Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
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2012-08-12 19:10:01 -04:00
data Correct platform detection in introtext 2012-08-08 12:44:58 +01:00
resources Voting, fix save browser 2012-01-28 19:56:13 +00:00
src oops, fixed a bad piece of code I added 2012-08-12 19:10:01 -04:00
.gitattributes TPT: Added '.gitattributes' file s that '.gitignore' won't be included in archives that are created with 'git archive' 2012-06-12 20:07:04 +01:00
.gitignore Fixed brush for now, used inefficient algorithm until I can get pure opengl working 2012-08-12 16:32:28 -04:00
Changelog.txt Initial 2012-01-08 17:39:03 +00:00
elements Minor opengl fixes, still not compiling, look at line 14 in src/graphics/OpenGLGraphics.cpp, build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected primary-expression before '{' token 2012-08-12 11:38:26 -04:00
generator.py Remove makefile, changes to generator, SConscript to work together 2012-07-23 20:58:38 +01:00
LICENSE Add missing license file (GPLv3) 2012-05-24 19:01:00 +01:00
output.txt Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
README Readme file 2012-07-22 19:58:44 +01:00
scons Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00
SConscript --opengl works now, had to fix dep issues in linux. TODO: --opengl-renderer 2012-08-12 13:52:22 -04:00
SConstruct SConscript 2012-07-07 19:08:05 +01:00
SDLMain.h Remove QTCreator project files 2012-05-13 14:30:00 +01:00
SDLMain.m Remove QTCreator project files 2012-05-13 14:30:00 +01:00
tools Minor opengl fixes, still not compiling, look at line 14 in src/graphics/OpenGLGraphics.cpp, build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected primary-expression before '{' token 2012-08-12 11:38:26 -04:00
turd.txt Use forward declarations more to avoid excessive includes 2012-08-12 22:32:57 +01:00

Poop