105 lines
3.7 KiB
C++
105 lines
3.7 KiB
C++
#include "element.h"
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int update_ARAY(UPDATE_FUNC_ARGS) {
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int r, nxx, nyy, docontinue, nxi, nyi, rx, ry, nr, ry1, rx1;
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if (parts[i].life==0) {
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int colored =0;
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((r&0xFF)==PT_SPRK) {
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int destroy = (parts[r>>8].ctype==PT_PSCN)?1:0;
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int nostop = (parts[r>>8].ctype==PT_INST)?1:0;
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for (docontinue = 1, nxx = 0, nyy = 0, nxi = rx*-1, nyi = ry*-1; docontinue; nyy+=nyi, nxx+=nxi) {
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if (!(x+nxi+nxx<XRES && y+nyi+nyy<YRES && x+nxi+nxx >= 0 && y+nyi+nyy >= 0)) {
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break;
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}
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r = pmap[y+nyi+nyy][x+nxi+nxx];
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if (!r) {
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int nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, PT_BRAY);
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if (nr!=-1) {
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if (destroy) {//if it came from PSCN
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parts[nr].tmp = 2;
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parts[nr].life = 2;
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} else
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parts[nr].ctype = colored;
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parts[nr].temp = parts[i].temp;
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}
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} else if (!destroy) {
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if ((r&0xFF)==PT_BRAY&&parts[r>>8].tmp==0) {//if it hits another BRAY that isn't red
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if (nyy!=0 || nxx!=0) {
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parts[r>>8].life = 1020;//makes it last a while
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parts[r>>8].tmp = 1;
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if (!parts[r>>8].ctype)//and colors it if it isn't already
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parts[r>>8].ctype = colored;
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}
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docontinue = 0;//then stop it
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} else if ((r&0xFF)==PT_BRAY&&parts[r>>8].tmp==1) {//if it hits one that already was a long life, reset it
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parts[r>>8].life = 1020;
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//docontinue = 1;
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} else if ((r&0xFF)==PT_FILT) {//get color if passed through FILT
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colored = parts[r>>8].ctype;
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//this if prevents BRAY from stopping on certain materials
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} else if ((r&0xFF)!=PT_STOR && (r&0xFF)!=PT_INWR && (r&0xFF)!=PT_ARAY && (r&0xFF)!=PT_WIFI && !((r&0xFF)==PT_SWCH && parts[r>>8].life>=10)) {
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if (nyy!=0 || nxx!=0) {
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sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, PT_SPRK);
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}
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//if (!(nostop && (ptypes[r&0xFF].properties&PROP_CONDUCTS))) {
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if (!(nostop && parts[r>>8].ctype >= 0 && parts[r>>8].ctype < PT_NUM && (sim->ptypes[parts[r>>8].ctype].properties&PROP_CONDUCTS))) {
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docontinue = 0;
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} else {
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docontinue = 1;
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}
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} else if((r&0xFF)==PT_STOR) {
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if(parts[r>>8].tmp)
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{
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//Cause STOR to release
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for(ry1 = 1; ry1 >= -1; ry1--){
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for(rx1 = 0; rx1 >= -1 && rx1 <= 1; rx1 = -rx1-rx1+1){
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int np = sim->create_part(-1, x+nxi+nxx+rx1, y+nyi+nyy+ry1, parts[r>>8].tmp);
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if (np!=-1)
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{
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parts[np].temp = parts[r>>8].temp;
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parts[np].life = parts[r>>8].flags;
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parts[np].tmp = parts[r>>8].pavg[0];
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parts[np].ctype = parts[r>>8].pavg[1];
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parts[r>>8].tmp = 0;
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parts[r>>8].life = 10;
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break;
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}
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}
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}
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}
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else
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{
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parts[r>>8].life = 10;
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}
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}
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} else if (destroy) {
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if ((r&0xFF)==PT_BRAY) {
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parts[r>>8].life = 1;
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docontinue = 1;
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//this if prevents red BRAY from stopping on certain materials
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} else if ((r&0xFF)==PT_STOR || (r&0xFF)==PT_INWR || (r&0xFF)==PT_ARAY || (r&0xFF)==PT_WIFI || (r&0xFF)==PT_FILT || ((r&0xFF)==PT_SWCH && parts[r>>8].life>=10)) {
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if((r&0xFF)==PT_STOR)
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{
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parts[r>>8].tmp = 0;
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parts[r>>8].life = 0;
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}
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docontinue = 1;
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} else {
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docontinue = 0;
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}
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}
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}
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}
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//parts[i].life = 4;
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}
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}
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return 0;
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}
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