118 lines
2.7 KiB
C++
118 lines
2.7 KiB
C++
#include <iostream>
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#include <string>
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#include <string.h>
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#if !defined(WIN) || defined(__GNUC__)
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#include <strings.h>
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#endif
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#include "CommandInterface.h"
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#include "gui/game/GameModel.h"
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#include "gui/game/GameController.h"
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CommandInterface::CommandInterface(GameController * c, GameModel * m) {
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this->m = m;
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this->c = c;
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}
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/*void CommandInterface::AttachGameModel(GameModel * m)
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{
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this->m = m;
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}*/
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int CommandInterface::Command(std::string command)
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{
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lastError = "No interpreter";
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return -1;
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}
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std::string CommandInterface::FormatCommand(std::string command)
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{
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return command;
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}
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void CommandInterface::Log(LogType type, std::string message)
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{
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m->Log(message);
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}
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int CommandInterface::GetPropertyOffset(std::string key_, FormatType & format)
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{
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char * key = (char *)key_.c_str();
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int offset;
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if (strcmp(key, "type")==0){
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offset = offsetof(Particle, type);
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format = FormatInt;
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} else if (strcmp(key, "life")==0){
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offset = offsetof(Particle, life);
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format = FormatInt;
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} else if (strcmp(key, "ctype")==0){
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offset = offsetof(Particle, ctype);
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format = FormatInt;
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} else if (strcmp(key, "temp")==0){
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offset = offsetof(Particle, temp);
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format = FormatFloat;
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} else if (strcmp(key, "tmp2")==0){
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offset = offsetof(Particle, tmp2);
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format = FormatInt;
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} else if (strcmp(key, "tmp")==0){
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offset = offsetof(Particle, tmp);
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format = FormatInt;
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} else if (strcmp(key, "vy")==0){
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offset = offsetof(Particle, vy);
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format = FormatFloat;
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} else if (strcmp(key, "vx")==0){
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offset = offsetof(Particle, vx);
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format = FormatFloat;
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} else if (strcmp(key, "x")==0){
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offset = offsetof(Particle, x);
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format = FormatFloat;
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} else if (strcmp(key, "y")==0){
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offset = offsetof(Particle, y);
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format = FormatFloat;
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} else if (strcmp(key, "dcolour")==0){
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offset = offsetof(Particle, dcolour);
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format = FormatInt;
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} else if (strcmp(key, "dcolor")==0){
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offset = offsetof(Particle, dcolour);
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format = FormatInt;
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} else if (!strcmp(key, "pavg0")){
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offset = offsetof(Particle, pavg[0]);
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format = FormatFloat;
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} else if (!strcmp(key, "pavg1")){
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offset = offsetof(Particle, pavg[1]);
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format = FormatFloat;
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} else {
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offset = -1;
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}
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return offset;
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}
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int CommandInterface::GetParticleType(std::string type)
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{
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int i = -1;
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char * txt = (char*)type.c_str();
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//Scope
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Element * elements = m->GetSimulation()->elements;
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// alternative names for some elements
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if (strcasecmp(txt,"C4")==0) return PT_PLEX;
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else if (strcasecmp(txt,"C5")==0) return PT_C5;
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else if (strcasecmp(txt,"NONE")==0) return PT_NONE;
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for (i=1; i<PT_NUM; i++) {
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if (strcasecmp(txt, elements[i].Name)==0 && elements[i].Enabled)
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{
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return i;
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}
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}
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return -1;
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}
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std::string CommandInterface::GetLastError()
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{
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return lastError;
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}
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CommandInterface::~CommandInterface() {
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}
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