Revert "Moved soap and stick men graphics things to special functions."
This reverts commit 7f5408f196
.
Conflicts:
includes/powder.h
This commit is contained in:
parent
36de2f19f5
commit
4b073de82a
@ -275,8 +275,8 @@
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#define FLAG_SKIPMOVE 0x2 // skip movement for one frame, only implemented for PHOT
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#define FLAG_MOVABLE 0x4 // if can move
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#define GRAPHICS_FUNC_ARGS particle *cpart, int nx, int ny, int *pixel_mode, int* cola, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb, pixel *vid
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#define GRAPHICS_FUNC_SUBCALL_ARGS cpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb, vid
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#define GRAPHICS_FUNC_ARGS particle *cpart, int nx, int ny, int *pixel_mode, int* cola, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb
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#define GRAPHICS_FUNC_SUBCALL_ARGS cpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb
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struct particle
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@ -28,6 +28,7 @@
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#define PMODE_LFLARE 0x00000040
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#define PMODE_ADD 0x00000080
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#define PMODE_BLEND 0x00000100
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#define PSPEC_STICKMAN 0x00000200
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#define OPTIONS 0x0000F000
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#define NO_DECO 0x00001000
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@ -42,13 +43,13 @@
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#define EFFECT_GRAVOUT 0x02000000
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#define EFFECT_LINES 0x04000000
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#define RENDER_EFFE OPTIONS | EFFECT | PMODE_SPARK | PMODE_FLARE | PMODE_LFLARE
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#define RENDER_FIRE OPTIONS | PMODE_FLAT | PMODE_ADD | PMODE_BLEND | FIREMODE
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#define RENDER_GLOW OPTIONS | PMODE_FLAT | PMODE_GLOW | PMODE_ADD | PMODE_BLEND
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#define RENDER_BLUR OPTIONS | PMODE_FLAT | PMODE_BLUR | PMODE_ADD | PMODE_BLEND
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#define RENDER_BLOB OPTIONS | PMODE_FLAT | PMODE_BLOB | PMODE_ADD | PMODE_BLEND
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#define RENDER_BASC OPTIONS | PMODE_FLAT | PMODE_ADD | PMODE_BLEND
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#define RENDER_NONE OPTIONS | PMODE_FLAT
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#define RENDER_EFFE OPTIONS | PSPEC_STICKMAN | EFFECT | PMODE_SPARK | PMODE_FLARE | PMODE_LFLARE
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#define RENDER_FIRE OPTIONS | PSPEC_STICKMAN | PMODE_FLAT | PMODE_ADD | PMODE_BLEND | FIREMODE
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#define RENDER_GLOW OPTIONS | PSPEC_STICKMAN | PMODE_FLAT | PMODE_GLOW | PMODE_ADD | PMODE_BLEND
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#define RENDER_BLUR OPTIONS | PSPEC_STICKMAN | PMODE_FLAT | PMODE_BLUR | PMODE_ADD | PMODE_BLEND
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#define RENDER_BLOB OPTIONS | PSPEC_STICKMAN | PMODE_FLAT | PMODE_BLOB | PMODE_ADD | PMODE_BLEND
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#define RENDER_BASC OPTIONS | PSPEC_STICKMAN | PMODE_FLAT | PMODE_ADD | PMODE_BLEND
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#define RENDER_NONE OPTIONS | PSPEC_STICKMAN | PMODE_FLAT
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#define COLOUR_HEAT 0x00000001
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#define COLOUR_LIFE 0x00000002
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@ -180,7 +180,7 @@ part_type ptypes[PT_NUM] =
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/*FREE*/{"BRAN", PIXPACK(0xCCCC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Brian 6 S6/B246/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL},
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/*FREE*/{"WIND", PIXPACK(0x101010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_SPECIAL, 0.0f, 40, "", ST_NONE, ST_NONE, NULL, NULL},
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{"HYGN", PIXPACK(0x5070FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.10f, 0.00f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 251, "Combines with O2 to make WATR", ST_GAS, TYPE_GAS, &update_H2, NULL},
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{"SOAP", PIXPACK(0xF5F5DC), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 35, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Soap. Creates bubbles.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE|PROP_LIFE_DEC, &update_SOAP, &graphics_SOAP},
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{"SOAP", PIXPACK(0xF5F5DC), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 35, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Soap. Creates bubbles.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE|PROP_LIFE_DEC, &update_SOAP, NULL},
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{"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "Black hole (Requires newtonian gravity)", ST_SOLID, TYPE_SOLID, &update_NBHL, NULL},
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{"WHOL", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "White hole (Requires newtonian gravity)", ST_SOLID, TYPE_SOLID, &update_NWHL, NULL},
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{"MERC", PIXPACK(0x736B6D), 0.4f, 0.04f * CFDS, 0.94f, 0.80f, 0.0f, 0.3f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 91, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Mercury. Volume changes with temperature, Conductive.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_NEUTABSORB|PROP_LIFE_DEC, &update_MERC, NULL},
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@ -107,6 +107,7 @@ int update_FIGH(UPDATE_FUNC_ARGS)
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int graphics_FIGH(GRAPHICS_FUNC_ARGS)
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{
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playerst * cplayer = &fighters[(unsigned char)cpart->tmp];
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*pixel_mode = PSPEC_STICKMAN;
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if (cplayer->elem<PT_NUM)
