0f;
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c_heat += parts[ID(r)].temp*96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
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c_Cm += 96.645/elements[rt].HeatConduct*gel_scale*fabs(elements[rt].Weight);
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#else
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c_heat += parts[ID(r)].temp;
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#endif
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c_heat += parts[ID(r)].temp*96.645/elements[rt].HeatConduct*gel_scale*std::fabs(elements[rt].Weight);
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c_Cm += 96.645/elements[rt].HeatConduct*gel_scale*std::fabs(elements[rt].Weight);
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}
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else
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{
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c_heat += parts[ID(r)].temp;
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}
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h_count++;
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}
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}
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float pt = R_TEMP;
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#ifdef REALISTIC
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if (t==PT_GEL)
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gel_scale = parts[i].tmp*2.55f;
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else gel_scale = 1.0f;
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if (t == PT_PHOT)
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pt = (c_heat+parts[i].temp*96.645)/(c_Cm+96.645);
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else
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pt = (c_heat+parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight))/(c_Cm+96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight));
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c_heat += parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
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c_Cm += 96.645/elements[t].HeatConduct*gel_scale*fabs(elements[t].Weight);
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parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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#else
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pt = (c_heat+parts[i].temp)/(h_count+1);
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pt = parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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for (auto j=0; j<8; j++)
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if constexpr (LATENTHEAT)
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{
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parts[surround_hconduct[j]].temp = pt;
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if (t==PT_GEL)
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gel_scale = parts[i].tmp*2.55f;
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else gel_scale = 1.0f;
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if (t == PT_PHOT)
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pt = (c_heat+parts[i].temp*96.645)/(c_Cm+96.645);
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else
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pt = (c_heat+parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*std::fabs(elements[t].Weight))/(c_Cm+96.645/elements[t].HeatConduct*gel_scale*std::fabs(elements[t].Weight));
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c_heat += parts[i].temp*96.645/elements[t].HeatConduct*gel_scale*std::fabs(elements[t].Weight);
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c_Cm += 96.645/elements[t].HeatConduct*gel_scale*std::fabs(elements[t].Weight);
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parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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}
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else
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{
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pt = (c_heat+parts[i].temp)/(h_count+1);
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pt = parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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for (auto j=0; j<8; j++)
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{
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parts[surround_hconduct[j]].temp = pt;
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}
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}
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#endif
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auto ctemph = pt;
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auto ctempl = pt;
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@ -2534,25 +2549,27 @@ void Simulation::UpdateParticles(int start, int end)
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if (elements[t].HighTemperatureTransition>-1 && ctemph>=elements[t].HighTemperature)
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{
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// particle type change due to high temperature
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#ifdef REALISTIC
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float dbt = ctempl - pt;
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if (elements[t].HighTemperatureTransition != PT_NUM)
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{
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if (platent[t] <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
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if constexpr (LATENTHEAT)
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{
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pt = (c_heat - platent[t])/c_Cm;
