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generator.py | ||
LICENSE | ||
README.md | ||
SConscript | ||
SConstruct | ||
TODO |
The Powder Toy - July 2017
Get the latest version here: http://powdertoy.co.uk/Download.html
To use online features such as saving, you need to register at: http://powdertoy.co.uk/Register.html You can visit the official TPT forum here: http://powdertoy.co.uk/Discussions/Categories/Index.html
Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more!
The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. You can then mine them and watch cool explosions, add intricate wirings, play with little stickmen or operate your machine. You can browse and play thousands of different saves made by the community or upload your own - we welcome your creations!
There is a Lua API - you can automate your work or even make plugins for the game. The Powder Toy is free and the source code is distributed under the GNU General Public License, so you can modify the game yourself or help with development. TPT is compiled using scons.
Build instructions
sudo apt-get install build-essential libsdl1.2-dev libbz2-dev zlib1g-dev liblua5.1.0-dev git scons libfftw3-dev
scons
For a list of flags for scons
, see http://powdertoy.co.uk/Wiki/W/Scons_command_line_flags.html.
Thanks
- Stanislaw K Skowronek - Designed the original
- Simon Robertshaw
- Skresanov Savely
- cracker64
- Catelite
- Bryan Hoyle
- Nathan Cousins
- jacksonmj
- Felix Wallin
- Lieuwe Mosch
- Anthony Boot
- Matthew "me4502"
- MaksProg
- jacob1
- mniip
Instructions
Click on the elements with the mouse and draw in the field, like in MS Paint. The rest of the game is learning what happens next.
Controls
Key | Action |
---|---|
TAB | Switch between circle/square/triangle brush |
Space | Pause |
Q / Esc | Quit |
Z | Zoom |
S | Save stamp (+ Ctrl when STK2 is out) |
L | Load last saved stamp |
K | Stamp library |
1-9 | Set view mode |
P / F2 | Save screenshot to .png |
E | Bring up element search |
F | Pause and go to next frame |
G | Increase grid size |
Shift + G | Decrease grid size |
H | Show/Hide HUD |
Ctrl + H / F1 | Show intro text |
D / F3 | Debug mode (+ Ctrl when STK2 is out) |
I | Invert Pressure and Velocity map |
W | Toggle gravity modes (+ Ctrl when STK2 is out) |
Y | Toggle air modes |
B | Enter decoration editor menu |
Ctrl + B | Toggle decorations on/off |
N | Toggle Newtonian Gravity on/off |
U | Toggle ambient heat on/off |
Ctrl + I | Install powder toy, for loading saves/stamps by double clicking |
~ | Console |
= | Reset pressure and velocity map |
Ctrl + = | Reset Electricity |
[ | Decrease brush size |
] | Increase brush size |
Alt + [ | Decrease brush size by 1 |
Alt + ] | Increase brush size by 1 |
Ctrl + C/V/X | Copy/Paste/Cut |
Ctrl + Z | Undo |
Ctrl + Y | Redo |
Ctrl + Cursor drag | Rectangle |
Shift + Cursor drag | Line |
Middle click | Sample element |
Alt + Left click | Sample element |
Mouse scroll | Change brush size |
Ctrl + Mouse scroll | Change vertical brush size |
Shift + Mouse scroll | Change horizontal brush size |
Shift + R | Horizontal mirror for selected area when pasting stamps |
Ctrl + Shift + R | Vertical mirror for selected area when pasting stamps |
R | Rotate selected area counterclockwise when pasting stamps |
Command Line
Command | |
---|---|
scale:1 | Normal window resolution |
scale:2 | Doubled window resolution |
kiosk | Fullscreen mode |
proxy:server[:port] | Proxy server to use [Example: proxy:wwwcache.lancs.ac.uk:8080] |
open | Opens the file as a stamp or game save |
ddir | Directory used for saving stamps and preferences |
ptsave:#[name] | [Example: ptsave:2198#Destroyable_city_5_wth_metro~dima-gord] |