... which is apparently needed on some systems. I guess we might be missing includes all over the place.
118 lines
2.1 KiB
C++
118 lines
2.1 KiB
C++
#include "CommandInterface.h"
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#include <cstring>
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#include <cstddef>
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#if !defined(WIN) || defined(__GNUC__)
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#include <strings.h>
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#endif
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#include "gui/game/GameModel.h"
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#include "simulation/Particle.h"
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CommandInterface::CommandInterface(GameController * c, GameModel * m) {
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this->m = m;
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this->c = c;
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}
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/*void CommandInterface::AttachGameModel(GameModel * m)
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{
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this->m = m;
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}*/
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int CommandInterface::Command(String command)
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{
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lastError = "No interpreter";
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return -1;
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}
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String CommandInterface::FormatCommand(String command)
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{
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return command;
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}
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void CommandInterface::Log(LogType type, String message)
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{
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m->Log(message, type == LogError || type == LogNotice);
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}
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int CommandInterface::GetPropertyOffset(ByteString key, FormatType & format)
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{
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int offset = -1;
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if (!key.compare("type"))
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{
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offset = offsetof(Particle, type);
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format = FormatElement;
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}
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else if (!key.compare("life"))
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{
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offset = offsetof(Particle, life);
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format = FormatInt;
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}
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else if (!key.compare("ctype"))
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{
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offset = offsetof(Particle, ctype);
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format = FormatInt;
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}
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else if (!key.compare("temp"))
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{
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offset = offsetof(Particle, temp);
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format = FormatFloat;
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}
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else if (!key.compare("tmp2"))
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{
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offset = offsetof(Particle, tmp2);
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format = FormatInt;
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}
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else if (!key.compare("tmp"))
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{
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offset = offsetof(Particle, tmp);
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format = FormatInt;
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}
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else if (!key.compare("vy"))
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{
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offset = offsetof(Particle, vy);
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format = FormatFloat;
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}
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else if (!key.compare("vx"))
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{
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offset = offsetof(Particle, vx);
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format = FormatFloat;
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}
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else if (!key.compare("x"))
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{
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offset = offsetof(Particle, x);
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format = FormatFloat;
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}
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else if (!key.compare("y"))
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{
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offset = offsetof(Particle, y);
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format = FormatFloat;
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}
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else if (!key.compare("dcolor") || !key.compare("dcolour"))
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{
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offset = offsetof(Particle, dcolour);
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format = FormatInt;
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}
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else if (!key.compare("pavg0"))
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{
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offset = offsetof(Particle, pavg[0]);
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format = FormatFloat;
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}
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else if (!key.compare("pavg1"))
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{
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offset = offsetof(Particle, pavg[1]);
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format = FormatFloat;
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}
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return offset;
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}
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String CommandInterface::GetLastError()
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{
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return lastError;
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}
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CommandInterface::~CommandInterface() {
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}
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