..
Appearance.cpp
VideoBuffer pointer correctness
2023-04-05 14:52:20 +02:00
Appearance.h
VideoBuffer pointer correctness
2023-04-05 14:52:20 +02:00
AvatarButton.cpp
Fix crash if an avatar is missing from the server
2023-06-18 15:37:32 +02:00
AvatarButton.h
Refactor HTTP
2023-01-27 09:26:40 +01:00
Border.h
Preprocessor purge round 12: BETA, SNAPSHOT, MOD
2023-01-27 09:26:39 +01:00
Button.cpp
Fix some deprecation warnings
2023-04-30 14:06:54 +02:00
Button.h
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00
Checkbox.cpp
Use _rgb literals where possible
2023-04-30 14:22:56 +02:00
Checkbox.h
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00
Colour.h
Refactor tools
2023-04-05 14:11:37 +02:00
Component.cpp
Remove unused Component::Component overloads
2023-04-13 18:48:19 +02:00
Component.h
Remove unused Component::Component overloads
2023-04-13 18:48:19 +02:00
ContextMenu.cpp
Use _rgb literals where possible
2023-04-30 14:22:56 +02:00
ContextMenu.h
Preprocessor purge round 2: #pragma once
2023-01-27 09:26:38 +01:00
CopyTextButton.cpp
Factor out game stuff from PowderToySDL.cpp
2023-01-27 09:29:19 +01:00
CopyTextButton.h
Preprocessor purge round 2: #pragma once
2023-01-27 09:26:38 +01:00
DirectionSelector.cpp
Use _rgb literals where possible
2023-04-30 14:22:56 +02:00
DirectionSelector.h
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00
DropDown.cpp
Fix some deprecation warnings
2023-04-30 14:06:54 +02:00
DropDown.h
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00
Engine.cpp
Fix input method candidates being aligned wrong in some cases
2023-10-05 20:10:50 +02:00
Engine.h
Add blurry scaling option
2023-10-06 15:04:29 +02:00
Label.cpp
Use _rgb literals where possible
2023-04-30 14:22:56 +02:00
Label.h
Preprocessor purge round 2: #pragma once
2023-01-27 09:26:38 +01:00
meson.build
Add custom gravity mode and replace hardcoded gravity interactions ( #820 )
2022-07-31 08:19:16 +02:00
Panel.cpp
Sanitize GameSave/SaveInfo/SaveFile ownership
2023-05-11 12:40:23 +02:00
Panel.h
Remove unused Component::Component overloads
2023-04-13 18:48:19 +02:00
Point.h
Add new Vec2, Mat2, RGB, RGBA classes and deprecate some old functions
2023-04-05 02:29:35 +02:00
ProgressBar.cpp
Use clip rects to draw progress bar content
2023-06-11 20:09:00 +02:00
ProgressBar.h
change a bunch of virtual to override (should fix annoying mac compile warnings)
2019-03-01 00:07:31 -05:00
RichLabel.cpp
Use _rgb literals where possible
2023-04-30 14:22:56 +02:00
RichLabel.h
Purge the last traces of PositionAtCharIndex and CharIndexAtPosition
2019-07-19 09:47:15 +02:00
SaveButton.cpp
Fix local browser sometimes failing to load saves
2023-09-12 19:28:11 +02:00
SaveButton.h
Show save button thumbnail in the preview if it's available
2023-05-13 13:21:05 +02:00
ScrollPanel.cpp
Use _rgb literals where possible
2023-04-30 14:22:56 +02:00
ScrollPanel.h
Refactor MomentumScroll to be more in line with other interface prefs
2020-10-10 21:57:29 +02:00
Slider.cpp
Use _rgb literals where possible
2023-04-30 14:22:56 +02:00
Slider.h
Use RGB for constants and gradients, other misc changes
2023-04-16 22:13:39 +02:00
Spinner.cpp
Fix some deprecation warnings
2023-04-30 14:06:54 +02:00
Spinner.h
Preprocessor purge round 2: #pragma once
2023-01-27 09:26:38 +01:00
Textbox.cpp
Fix local save browser crashing in some cases
2023-05-01 22:32:31 +02:00
Textbox.h
Preprocessor purge round 2: #pragma once
2023-01-27 09:26:38 +01:00
TextWrapper.cpp
Fix a few warnings
2021-12-09 09:11:47 +01:00
TextWrapper.h
Compress font data
2020-12-25 19:46:13 +01:00
Window.cpp
Fix some deprecation warnings
2023-04-29 15:50:34 +02:00
Window.h
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00