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t = elements[t].HighTemperatureTransition;
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if (elements[t].LatentHeat <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
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{
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pt = (c_heat - elements[t].LatentHeat)/c_Cm;
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t = elements[t].HighTemperatureTransition;
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}
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else
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{
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parts[i].temp = restrict_flt(elements[t].HighTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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}
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}
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else
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{
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parts[i].temp = restrict_flt(elements[t].HighTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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t = elements[t].HighTemperatureTransition;
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}
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}
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#else
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if (elements[t].HighTemperatureTransition != PT_NUM)
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t = elements[t].HighTemperatureTransition;
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#endif
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else if (t == PT_ICEI || t == PT_SNOW)
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{
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if (parts[i].ctype > 0 && parts[i].ctype < PT_NUM && parts[i].ctype != t)
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@ -2567,25 +2584,28 @@ void Simulation::UpdateParticles(int start, int end)
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if (s)
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{
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#ifdef REALISTIC
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//One ice table value for all it's kinds
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if (platent[t] <= (c_heat - (elements[parts[i].ctype].LowTemperature - dbt)*c_Cm))
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if constexpr (LATENTHEAT)
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{
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//One ice table value for all it's kinds
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if (elements[t].LatentHeat <= (c_heat - (elements[parts[i].ctype].LowTemperature - dbt)*c_Cm))
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{
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pt = (c_heat - elements[t].LatentHeat)/c_Cm;
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t = parts[i].ctype;
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parts[i].ctype = PT_NONE;
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parts[i].life = 0;
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}
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else
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{
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parts[i].temp = restrict_flt(elements[parts[i].ctype].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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}
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}
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else
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{
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pt = (c_heat - platent[t])/c_Cm;
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t = parts[i].ctype;
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parts[i].ctype = PT_NONE;
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parts[i].life = 0;
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}
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else
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{
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parts[i].temp = restrict_flt(elements[parts[i].ctype].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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}
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#else
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t = parts[i].ctype;
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parts[i].ctype = PT_NONE;
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parts[i].life = 0;
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#endif
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}
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}
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else
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@ -2593,21 +2613,24 @@ void Simulation::UpdateParticles(int start, int end)
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}
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else if (t == PT_SLTW)
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{
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#ifdef REALISTIC
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if (platent[t] <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
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if constexpr (LATENTHEAT)
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{
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pt = (c_heat - platent[t])/c_Cm;
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if (elements[t].LatentHeat <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
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{
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pt = (c_heat - elements[t].LatentHeat)/c_Cm;
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t = rng.chance(1, 4) ? PT_SALT : PT_WTRV;
