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Brush.cpp
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Minor opengl fixes, still not compiling, look at line 14 in src/graphics/OpenGLGraphics.cpp, build/src/graphics/OpenGLGraphics.cpp:14:15: error: expected primary-expression before '{' token
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2012-08-12 11:38:26 -04:00 |
Brush.h
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Fixed brush for now, used inefficient algorithm until I can get pure opengl working
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2012-08-12 16:32:28 -04:00 |
DecorationTool.h
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Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170)
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2012-09-05 16:56:41 +01:00 |
EllipseBrush.h
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-06-20 13:40:34 +01:00 |
GameController.cpp
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Don't use SDL defines in platform independant code
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2012-10-29 10:38:04 +00:00 |
GameController.h
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
GameModel.cpp
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
GameModel.h
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
GameModelException.h
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Replace Error notification with exception for Tags model
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2012-03-29 16:17:30 +01:00 |
GameView.cpp
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
GameView.h
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Save local saves as current name option (overwrites them automatically). Fix filename not showing when first saving a local save
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2012-10-26 15:15:38 +01:00 |
Menu.h
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Menu frees any added items
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2012-06-18 15:27:57 +01:00 |
Notification.h
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OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events)
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2012-06-20 13:40:18 +01:00 |
PropertyTool.cpp
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Always focus text box for property tool
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2012-09-26 16:56:22 +01:00 |
QuickOption.h
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Visual studio compatibility
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2012-09-07 00:52:56 +01:00 |
QuickOptions.h
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Ctrl + G gravity grid toggle
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2012-10-26 15:16:05 +01:00 |
RenderPreset.h
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Renderer Presets and default graphics function
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2012-07-18 17:22:35 +01:00 |
SampleTool.cpp
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Make sample tool sample different life types. Fixes #184
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2012-09-13 16:41:35 +01:00 |
SignTool.cpp
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limit the number of signs that can be placed
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2012-10-26 15:13:00 +01:00 |
Tool.cpp
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Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170)
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2012-09-05 16:56:41 +01:00 |
Tool.h
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Add way of uniquely identifying tools, preserve active menu and tools when rebuilding menus (fixes #170)
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2012-09-05 16:56:41 +01:00 |
ToolButton.cpp
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Fix tool buttons
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2012-08-14 14:00:39 +01:00 |
ToolButton.h
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Fix tool buttons
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2012-08-14 14:00:39 +01:00 |
TriangleBrush.h
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Added triangle brush, fixes #47
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2012-08-05 16:19:30 +01:00 |