The-Powder-Toy/src/game
2012-07-03 13:44:34 +01:00
..
Brush.h Add missing RenderFill function for brushes 2012-07-03 13:44:34 +01:00
DecorationTool.h TPT: Added smudge tool afbe8cf38e 2012-04-18 16:40:43 +01:00
EllipseBrush.h Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-20 13:40:34 +01:00
GameController.cpp Element search 2012-06-24 19:22:58 +01:00
GameController.h Element search 2012-06-24 19:22:58 +01:00
GameModel.cpp Client now provides methods for reading and saving preferences - less powerful than raw access to Cajun, (no mixed type arrays, for example) but allows other save formats to be used, such as property lists on OS X 2012-06-22 01:04:55 +01:00
GameModel.h OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
GameModelException.h Replace Error notification with exception for Tags model 2012-03-29 16:17:30 +01:00
GameView.cpp Add missing RenderFill function for brushes 2012-07-03 13:44:34 +01:00
GameView.h Line snapping in gameview - hold alt 2012-07-03 13:32:08 +01:00
Menu.h Menu frees any added items 2012-06-18 15:27:57 +01:00
Notification.h OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
PropertyTool.cpp Move style into Component 2012-05-15 18:13:17 +01:00
SignTool.cpp Sign tool can now edit existing signs 2012-06-25 13:57:23 +01:00
Tool.cpp Element search 2012-06-24 19:22:58 +01:00
Tool.h Element search 2012-06-24 19:22:58 +01:00
ToolButton.cpp Move style into Component 2012-05-15 18:13:17 +01:00
ToolButton.h Correct quirks with drawrect and fillrect, change UI components accordingly, shorten save name in save button 2012-04-22 17:13:43 +01:00