59 lines
1.0 KiB
C++
59 lines
1.0 KiB
C++
#include "simulation/ElementCommon.h"
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void Element::Element_LOVE()
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{
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Identifier = "DEFAULT_PT_LOVE";
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Name = "LOVE";
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Colour = 0xFF30FF_rgb .Pack();
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MenuVisible = 1;
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MenuSection = SC_CRACKER2;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 0.00f;
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Loss = 0.00f;
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Collision = 0.0f;
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Gravity = 0.0f;
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Diffusion = 0.0f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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Weight = 100;
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DefaultProperties.temp = 373.0f;
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HeatConduct = 40;
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Description = "Love...";
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Properties = TYPE_SOLID;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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}
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int Element_LOVE_RuleTable[9][9] =
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{
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{0,0,1,1,0,0,0,0,0},
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{0,1,0,0,1,1,0,0,0},
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{1,0,0,0,0,0,1,0,0},
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{1,0,0,0,0,0,0,1,0},
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{0,1,0,0,0,0,0,0,1},
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{1,0,0,0,0,0,0,1,0},
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{1,0,0,0,0,0,1,0,0},
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{0,1,0,0,1,1,0,0,0},
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{0,0,1,1,0,0,0,0,0},
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};
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int Element_LOVE_love[XRES/9][YRES/9];
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