24 lines
512 B
C
24 lines
512 B
C
#ifndef ELEMENT_H
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#define ELEMENT_H
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// This header should be included by all files in src/elements/
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#include <cmath>
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#include "Simulation.h"
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#include "graphics/Renderer.h"
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#include "Gravity.h"
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#include "Misc.h"
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#include "ElementGraphics.h"
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#define IPL -257.0f
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#define IPH 257.0f
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#define ITL MIN_TEMP-1
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#define ITH MAX_TEMP+1
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// no transition (PT_NONE means kill part)
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#define NT -1
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// special transition - lava ctypes etc need extra code, which is only found and run if ST is given
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#define ST PT_NUM
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#endif
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