The-Powder-Toy/src/game
2012-10-29 10:38:04 +00:00
..
Brush.cpp Minor opengl fixes, still not compiling, look at line 14 in src/graphics/OpenGLGraphics.cpp, build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected primary-expression before '{' token 2012-08-12 11:38:26 -04:00
Brush.h Fixed brush for now, used inefficient algorithm until I can get pure opengl working 2012-08-12 16:32:28 -04:00
DecorationTool.h Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170) 2012-09-05 16:56:41 +01:00
EllipseBrush.h Merge branch 'master' of github.com:FacialTurd/PowderToypp 2012-06-20 13:40:34 +01:00
GameController.cpp Don't use SDL defines in platform independant code 2012-10-29 10:38:04 +00:00
GameController.h Ctrl + G gravity grid toggle 2012-10-26 15:16:05 +01:00
GameModel.cpp Ctrl + G gravity grid toggle 2012-10-26 15:16:05 +01:00
GameModel.h Ctrl + G gravity grid toggle 2012-10-26 15:16:05 +01:00
GameModelException.h Replace Error notification with exception for Tags model 2012-03-29 16:17:30 +01:00
GameView.cpp Ctrl + G gravity grid toggle 2012-10-26 15:16:05 +01:00
GameView.h Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save 2012-10-26 15:15:38 +01:00
Menu.h Menu frees any added items 2012-06-18 15:27:57 +01:00
Notification.h OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
PropertyTool.cpp Always focus text box for property tool 2012-09-26 16:56:22 +01:00
QuickOption.h Visual studio compatibility 2012-09-07 00:52:56 +01:00
QuickOptions.h Ctrl + G gravity grid toggle 2012-10-26 15:16:05 +01:00
RenderPreset.h Renderer Presets and default graphics function 2012-07-18 17:22:35 +01:00
SampleTool.cpp Make sample tool sample different life types. Fixes #184 2012-09-13 16:41:35 +01:00
SignTool.cpp limit the number of signs that can be placed 2012-10-26 15:13:00 +01:00
Tool.cpp Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170) 2012-09-05 16:56:41 +01:00
Tool.h Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170) 2012-09-05 16:56:41 +01:00
ToolButton.cpp Fix tool buttons 2012-08-14 14:00:39 +01:00
ToolButton.h Fix tool buttons 2012-08-14 14:00:39 +01:00
TriangleBrush.h Added triangle brush, fixes #47 2012-08-05 16:19:30 +01:00