The-Powder-Toy/src/simulation/WallType.h
jacob1 1391de2e3a Wall names in HUD
Conflicts:

	src/game/GameView.cpp
2012-09-07 00:35:33 +01:00

26 lines
471 B
C++

//
// WallType.h
// The Powder Toy
//
// Created by Simon Robertshaw on 04/06/2012.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#ifndef The_Powder_Toy_WallType_h
#define The_Powder_Toy_WallType_h
#include "graphics/Graphics.h"
class VideoBuffer;
struct wall_type
{
pixel colour;
pixel eglow; // if emap set, add this to fire glow
int drawstyle;
VideoBuffer * (*textureGen)(int, int, int);
const char *name;
const char *descs;
};
#endif