The-Powder-Toy/elements/aray.cpp

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2012-01-08 11:39:03 -06:00
#include "element.h"
int update_ARAY(UPDATE_FUNC_ARGS) {
int r, nxx, nyy, docontinue, nxi, nyi, rx, ry, nr, ry1, rx1;
if (parts[i].life==0) {
int colored =0;
for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if (!r)
continue;
if ((r&0xFF)==PT_SPRK) {
int destroy = (parts[r>>8].ctype==PT_PSCN)?1:0;
int nostop = (parts[r>>8].ctype==PT_INST)?1:0;
for (docontinue = 1, nxx = 0, nyy = 0, nxi = rx*-1, nyi = ry*-1; docontinue; nyy+=nyi, nxx+=nxi) {
if (!(x+nxi+nxx<XRES && y+nyi+nyy<YRES && x+nxi+nxx >= 0 && y+nyi+nyy >= 0)) {
break;
}
r = pmap[y+nyi+nyy][x+nxi+nxx];
if (!r) {
int nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, PT_BRAY);
if (nr!=-1) {
if (destroy) {//if it came from PSCN
parts[nr].tmp = 2;
parts[nr].life = 2;
} else
parts[nr].ctype = colored;
parts[nr].temp = parts[i].temp;
}
} else if (!destroy) {
if ((r&0xFF)==PT_BRAY&&parts[r>>8].tmp==0) {//if it hits another BRAY that isn't red
if (nyy!=0 || nxx!=0) {
parts[r>>8].life = 1020;//makes it last a while
parts[r>>8].tmp = 1;
if (!parts[r>>8].ctype)//and colors it if it isn't already
parts[r>>8].ctype = colored;
}
docontinue = 0;//then stop it
} else if ((r&0xFF)==PT_BRAY&&parts[r>>8].tmp==1) {//if it hits one that already was a long life, reset it
parts[r>>8].life = 1020;
//docontinue = 1;
} else if ((r&0xFF)==PT_FILT) {//get color if passed through FILT
colored = parts[r>>8].ctype;
//this if prevents BRAY from stopping on certain materials
} else if ((r&0xFF)!=PT_STOR && (r&0xFF)!=PT_INWR && (r&0xFF)!=PT_ARAY && (r&0xFF)!=PT_WIFI && !((r&0xFF)==PT_SWCH && parts[r>>8].life>=10)) {
if (nyy!=0 || nxx!=0) {
sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, PT_SPRK);
}
//if (!(nostop && (ptypes[r&0xFF].properties&PROP_CONDUCTS))) {
if (!(nostop && parts[r>>8].ctype >= 0 && parts[r>>8].ctype < PT_NUM && (sim->ptypes[parts[r>>8].ctype].properties&PROP_CONDUCTS))) {
docontinue = 0;
} else {
docontinue = 1;
}
} else if((r&0xFF)==PT_STOR) {
if(parts[r>>8].tmp)
{
//Cause STOR to release
for(ry1 = 1; ry1 >= -1; ry1--){
for(rx1 = 0; rx1 >= -1 && rx1 <= 1; rx1 = -rx1-rx1+1){
int np = sim->create_part(-1, x+nxi+nxx+rx1, y+nyi+nyy+ry1, parts[r>>8].tmp);
if (np!=-1)
{
parts[np].temp = parts[r>>8].temp;
parts[np].life = parts[r>>8].flags;
parts[np].tmp = parts[r>>8].pavg[0];
parts[np].ctype = parts[r>>8].pavg[1];
parts[r>>8].tmp = 0;
parts[r>>8].life = 10;
break;
}
}
}
}
else
{
parts[r>>8].life = 10;
}
}
} else if (destroy) {
if ((r&0xFF)==PT_BRAY) {
parts[r>>8].life = 1;
docontinue = 1;
//this if prevents red BRAY from stopping on certain materials
} else if ((r&0xFF)==PT_STOR || (r&0xFF)==PT_INWR || (r&0xFF)==PT_ARAY || (r&0xFF)==PT_WIFI || (r&0xFF)==PT_FILT || ((r&0xFF)==PT_SWCH && parts[r>>8].life>=10)) {
if((r&0xFF)==PT_STOR)
{
parts[r>>8].tmp = 0;
parts[r>>8].life = 0;
}
docontinue = 1;
} else {
docontinue = 0;
}
}
}
}
//parts[i].life = 4;
}
}
return 0;
}