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The-Powder-Toy/src/graphics
Tamás Bálint Misius eee42b2ea3
Fix RNG usage
Mostly boils down to having graphics functions use Renderer's RNG, update and similar functions Simulation's.
2023-04-15 18:22:03 +02:00
..
FontReader.cpp Add missing cstdint includes 2023-01-21 19:50:55 -05:00
FontReader.h Preprocessor purge round 1: simulation constants 2023-01-27 09:26:36 +01:00
Graphics.cpp Remove Graphics::SetClipRect 2023-04-12 19:24:54 +02:00
Graphics.h Remove Graphics::SetClipRect 2023-04-12 19:24:54 +02:00
Icons.h Preprocessor purge round 2: #pragma once 2023-01-27 09:26:38 +01:00
meson.build Preprocessor purge round 15: FONTEDITOR, RENDERER 2023-01-27 09:26:40 +01:00
Pixel.h Remove Graphics::SetClipRect 2023-04-12 19:24:54 +02:00
RasterDrawMethods.h New text width ops 2023-04-10 23:54:46 +02:00
RasterDrawMethodsImpl.h New text width ops 2023-04-10 23:54:46 +02:00
RasterGraphics.cpp Refactor resize-related code 2023-04-05 02:30:05 +02:00
Renderer.cpp Fix RNG usage 2023-04-15 18:22:03 +02:00
Renderer.h Fix RNG usage 2023-04-15 18:22:03 +02:00
RendererBasic.cpp VideoBuffer pointer correctness 2023-04-05 14:52:20 +02:00
RendererFont.cpp Preprocessor purge round 15: FONTEDITOR, RENDERER 2023-01-27 09:26:40 +01:00