50 lines
963 B
C++
50 lines
963 B
C++
#include "simulation/ElementCommon.h"
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int Element_VIBR_update(UPDATE_FUNC_ARGS);
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int Element_VIBR_graphics(GRAPHICS_FUNC_ARGS);
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void Element::Element_BVBR()
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{
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Identifier = "DEFAULT_PT_BVBR";
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Name = "BVBR";
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Colour = 0x005000_rgb;
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MenuVisible = 1;
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MenuSection = SC_NUCLEAR;
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Enabled = 1;
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Advection = 0.3f;
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AirDrag = 0.02f * CFDS;
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AirLoss = 0.95f;
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Loss = 0.80f;
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Collision = 0.0f;
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Gravity = 0.15f;
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Diffusion = 0.00f;
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HotAir = 0.0000f * CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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Weight = 67;
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DefaultProperties.temp = 273.15f;
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HeatConduct = 164;
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Description = "Broken vibranium.";
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Properties = TYPE_PART|PROP_LIFE_DEC;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &Element_VIBR_update;
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Graphics = &Element_VIBR_graphics;
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}
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