The-Powder-Toy/src
Tamás Bálint Misius fe87203eb4
Add HTTP API for Lua
Also fix a bug with Requests where any connection that took
longer to finish than 15 seconds would be killed. Should have
used CURLOPT_CONNECTTIMEOUT instead of CURLOPT_TIMEOUT when
specifying the timeout, oops.
2020-01-16 20:05:31 +01:00
..
bson Remove inclusion of deprecated C++ headers 2019-01-31 20:09:15 -05:00
client Add HTTP API for Lua 2020-01-16 20:05:31 +01:00
common Fix signedness warnings in String.h 2019-08-18 12:10:01 +03:00
debug Flatten include trees 2019-04-20 15:36:11 +02:00
graphics Ditch element and tool classes 2020-01-09 19:22:11 +01:00
gui Ditch element and tool classes 2020-01-09 19:22:11 +01:00
json use override in all possible places 2019-03-09 21:07:32 -05:00
lua Add HTTP API for Lua 2020-01-16 20:05:31 +01:00
powdertoyjava Nuke using namespace std; 2019-04-20 17:03:23 +02:00
resampler Strip whitespace from files in repo (#553) 2018-04-03 21:46:01 -04:00
simulation Ditch element and tool classes 2020-01-09 19:22:11 +01:00
tasks Flatten include trees 2019-04-20 15:36:11 +02:00
Activity.h use override in all possible places 2019-03-09 21:07:32 -05:00
Config.h Prevent protocol downgrade attacks 2019-08-02 01:31:02 +02:00
Controller.h Get rid of tiny callback classes, round No.1 2019-12-16 21:20:33 +01:00
Format.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Format.h Fix some C++14-isms. 2018-05-08 05:48:32 +03:00
Misc.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Misc.h Fix Element::Identifier assignment leak (closes #205) 2019-04-12 00:27:27 +02:00
Platform.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Platform.h embed event api compatibility lua script 2018-11-17 00:09:48 -05:00
PowderToy.h Flatten include trees 2019-04-20 15:36:11 +02:00
PowderToyRenderer.cpp Make Simulation.IncludePressure pref node accessible from OptionsView 2019-07-10 00:35:49 +02:00
PowderToySDL.cpp Fix MSVC compile 2019-12-21 16:17:37 -05:00
Probability.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Probability.h Use xoroshiro128+ random generator (everywhere besides BSON code). 2018-04-23 22:47:44 +07:00
SDLCompat.cpp fix windows / renderer compile (renderer requires sdl for now) 2018-05-25 21:19:44 -04:00
SDLCompat.h fix windows / renderer compile (renderer requires sdl for now) 2018-05-25 21:19:44 -04:00
SDLMain.h New SConscript (hopefully better) 2014-06-08 19:33:58 -04:00
SDLMain.m Strip whitespace from files in repo (#553) 2018-04-03 21:46:01 -04:00
Update.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Update.h made sure the windows version actually compiled 2018-04-23 22:32:03 -04:00