The-Powder-Toy/src/interface
2012-06-20 19:39:33 +01:00
..
Appearance.cpp Moar button appearance 2012-05-23 20:25:35 +01:00
Appearance.h Moar button appearance 2012-05-23 20:25:35 +01:00
Border.h Move style into Component 2012-05-15 18:13:17 +01:00
Button.cpp Moar button appearance 2012-05-23 20:25:35 +01:00
Button.h Extra callback for just mouse hover 2012-05-23 19:31:01 +01:00
Checkbox.cpp Correct quirks with drawrect and fillrect, change UI components accordingly, shorten save name in save button 2012-04-22 17:13:43 +01:00
Checkbox.h Render options 2012-01-27 13:27:40 +00:00
Colour.h Better sliders for Decoration editor 2012-03-05 17:10:18 +00:00
Component.cpp Moar button appearance 2012-05-23 20:25:35 +01:00
Component.h Move style into Component 2012-05-15 18:13:17 +01:00
ControlFactory.cpp Some minor changes 2012-01-17 20:46:06 +00:00
ControlFactory.h Some minor changes 2012-01-17 20:46:06 +00:00
DropDown.cpp Move style into Component 2012-05-15 18:13:17 +01:00
DropDown.h Move style into Component 2012-05-15 18:13:17 +01:00
Engine.cpp OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
Engine.h OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
Keys.h Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation 2012-06-05 20:08:35 +01:00
Label.cpp Move style into Component 2012-05-15 18:13:17 +01:00
Label.h Move style into Component 2012-05-15 18:13:17 +01:00
Panel.cpp ASCII for key events, save and Textarea (no caret, yet) 2012-01-30 00:40:28 +00:00
Panel.h ASCII for key events, save and Textarea (no caret, yet) 2012-01-30 00:40:28 +00:00
Platform.h Move more SDL dependancies out of program, OpenGLCanvas for JNI and JNI methods. 2012-05-31 10:24:44 +01:00
Point.h Zoom 2012-01-28 14:51:39 +00:00
SaveButton.cpp Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser 2012-06-07 14:23:26 +01:00
SaveButton.h Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser 2012-06-07 14:23:26 +01:00
Slider.cpp Clean out graphics, add openGL graphics in seperate file, change brush to use unsigned char rather than boolean for bitmap/outline 2012-04-21 22:46:37 +01:00
Slider.h Clean out graphics, add openGL graphics in seperate file, change brush to use unsigned char rather than boolean for bitmap/outline 2012-04-21 22:46:37 +01:00
Spinner.cpp A bit of refactoring (elements) 2012-05-07 17:59:50 +01:00
Spinner.h Comments on save preview and some minor changes for vote bars 2012-02-11 16:08:59 +00:00
Textarea.cpp ASCII for key events, save and Textarea (no caret, yet) 2012-01-30 00:40:28 +00:00
Textarea.h ASCII for key events, save and Textarea (no caret, yet) 2012-01-30 00:40:28 +00:00
Textblock.cpp Use C++ allocation/freeing for text masking and multiline processing 2012-06-18 17:07:27 +01:00
Textblock.h Make Confirm dialogue less ugly 2012-06-20 19:39:33 +01:00
Textbox.cpp Use C++ allocation/freeing for text masking and multiline processing 2012-06-18 17:07:27 +01:00
Textbox.h Username, password icons for Login window 2012-05-15 18:55:36 +01:00
Window.cpp Correct air include path for OptionsModel, correct Window debugmode logic, justifications for sign 2012-05-13 20:54:29 +01:00
Window.h Click function for tools that aren't continuous. Debug helper for UI components (Ctrl+Shift D when DEBUG is defined), fix add sign window logic 2012-05-13 17:43:41 +01:00