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t = rng.chance(1, 4) ? PT_SALT : PT_WTRV;
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}
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else
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{
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parts[i].temp = restrict_flt(elements[t].HighTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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}
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}
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else
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{
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parts[i].temp = restrict_flt(elements[t].HighTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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t = rng.chance(1, 4) ? PT_SALT : PT_WTRV;
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}
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#else
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t = rng.chance(1, 4) ? PT_SALT : PT_WTRV;
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#endif
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}
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else if (t == PT_BRMT)
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{
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@ -2640,25 +2663,27 @@ void Simulation::UpdateParticles(int start, int end)
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else if (elements[t].LowTemperatureTransition > -1 && ctempl<elements[t].LowTemperature)
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{
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// particle type change due to low temperature
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#ifdef REALISTIC
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float dbt = ctempl - pt;
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if (elements[t].LowTemperatureTransition != PT_NUM)
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{
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if (platent[elements[t].LowTemperatureTransition] >= (c_heat - (elements[t].LowTemperature - dbt)*c_Cm))
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if constexpr (LATENTHEAT)
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{
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pt = (c_heat + platent[elements[t].LowTemperatureTransition])/c_Cm;
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t = elements[t].LowTemperatureTransition;
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if (elements[elements[t].LowTemperatureTransition].LatentHeat >= (c_heat - (elements[t].LowTemperature - dbt)*c_Cm))
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{
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pt = (c_heat + elements[elements[t].LowTemperatureTransition].LatentHeat)/c_Cm;
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t = elements[t].LowTemperatureTransition;
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}
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else
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{
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parts[i].temp = restrict_flt(elements[t].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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}
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}
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else
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{
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parts[i].temp = restrict_flt(elements[t].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
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s = 0;
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t = elements[t].LowTemperatureTransition;
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}
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}
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#else
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if (elements[t].LowTemperatureTransition != PT_NUM)
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t = elements[t].LowTemperatureTransition;
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#endif
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else if (t == PT_WTRV)
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{
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t = (pt < 273.0f) ? PT_RIME : PT_DSTW;
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@ -2717,13 +2742,14 @@ void Simulation::UpdateParticles(int start, int end)
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}
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else
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s = 0;
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#ifdef REALISTIC
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pt = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
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for (auto j=0; j<8; j++)
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if constexpr (LATENTHEAT)
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{
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parts[surround_hconduct[j]].temp = pt;
|
||||
pt = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
|
||||
for (auto j=0; j<8; j++)
|
||||
{
|
||||
parts[surround_hconduct[j]].temp = pt;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (s) // particle type change occurred
|
||||
{
|
||||
if (t==PT_ICEI || t==PT_LAVA || t==PT_SNOW)
|
||||
|
@ -98,174 +98,6 @@ static std::vector<menu_section> LoadMenus()
|
||||
};
|
||||
}
|
||||
|
||||
static std::vector<unsigned int> LoadLatent()
|
||||
{
|
||||
return
|
||||
std::vector<unsigned int>{
|
||||
/* NONE */ 0,
|
||||
/* DUST */ 0,
|
||||
/* WATR */ 7500,
|
||||
/* OIL */ 0,
|
||||
/* FIRE */ 0,
|
||||
/* STNE */ 0,
|
||||
/* LAVA */ 0,
|
||||
/* GUN */ 0,
|
||||
/* NITR */ 0,
|
||||
