Rather than when the active tool is the property tool. Solves the problem of not being able to sample "away" from the property tool when it's already selected. Also bring up the property window after each such sampling of properties. |
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.. | ||
bson | ||
bzip2 | ||
client | ||
common | ||
debug | ||
graphics | ||
gui | ||
lua | ||
prefs | ||
resampler | ||
simulation | ||
tasks | ||
Activity.h | ||
Config.template.h | ||
Controller.h | ||
Format.cpp | ||
Format.h | ||
FpsLimit.h | ||
meson.build | ||
Misc.cpp | ||
Misc.h | ||
PowderToy.cpp | ||
PowderToyFontEditor.cpp | ||
PowderToyRenderer.cpp | ||
PowderToySDL.cpp | ||
PowderToySDL.h | ||
PowderToySDLCommon.cpp | ||
PowderToySDLEmscripten.cpp | ||
Probability.cpp | ||
Probability.h | ||
SDLCompat.cpp | ||
SimulationConfig.h | ||
VcsTag.template.h | ||
WindowIcon.cpp | ||
WindowIcon.h | ||
X86KillDenormals.cpp | ||
X86KillDenormals.h |