83 lines
1.6 KiB
C++
83 lines
1.6 KiB
C++
#include "simulation/ElementCommon.h"
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static int update(UPDATE_FUNC_ARGS);
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void Element::Element_FSEP()
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{
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Identifier = "DEFAULT_PT_FSEP";
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Name = "FSEP";
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Colour = 0x63AD5F_rgb;
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MenuVisible = 1;
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MenuSection = SC_EXPLOSIVE;
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Enabled = 1;
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Advection = 0.7f;
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AirDrag = 0.02f * CFDS;
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AirLoss = 0.96f;
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Loss = 0.80f;
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Collision = 0.0f;
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Gravity = 0.1f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 30;
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Weight = 70;
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HeatConduct = 70;
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Description = "Fuse Powder. Burns slowly like FUSE.";
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Properties = TYPE_PART;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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DefaultProperties.life = 50;
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Update = &update;
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}
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static int update(UPDATE_FUNC_ARGS)
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{
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int r, rx, ry;
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if (parts[i].life<=0) {
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r = sim->create_part(i, x, y, PT_PLSM);
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if (r!=-1)
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parts[r].life = 50;
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return 1;
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}
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else if (parts[i].life < 40) {
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parts[i].life--;
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if (sim->rng.chance(1, 10)) {
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r = sim->create_part(-1, x + sim->rng.between(-1, 1), y + sim->rng.between(-1, 1), PT_PLSM);
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if (r>-1)
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parts[r].life = 50;
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}
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}
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else {
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for (rx=-2; rx<3; rx++)
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for (ry=-2; ry<3; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((TYP(r)==PT_SPRK || (parts[i].temp>=(273.15+400.0f))) && parts[i].life>40 && sim->rng.chance(1, 15))
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{
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parts[i].life = 39;
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}
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}
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}
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return 0;
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}
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