..
bson
Remove a few outdated windows-only preprocessor hacks
2023-10-15 12:04:22 +02:00
bzip2
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00
client
Default to identity mapping elements not in the palette for pre-98.0 saves
2023-12-10 13:38:33 +01:00
common
Default to identity mapping elements not in the palette for pre-98.0 saves
2023-12-10 13:38:33 +01:00
debug
Sort out constness of Simulation::PlanMove
2023-12-08 22:40:46 +01:00
graphics
Sort out constness of Simulation and Renderer in graphics functions
2023-12-09 16:37:45 +01:00
gui
Fix uninitialized read of Engine::dt early after startup again
2023-12-12 15:28:15 +01:00
lua
Prevent Lua callbacks from being called from secondary SaveRenderers
2023-12-09 16:37:50 +01:00
prefs
Prevent almost all HTTP requests from blocking
2023-06-10 19:19:53 +02:00
resampler
Remove a few outdated windows-only preprocessor hacks
2023-10-15 12:04:22 +02:00
simulation
Fix extremely rare pmap corruption
2023-12-12 19:52:09 +01:00
tasks
Use a proper ProgressBar in UpdateActivity
2023-10-25 22:20:13 +02:00
Activity.h
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00
Config.template.h
Remove snapshot_id
2023-10-19 12:51:11 +02:00
Controller.h
Preprocessor purge round 2: #pragma once
2023-01-27 09:26:38 +01:00
Format.cpp
Refactor PNG and working with alpha
2023-04-05 21:30:24 +02:00
Format.h
Refactor PNG and working with alpha
2023-04-05 21:30:24 +02:00
FpsLimit.h
Emscripten: Add "vsync" FPS limit mode
2023-08-22 00:26:32 +02:00
meson.build
Remove snapshot_id
2023-10-19 12:51:11 +02:00
Misc.cpp
Remove a few outdated windows-only preprocessor hacks
2023-10-15 12:04:22 +02:00
Misc.h
Prevent almost all HTTP requests from blocking
2023-06-10 19:19:53 +02:00
PowderToy.cpp
Enable basic rendering of custom elements in secondary Renderers
2023-12-08 22:40:44 +01:00
PowderToyFontEditor.cpp
Clean up window creation somewhat
2023-10-05 19:47:29 +02:00
PowderToyRenderer.cpp
Enable basic rendering of custom elements in secondary Renderers
2023-12-08 22:40:44 +01:00
PowderToySDL.cpp
Fix guess best scale prompt showing up even when it guesses the default
2023-10-14 15:38:37 +02:00
PowderToySDL.h
Clean up window creation somewhat
2023-10-05 19:47:29 +02:00
PowderToySDLCommon.cpp
Emscripten: Disable hopefully all ways to quit
2023-08-22 00:26:33 +02:00
PowderToySDLEmscripten.cpp
Emscripten: Add Platform::MarkPresentable
2023-08-23 00:42:34 +02:00
Probability.cpp
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00
Probability.h
Preprocessor purge round 19: Split and minimize usage of Config.h
2023-01-27 09:27:32 +01:00
SDLCompat.cpp
fix windows / renderer compile (renderer requires sdl for now)
2018-05-25 21:19:44 -04:00
SimulationConfig.h
Move Simulation::platent to Element::LatentHeat
2023-12-08 23:36:34 +01:00
VcsTag.template.h
Add tpt.version.vcstag
2023-09-05 20:20:00 +02:00
WindowIcon.cpp
Refactor PNG and working with alpha
2023-04-05 21:30:24 +02:00
WindowIcon.h
Move platform-specific code out of entrypoint TUs
2023-01-27 09:26:41 +01:00
X86KillDenormals.cpp
Preprocessor purge round 13: X86
2023-01-27 09:26:40 +01:00
X86KillDenormals.h
Preprocessor purge round 13: X86
2023-01-27 09:26:40 +01:00