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The-Powder-Toy/src/simulation/elements/DUST.cpp
2023-04-16 22:13:39 +02:00

46 lines
849 B
C++

#include "simulation/ElementCommon.h"
void Element::Element_DUST()
{
Identifier = "DEFAULT_PT_DUST";
Name = "DUST";
Colour = 0xFFE0A0_rgb .Pack();
MenuVisible = 1;
MenuSection = SC_POWDERS;
Enabled = 1;
Advection = 0.7f;
AirDrag = 0.02f * CFDS;
AirLoss = 0.96f;
Loss = 0.80f;
Collision = 0.0f;
Gravity = 0.1f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 1;
Flammable = 10;
Explosive = 0;
Meltable = 0;
Hardness = 30;
PhotonReflectWavelengths = 0x3FFFFFC0;
Weight = 85;
HeatConduct = 70;
Description = "Very light dust. Flammable.";
Properties = TYPE_PART;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Graphics = NULL; // it this needed?
}