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{
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*colr = PIXR(ptypes[cplayer->elem].pcolors);
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@ -117,6 +118,5 @@ int graphics_FIGH(GRAPHICS_FUNC_ARGS)
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{
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*colr = *colg = *colb = 255;
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}
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graphics_stickmen(GRAPHICS_FUNC_SUBCALL_ARGS);
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return 0;
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return 1;
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}
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@ -562,149 +562,4 @@ int graphics_COAL(GRAPHICS_FUNC_ARGS) //Both COAL and Broken Coal
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}
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return 0;
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}
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int graphics_SOAP(GRAPHICS_FUNC_ARGS)
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{
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if (decorations_enable && cpart->dcolour)
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{
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int a = (cpart->dcolour>>24)&0xFF;
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*firer = *colr = (a*((cpart->dcolour>>16)&0xFF) + (255-a)**colr) >> 8;
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*fireg = *colg = (a*((cpart->dcolour>>8)&0xFF) + (255-a)**colg) >> 8;
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*fireb = *colb = (a*((cpart->dcolour)&0xFF) + (255-a)**colb) >> 8;
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}
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if ((cpart->ctype&7) == 7)
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draw_line(vid, nx, ny, (int)(parts[cpart->tmp].x+0.5f), (int)(parts[cpart->tmp].y+0.5f), *colr, *colg, *colb, XRES+BARSIZE);
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return 0;
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}
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int graphics_stickmen(GRAPHICS_FUNC_ARGS)
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{
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char buff[20]; //Buffer for HP
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int s;
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int legr, legg, legb;
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playerst *cplayer;
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*pixel_mode = 0;
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switch(cpart->type)
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{
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case PT_STKM:
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cplayer = &player;
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break;
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case PT_STKM2:
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cplayer = &player2;
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break;
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case PT_FIGH:
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cplayer = &fighters[(unsigned char)cpart->tmp];
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break;
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default:
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return 0;
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}
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if (mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mouse is in the head
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{
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sprintf(buff, "%3d", cpart->life); //Show HP
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drawtext(vid, mousex-8-2*(cpart->life<100)-2*(cpart->life<10), mousey-12, buff, 255, 255, 255, 255);
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}
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if (colour_mode!=COLOUR_HEAT)
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{
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if (cplayer->elem<PT_NUM)
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{
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colr = PIXR(ptypes[cplayer->elem].pcolors);
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colg = PIXG(ptypes[cplayer->elem].pcolors);
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colb = PIXB(ptypes[cplayer->elem].pcolors);
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}
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else
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{
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colr = 0x80;
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colg = 0x80;
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colb = 0xFF;
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}
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}
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#ifdef OGLR
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glColor4f(((float)colr)/255.0f, ((float)colg)/255.0f, ((float)colb)/255.0f, 1.0f);
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glBegin(GL_LINE_STRIP);
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if(t==PT_FIGH)
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{
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glVertex2f(fnx, fny+2);
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glVertex2f(fnx+2, fny);
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glVertex2f(fnx, fny-2);
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glVertex2f(fnx-2, fny);
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glVertex2f(fnx, fny+2);
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}
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else
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{
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glVertex2f(fnx-2, fny-2);
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glVertex2f(fnx+2, fny-2);
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glVertex2f(fnx+2, fny+2);
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glVertex2f(fnx-2, fny+2);
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glVertex2f(fnx-2, fny-2);
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}
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glEnd();
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glBegin(GL_LINES);
