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The-Powder-Toy/src
Tamás Bálint Misius cb52495472
Use GameController::ClearSim in sim.clearSim
Unlike Simulation::clear_sim, this also resets the save info in GameModel, i.e. is equivalent to pressing the 'Erase everything' button.
2021-06-19 21:55:08 +02:00
..
bson Fix a metric ton of MSVC warnings 2021-02-15 21:24:44 +01:00
bzip2 Use versioned tpt-libs 2021-01-03 11:00:45 +01:00
client Restrict saves with ambient air temp set to v96.0 2021-06-04 22:54:31 +02:00
common Use versioned tpt-libs 2021-01-03 11:00:45 +01:00
config Remove LuaSocket, add new socket API backed by libcurl 2021-05-27 15:13:43 +02:00
debug Fix a metric ton of MSVC warnings 2021-02-15 21:24:44 +01:00
graphics Save ambient heat temperature and add it to options 2021-06-04 22:39:07 +02:00
gui When air temp textbox is defocused, correct out of range temperatures 2021-06-18 23:07:17 -04:00
json Mesonification 2020-12-14 20:16:52 +01:00
lua Use GameController::ClearSim in sim.clearSim 2021-06-19 21:55:08 +02:00
resampler Mesonification 2020-12-14 20:16:52 +01:00
simulation Save ambient heat temperature and add it to options 2021-06-04 22:39:07 +02:00
tasks Fix a metric ton of MSVC warnings 2021-02-15 21:24:44 +01:00
Activity.h Mesonification 2020-12-14 20:16:52 +01:00
Config.template.h Disconnect version numbers from the content of v* tags 2021-04-16 17:54:25 +02:00
Controller.h Mesonification 2020-12-14 20:16:52 +01:00
Format.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Format.h Mesonification 2020-12-14 20:16:52 +01:00
meson.build Migrate hardcoded -D flags to per-target Config.h 2021-01-18 12:20:36 +01:00
Misc.cpp Fix a metric ton of MSVC warnings 2021-02-15 21:24:44 +01:00
Misc.h Fix crash when doing sim.ambientAirTemp(0/0) 2021-06-17 23:21:29 -04:00
Platform.cpp Add support for i686-win 2021-03-20 23:02:03 +01:00
Platform.h UTF-8 everywhere 2021-02-17 21:40:40 +01:00
PowderToy.h Use SDL text input correctly, add basic composition support 2021-04-02 10:21:52 +02:00
PowderToyFontEditor.cpp Fix crash on exit when using nvidia-460 + SDL with EGL support 2021-04-06 20:03:48 +02:00
PowderToyRenderer.cpp Add support for i686-win 2021-03-20 23:02:03 +01:00
PowderToySDL.cpp Misc compile fix for the unsupported opengl configuration 2021-06-08 23:11:24 -04:00
Probability.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Probability.h Mesonification 2020-12-14 20:16:52 +01:00
SDLCompat.cpp fix windows / renderer compile (renderer requires sdl for now) 2018-05-25 21:19:44 -04:00
SDLCompat.h Mesonification 2020-12-14 20:16:52 +01:00
Update.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Update.h Mesonification 2020-12-14 20:16:52 +01:00