46 lines
849 B
C++
46 lines
849 B
C++
#include "simulation/ElementCommon.h"
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void Element::Element_DUST()
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{
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Identifier = "DEFAULT_PT_DUST";
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Name = "DUST";
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Colour = 0xFFE0A0_rgb .Pack();
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MenuVisible = 1;
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MenuSection = SC_POWDERS;
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Enabled = 1;
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Advection = 0.7f;
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AirDrag = 0.02f * CFDS;
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AirLoss = 0.96f;
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Loss = 0.80f;
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Collision = 0.0f;
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Gravity = 0.1f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 10;
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Explosive = 0;
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Meltable = 0;
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Hardness = 30;
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PhotonReflectWavelengths = 0x3FFFFFC0;
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Weight = 85;
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HeatConduct = 70;
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Description = "Very light dust. Flammable.";
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Properties = TYPE_PART;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Graphics = NULL; // it this needed?
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}
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