49 lines
936 B
C++
49 lines
936 B
C++
#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_GUNP PT_GUNP 7
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Element_GUNP::Element_GUNP()
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{
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Identifier = "DEFAULT_PT_GUNP";
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Name = "GUN";
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Colour = PIXPACK(0xC0C0D0);
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MenuVisible = 1;
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MenuSection = SC_EXPLOSIVE;
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Enabled = 1;
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Advection = 0.7f;
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AirDrag = 0.02f * CFDS;
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AirLoss = 0.94f;
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Loss = 0.80f;
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Collision = -0.1f;
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Gravity = 0.1f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 600;
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Explosive = 1;
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Meltable = 0;
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Hardness = 10;
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Weight = 85;
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Temperature = R_TEMP+0.0f +273.15f;
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HeatConduct = 97;
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Description = "Light dust. Explosive.";
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State = ST_SOLID;
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Properties = TYPE_PART;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = 673.0f;
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HighTemperatureTransition = PT_FIRE;
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Update = NULL;
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}
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Element_GUNP::~Element_GUNP() {} |