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if (colour_mode!=COLOUR_HEAT)
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{
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if (t==PT_STKM2)
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glColor4f(100.0f/255.0f, 100.0f/255.0f, 1.0f, 1.0f);
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else
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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}
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glVertex2f(nx, ny+3);
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glVertex2f(cplayer->legs[0], cplayer->legs[1]);
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glVertex2f(cplayer->legs[0], cplayer->legs[1]);
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glVertex2f(cplayer->legs[4], cplayer->legs[5]);
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glVertex2f(nx, ny+3);
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glVertex2f(cplayer->legs[8], cplayer->legs[9]);
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glVertex2f(cplayer->legs[8], cplayer->legs[9]);
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glVertex2f(cplayer->legs[12], cplayer->legs[13]);
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glEnd();
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#else
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s = XRES+BARSIZE;
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if (cpart->type==PT_STKM2)
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{
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legr = 100;
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legg = 100;
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legb = 255;
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}
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else
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{
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legr = 255;
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legg = 255;
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legb = 255;
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}
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if (colour_mode==COLOUR_HEAT)
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{
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legr = colr;
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legg = colg;
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legb = colb;
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}
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//head
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if(cpart->type==PT_FIGH)
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{
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draw_line(vid , nx, ny+2, nx+2, ny, colr, colg, colb, s);
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draw_line(vid , nx+2, ny, nx, ny-2, colr, colg, colb, s);
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draw_line(vid , nx, ny-2, nx-2, ny, colr, colg, colb, s);
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draw_line(vid , nx-2, ny, nx, ny+2, colr, colg, colb, s);
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}
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else
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{
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draw_line(vid , nx-2, ny+2, nx+2, ny+2, colr, colg, colb, s);
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draw_line(vid , nx-2, ny-2, nx+2, ny-2, colr, colg, colb, s);
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draw_line(vid , nx-2, ny-2, nx-2, ny+2, colr, colg, colb, s);
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draw_line(vid , nx+2, ny-2, nx+2, ny+2, colr, colg, colb, s);
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}
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//legs
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draw_line(vid , nx, ny+3, cplayer->legs[0], cplayer->legs[1], legr, legg, legb, s);
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draw_line(vid , cplayer->legs[0], cplayer->legs[1], cplayer->legs[4], cplayer->legs[5], legr, legg, legb, s);
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draw_line(vid , nx, ny+3, cplayer->legs[8], cplayer->legs[9], legr, legg, legb, s);
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draw_line(vid , cplayer->legs[8], cplayer->legs[9], cplayer->legs[12], cplayer->legs[13], legr, legg, legb, s);
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#endif
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return 0;
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}
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@ -292,11 +292,11 @@ int graphics_PIPE(GRAPHICS_FUNC_ARGS)
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*colb = PIXR(ptypes[t].pcolors);
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if (ptypes[t].graphics_func)
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{
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(*(ptypes[t].graphics_func))(&tpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb, vid);
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(*(ptypes[t].graphics_func))(&tpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb);
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}
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else
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{
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graphics_DEFAULT(&tpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb, vid);
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graphics_DEFAULT(&tpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb);
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}
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}
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//*colr = PIXR(ptypes[cpart->tmp&0xFF].pcolors);
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@ -32,6 +32,7 @@ int update_STKM(UPDATE_FUNC_ARGS)
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int graphics_STKM(GRAPHICS_FUNC_ARGS)
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{
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*pixel_mode = PSPEC_STICKMAN;
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if ((int)player.elem<PT_NUM)
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{
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*colr = PIXR(ptypes[player.elem].pcolors);
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@ -42,8 +43,7 @@ int graphics_STKM(GRAPHICS_FUNC_ARGS)
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{