/* CLNE */ 0,
|
||||
/* GAS */ 0,
|
||||
/* C-4 */ 0,
|
||||
/* GOO */ 0,
|
||||
/* ICE */ 1095,
|
||||
/* METL */ 919,
|
||||
/* SPRK */ 0,
|
||||
/* SNOW */ 1095,
|
||||
/* WOOD */ 0,
|
||||
/* NEUT */ 0,
|
||||
/* PLUT */ 0,
|
||||
/* PLNT */ 0,
|
||||
/* ACID */ 0,
|
||||
/* VOID */ 0,
|
||||
/* WTRV */ 0,
|
||||
/* CNCT */ 0,
|
||||
/* DSTW */ 7500,
|
||||
/* SALT */ 0,
|
||||
/* SLTW */ 7500,
|
||||
/* DMND */ 0,
|
||||
/* BMTL */ 0,
|
||||
/* BRMT */ 0,
|
||||
/* PHOT */ 0,
|
||||
/* URAN */ 0,
|
||||
/* WAX */ 0,
|
||||
/* MWAX */ 0,
|
||||
/* PSCN */ 0,
|
||||
/* NSCN */ 0,
|
||||
/* LN2 */ 0,
|
||||
/* INSL */ 0,
|
||||
/* VACU */ 0,
|
||||
/* VENT */ 0,
|
||||
/* RBDM */ 0,
|
||||
/* LRBD */ 0,
|
||||
/* NTCT */ 0,
|
||||
/* SAND */ 0,
|
||||
/* GLAS */ 0,
|
||||
/* PTCT */ 0,
|
||||
/* BGLA */ 0,
|
||||
/* THDR */ 0,
|
||||
/* PLSM */ 0,
|
||||
/* ETRD */ 0,
|
||||
/* NICE */ 0,
|
||||
/* NBLE */ 0,
|
||||
/* BTRY */ 0,
|
||||
/* LCRY */ 0,
|
||||
/* STKM */ 0,
|
||||
/* SWCH */ 0,
|
||||
/* SMKE */ 0,
|
||||
/* DESL */ 0,
|
||||
/* COAL */ 0,
|
||||
/* LO2 */ 0,
|
||||
/* O2 */ 0,
|
||||
/* INWR */ 0,
|
||||
/* YEST */ 0,
|
||||
/* DYST */ 0,
|
||||
/* THRM */ 0,
|
||||
/* GLOW */ 0,
|
||||
/* BRCK */ 0,
|
||||
/* CFLM */ 0,
|
||||
/* FIRW */ 0,
|
||||
/* FUSE */ 0,
|
||||
/* FSEP */ 0,
|
||||
/* AMTR */ 0,
|
||||
/* BCOL */ 0,
|
||||
/* PCLN */ 0,
|
||||
/* HSWC */ 0,
|
||||
/* IRON */ 0,
|
||||
/* MORT */ 0,
|
||||
/* LIFE */ 0,
|
||||
/* DLAY */ 0,
|
||||
/* CO2 */ 0,
|
||||
/* DRIC */ 0,
|
||||
/* CBNW */ 7500,
|
||||
/* STOR */ 0,
|
||||
/* STOR */ 0,
|
||||
/* FREE */ 0,
|
||||
/* FREE */ 0,
|
||||
/* FREE */ 0,
|
||||
/* FREE */ 0,
|
||||
/* FREE */ 0,
|
||||
/* SPNG */ 0,
|
||||
/* RIME */ 0,
|
||||
/* FOG */ 0,
|
||||
/* BCLN */ 0,
|
||||
/* LOVE */ 0,
|
||||
/* DEUT */ 0,
|
||||
/* WARP */ 0,
|
||||
/* PUMP */ 0,
|
||||
/* FWRK */ 0,
|
||||
/* PIPE */ 0,
|
||||
/* FRZZ */ 0,
|
||||
/* FRZW */ 0,
|
||||
/* GRAV */ 0,
|
||||
/* BIZR */ 0,
|
||||
/* BIZRG*/ 0,
|
||||
/* BIZRS*/ 0,
|
||||
/* INST */ 0,
|
||||
/* ISOZ */ 0,
|
||||
/* ISZS */ 0,
|
||||
/* PRTI */ 0,
|
||||
/* PRTO */ 0,
|
||||
/* PSTE */ 0,
|
||||
/* PSTS */ 0,
|
||||
/* ANAR */ 0,
|
||||
/* VINE */ 0,
|
||||
/* INVS */ 0,
|
||||
/* EQVE */ 0,
|
||||
/* SPWN2*/ 0,
|
||||
/* SPAWN*/ 0,
|
||||
/* SHLD1*/ 0,
|
||||
/* SHLD2*/ 0,
|
||||
/* SHLD3*/ 0,
|
||||
/* SHLD4*/ 0,
|
||||
/* LOlZ */ 0,
|
||||
/* WIFI */ 0,
|
||||
/* FILT */ 0,
|
||||
/* ARAY */ 0,
|
||||
/* BRAY */ 0,
|
||||
/* STKM2*/ 0,
|
||||
/* BOMB */ 0,
|
||||
/* C-5 */ 0,
|
||||
/* SING */ 0,
|
||||
/* QRTZ */ 0,
|
||||
/* PQRT */ 0,
|
||||
/* EMP */ 0,
|
||||
/* BREL */ 0,
|
||||
/* ELEC */ 0,
|
||||
/* ACEL */ 0,
|
||||
/* DCEL */ 0,
|
||||
/* TNT */ 0,
|
||||
/* IGNP */ 0,
|
||||
/* BOYL */ 0,
|
||||
/* GEL */ 0,
|
||||
/* FREE */ 0,
|
||||
/* FREE */ 0,
|
||||
/* FREE */ 0,
|
||||
/* FREE */ 0,
|
||||
/* WIND */ 0,
|
||||
/* H2 */ 0,
|
||||
/* SOAP */ 0,
|
||||
/* NBHL */ 0,
|
||||
/* NWHL */ 0,
|
||||
/* MERC */ 0,
|
||||
/* PBCN */ 0,
|
||||
/* GPMP */ 0,
|
||||
/* CLST */ 0,
|
||||
/* WIRE */ 0,
|
||||
/* GBMB */ 0,
|
||||
/* FIGH */ 0,
|
||||
/* FRAY */ 0,
|
||||
/* REPL */ 0,
|
||||
};
|
||||
}
|
||||
|
||||
void SimulationData::init_can_move()
|
||||
{
|
||||
int movingType, destinationType;
|
||||
@ -504,7 +336,6 @@ SimulationData::SimulationData()
|
||||
init_can_move();
|
||||
msections = LoadMenus();
|
||||
wtypes = LoadWalls();
|
||||
platent = LoadLatent();
|
||||
elements = GetElements();
|
||||
tools = GetTools();
|
||||
}
|
||||
|
@ -174,7 +174,6 @@ class SimulationData : public ExplicitSingleton<SimulationData>
|
||||
public:
|
||||
std::array<Element, PT_NUM> elements;
|
||||
std::vector<SimTool> tools;
|
||||
std::vector<unsigned int> platent;
|
||||
std::vector<wall_type> wtypes;
|
||||
std::vector<menu_section> msections;
|
||||
char can_move[PT_NUM][PT_NUM];
|
||||
|
@ -31,6 +31,7 @@ void Element::Element_CBNW()
|
||||
|
||||
DefaultProperties.temp = R_TEMP - 2.0f + 273.15f;
|
||||
HeatConduct = 29;
|
||||
LatentHeat = 7500;
|
||||
Description = "Carbonated water. Slowly releases CO2.";
|
||||
|
||||
Properties = TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE;
|
||||
|
@ -30,6 +30,7 @@ void Element::Element_DSTW()
|
||||
|
||||
DefaultProperties.temp = R_TEMP - 2.0f + 273.15f;
|
||||
HeatConduct = 23;
|
||||
LatentHeat = 7500;
|
||||
Description = "Distilled water, does not conduct electricity.";
|
||||
|
||||
Properties = TYPE_LIQUID|PROP_NEUTPASS;
|
||||
|
@ -30,6 +30,7 @@ void Element::Element_ICEI()
|
||||
|
||||
DefaultProperties.temp = R_TEMP - 50.0f + 273.15f;
|
||||
HeatConduct = 46;
|
||||
LatentHeat = 1095;
|
||||
Description = "Crushes under pressure. Cools down air.";
|
||||
|
||||
Properties = TYPE_SOLID|PROP_LIFE_DEC|PROP_NEUTPASS;
|
||||
|
@ -27,6 +27,7 @@ void Element::Element_METL()
|
||||
Weight = 100;
|
||||
|
||||
HeatConduct = 251;
|
||||
LatentHeat = 919;
|
||||
Description = "The basic conductor. Meltable.";
|
||||
|
||||
Properties = TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW;
|
||||
|
@ -29,6 +29,7 @@ void Element::Element_SLTW()
|
||||
Weight = 35;
|
||||
|
||||
HeatConduct = 75;
|
||||
LatentHeat = 7500;
|
||||
Description = "Saltwater, conducts electricity, difficult to freeze.";
|
||||
|
||||
Properties = TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE;
|
||||
|
@ -31,6 +31,7 @@ void Element::Element_SNOW()
|
||||
|
||||
DefaultProperties.temp = R_TEMP - 30.0f + 273.15f;
|
||||
HeatConduct = 46;
|
||||
LatentHeat = 1095;
|
||||
Description = "Light particles. Created when ICE breaks under pressure.";
|
||||
|
||||
Properties = TYPE_PART|PROP_NEUTPASS;
|
||||
|
@ -30,6 +30,7 @@ void Element::Element_WATR()
|
||||
|
||||
DefaultProperties.temp = R_TEMP - 2.0f + 273.15f;
|
||||
HeatConduct = 29;
|
||||
LatentHeat = 7500;
|
||||
Description = "Water. Conducts electricity, freezes, and extinguishes fires.";
|
||||
|
||||
Properties = TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPASS;
|
||||
|
Reference in New Issue
Block a user