The-Powder-Toy/includes
2012-08-02 14:31:36 +01:00
..
air.h New element: Titanium, absorbs some neutrons, acts as a solid wall to air. Move blockair filling into update_particles so it can be used by elements 2012-05-11 21:02:58 +01:00
BSON.h Backlashforwardslashbackslashbacklashforwardslash 2011-12-30 15:41:11 +00:00
cJSON.h Add JSON parser file (cJSON) and move preference saving to JSON format 2011-09-27 18:44:35 +01:00
console.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
defines.h Version Increment 2012-08-02 00:18:46 +01:00
element.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
font.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
graphics.h fix emp flash, better live parts rendering in (render_ui &) deco editor 2012-05-23 19:45:16 -04:00
gravity.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
hmap.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
http.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
icon.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
icondoc.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
images.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00
interface.h Add console show button to quick menu 2012-08-02 14:31:36 +01:00
luaconsole.h Optimization for GoL, Added brush size and mouse wheel to lua! 2012-07-08 00:00:47 -04:00
md5.h update to latest 2011-01-28 18:54:50 -05:00
misc.h Added a settings option to draw a wall frame around screen. 2012-05-31 17:49:40 +07:00
powder.h Gravity modes and Newtonian gravity for fireworks 2012-06-21 13:58:35 +01:00
powdergraphics.h Revert "Moved soap and stick men graphics things to special functions." 2012-06-17 22:34:17 +01:00
save.h Put ifs into switch in create_part. Delete useless PSv saving function. 2012-06-05 16:06:52 +07:00
SDLMain.h Woo, file opening for OS X 2012-04-30 22:42:07 +01:00
update.h Change license from GPLv2+ to GPLv3+ 2012-05-06 02:20:57 +01:00