The-Powder-Toy/src
2012-08-19 20:44:50 +01:00
..
bson Separate operating system and architecture preprocessor definitions 2012-08-02 15:20:14 +01:00
cajun Fixed some lua methods, set decorations enabled by default, allow toggling of decorations with ctrl+b, saving and loading of render, display and colour modes for the renderer 2012-02-12 15:09:25 +00:00
cat Pad frame numbers with zeros for screenshots and recording 2012-08-19 16:55:46 +01:00
client Looks like calling the destructor manually is not a good idea. 2012-08-19 20:44:50 +01:00
console Fix TPTScript 'set' function 2012-08-06 20:54:37 +01:00
dialogues More robust EngineProcess (still doesn't fix lua bug) 2012-08-19 00:40:20 +01:00
elementsearch Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
filebrowser Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
game Pad frame numbers with zeros for screenshots and recording 2012-08-19 16:55:46 +01:00
graphics Air invert and grid mode switching 2012-08-16 12:15:29 +01:00
interface More robust EngineProcess (still doesn't fix lua bug) 2012-08-19 00:40:20 +01:00
localbrowser Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
login Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
options Scale and fullscreen loaded/saved to config and commandline 2012-08-08 17:42:04 +01:00
powdertoyjava Rename WIN32 preprocessor definition to WIN 2012-08-02 15:21:16 +01:00
preview Blocking Confirm/Error/Input prompts (EngineProcess creates a new event loop which can be broken out of with Engine::Break()) 2012-08-18 22:08:20 +01:00
render Make only one airmode selectable at a time 2012-07-25 14:43:56 +01:00
save Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
search RichText label (used for MOTD), fixes #123 2012-08-17 16:08:03 +01:00
simulation Basic realistic heat and latent heat support. 2012-08-19 20:06:10 +07:00
tags Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
tasks Save as current name complete, resolves #5 2012-08-07 01:58:46 +01:00
update Fix autoupdate issue where temp file is not deleted, fixes #128 2012-08-18 12:44:07 +01:00
Activity.h Local Saving, Server Saving rewrite 2012-08-01 22:29:22 +01:00
Config.h Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
Controller.h Local Saving, Server Saving rewrite 2012-08-01 22:29:22 +01:00
Format.cpp PPM screen recording 2012-08-17 23:09:48 +01:00
Format.h PPM screen recording 2012-08-17 23:09:48 +01:00
Misc.cpp Rename WIN32 preprocessor definition to WIN 2012-08-02 15:21:16 +01:00
Misc.h Add date to Preview View, fixes issue #64 2012-08-04 13:40:39 +01:00
PowderToy.h Blocking Confirm/Error/Input prompts (EngineProcess creates a new event loop which can be broken out of with Engine::Break()) 2012-08-18 22:08:20 +01:00
PowderToySDL.cpp Fix the Lua EngineProcess bug, not sure how either (needs further investigation) I suspect that stacking Lua calls upon each other (which will happen in engine->Tick()/engine->Draw()) is causing some unusual behaviour, checking for an engine break just before this fixes it. fixes #129 2012-08-19 12:16:51 +01:00
Singleton.h Some minor changes 2012-01-17 20:46:06 +00:00
Style.cpp Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
Style.h Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
Update.cpp Fix autoupdate issue where temp file is not deleted, fixes #128 2012-08-18 12:44:07 +01:00
Update.h Stage 1 of update process completed 2012-06-21 15:49:32 +01:00