Mostly boils down to having graphics functions use Renderer's RNG, update and similar functions Simulation's. |
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.. | ||
FontReader.cpp | ||
FontReader.h | ||
Graphics.cpp | ||
Graphics.h | ||
Icons.h | ||
meson.build | ||
Pixel.h | ||
RasterDrawMethods.h | ||
RasterDrawMethodsImpl.h | ||
RasterGraphics.cpp | ||
Renderer.cpp | ||
Renderer.h | ||
RendererBasic.cpp | ||
RendererFont.cpp |