176 lines
5.0 KiB
C++
176 lines
5.0 KiB
C++
#include "simulation/ElementCommon.h"
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static int update(UPDATE_FUNC_ARGS);
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void Element::Element_DRAY()
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{
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Identifier = "DEFAULT_PT_DRAY";
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Name = "DRAY";
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Colour = 0xFFAA22_rgb;
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MenuVisible = 1;
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MenuSection = SC_ELEC;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 0.90f;
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Loss = 0.00f;
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Collision = 0.0f;
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Gravity = 0.0f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 1;
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Weight = 100;
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HeatConduct = 0;
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Description = "Duplicator ray. Replicates a line of particles in front of it.";
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Properties = TYPE_SOLID;
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CarriesTypeIn = 1U << FIELD_CTYPE;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &update;
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Graphics = nullptr; // is this needed?
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CtypeDraw = &Element::ctypeDrawVInCtype;
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}
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//should probably be in Simulation.h
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static bool InBounds(int x, int y)
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{
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return (x>=0 && y>=0 && x<XRES && y<YRES);
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}
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static int update(UPDATE_FUNC_ARGS)
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{
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int ctype = TYP(parts[i].ctype), ctypeExtra = ID(parts[i].ctype), copyLength = parts[i].tmp, copySpaces = parts[i].tmp2;
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if (copySpaces < 0)
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copySpaces = parts[i].tmp2 = 0;
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if (copyLength < 0)
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copyLength = parts[i].tmp = 0;
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else if (copyLength > 0)
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copySpaces++; //strange hack
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for (int rx = -1; rx <= 1; rx++)
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{
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for (int ry = -1; ry <= 1; ry++)
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{
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if (BOUNDS_CHECK && (rx || ry))
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{
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int r = pmap[y+ry][x+rx];
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if (TYP(r) == PT_SPRK && parts[ID(r)].life == 3) //spark found, start creating
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{
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bool overwrite = parts[ID(r)].ctype == PT_PSCN;
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int partsRemaining = copyLength, xCopyTo = -1, yCopyTo = -1; //positions where the line will start being copied at
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int localCopyLength = copyLength;
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if (parts[ID(r)].ctype == PT_INWR && rx && ry) // INWR doesn't spark from diagonals
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continue;
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//figure out where the copying will start/end
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bool foundParticle = false;
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bool isEnergy = false;
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for (int xStep = rx*-1, yStep = ry*-1, xCurrent = x+xStep, yCurrent = y+yStep; ; xCurrent+=xStep, yCurrent+=yStep)
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{
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// Out of bounds, stop looking and don't copy anything
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if (!sim->InBounds(xCurrent, yCurrent))
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break;
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int rr;
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// haven't found a particle yet, keep looking for one
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// the first particle it sees decides whether it will copy energy particles or not
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if (!foundParticle)
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{
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rr = pmap[yCurrent][xCurrent];
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if (!rr)
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{
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rr = sim->photons[yCurrent][xCurrent];
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if (rr)
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foundParticle = isEnergy = true;
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}
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else
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foundParticle = true;
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}
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// now that it knows what kind of particle it is copying, do some extra stuff here so we can determine when to stop
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if ((ctype && sim->elements[ctype].Properties&TYPE_ENERGY) || isEnergy)
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rr = sim->photons[yCurrent][xCurrent];
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else
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rr = pmap[yCurrent][xCurrent];
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// Checks for when to stop:
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// 1: if .tmp isn't set, and the element in this spot is the ctype, then stop
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// 2: if .tmp is set, stop when the length limit reaches 0
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if ((!localCopyLength && TYP(rr) == ctype && (ctype != PT_LIFE || parts[ID(rr)].ctype == ctypeExtra))
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|| !--partsRemaining)
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{
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localCopyLength -= partsRemaining;
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xCopyTo = xCurrent + xStep*copySpaces;
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yCopyTo = yCurrent + yStep*copySpaces;
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break;
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}
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}
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// now, actually copy the particles
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partsRemaining = localCopyLength + 1;
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int type, p;
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for (int xStep = rx*-1, yStep = ry*-1, xCurrent = x+xStep, yCurrent = y+yStep; InBounds(xCopyTo, yCopyTo) && --partsRemaining; xCurrent+=xStep, yCurrent+=yStep, xCopyTo+=xStep, yCopyTo+=yStep)
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{
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// get particle to copy
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if (isEnergy)
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type = TYP(sim->photons[yCurrent][xCurrent]);
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else
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type = TYP(pmap[yCurrent][xCurrent]);
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// if sparked by PSCN, overwrite whatever is in the target location, instead of just ignoring it
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if (overwrite)
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{
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if (isEnergy)
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{
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if (sim->photons[yCopyTo][xCopyTo])
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sim->kill_part(ID(sim->photons[yCopyTo][xCopyTo]));
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}
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else
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{
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if (pmap[yCopyTo][xCopyTo])
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sim->kill_part(ID(pmap[yCopyTo][xCopyTo]));
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}
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}
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if (type == PT_SPRK) // spark hack
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p = sim->create_part(-1, xCopyTo, yCopyTo, PT_METL);
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else if (type)
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p = sim->create_part(-1, xCopyTo, yCopyTo, type);
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else
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continue;
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// if new particle was created successfully
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if (p >= 0)
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{
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if (type == PT_SPRK) // spark hack
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sim->part_change_type(p, xCopyTo, yCopyTo, PT_SPRK);
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if (isEnergy)
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parts[p] = parts[ID(sim->photons[yCurrent][xCurrent])];
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else
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parts[p] = parts[ID(pmap[yCurrent][xCurrent])];
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parts[p].x = float(xCopyTo);
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parts[p].y = float(yCopyTo);
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}
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}
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}
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}
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}
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}
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return 0;
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}
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