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*colr = *colg = *colb = 255;
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}
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graphics_stickmen(GRAPHICS_FUNC_SUBCALL_ARGS);
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return 0;
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return 1;
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}
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int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
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@ -57,7 +57,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
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playerp->elem = parts[i].ctype;
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playerp->frames++;
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//Temperature handling
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//Tempirature handling
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if (parts[i].temp<243)
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parts[i].life -= 1;
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if ((parts[i].temp<309.6f) && (parts[i].temp>=243))
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@ -29,6 +29,7 @@ int update_STKM2(UPDATE_FUNC_ARGS) {
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int graphics_STKM2(GRAPHICS_FUNC_ARGS)
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{
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*pixel_mode = PSPEC_STICKMAN;
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if ((int)player2.elem<PT_NUM)
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{
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*colr = PIXR(ptypes[player2.elem].pcolors);
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@ -39,6 +40,5 @@ int graphics_STKM2(GRAPHICS_FUNC_ARGS)
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{
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*colr = *colg = *colb = 255;
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}
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graphics_stickmen(GRAPHICS_FUNC_SUBCALL_ARGS);
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return 0;
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return 1;
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}
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132
src/graphics.c
132
src/graphics.c
@ -1891,7 +1891,7 @@ void render_parts(pixel *vid)
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if (ptypes[t].graphics_func)
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{
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#endif
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if ((*(ptypes[t].graphics_func))(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb, vid)) //That's a lot of args, a struct might be better
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if ((*(ptypes[t].graphics_func))(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb)) //That's a lot of args, a struct might be better
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{
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graphicscache[t].isready = 1;
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graphicscache[t].pixel_mode = pixel_mode;
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@ -1907,7 +1907,7 @@ void render_parts(pixel *vid)
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}
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else
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{
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if(graphics_DEFAULT(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb, vid))
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if(graphics_DEFAULT(&(parts[i]), nx, ny, &pixel_mode, &cola, &colr, &colg, &colb, &firea, &firer, &fireg, &fireb))
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{
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graphicscache[t].isready = 1;
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graphicscache[t].pixel_mode = pixel_mode;
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@ -2024,6 +2024,134 @@ void render_parts(pixel *vid)
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#endif
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//Pixel rendering
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if (t==PT_SOAP)
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{
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if ((parts[i].ctype&7) == 7)
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draw_line(vid, nx, ny, (int)(parts[parts[i].tmp].x+0.5f), (int)(parts[parts[i].tmp].y+0.5f), colr, colg, colb, XRES+BARSIZE);
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}
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if(pixel_mode & PSPEC_STICKMAN)
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{
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char buff[20]; //Buffer for HP
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int s;
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int legr, legg, legb;
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playerst *cplayer;
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if(t==PT_STKM)
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cplayer = &player;
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else if(t==PT_STKM2)
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cplayer = &player2;
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else if(t==PT_FIGH)
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cplayer = &fighters[(unsigned char)parts[i].tmp];
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else
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continue;
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if (mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mous is in the head
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{
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sprintf(buff, "%3d", parts[i].life); //Show HP
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drawtext(vid, mousex-8-2*(parts[i].life<100)-2*(parts[i].life<10), mousey-12, buff, 255, 255, 255, 255);
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}
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if (colour_mode!=COLOUR_HEAT)
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{
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if (cplayer->elem<PT_NUM)
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{
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colr = PIXR(ptypes[cplayer->elem].pcolors);
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colg = PIXG(ptypes[cplayer->elem].pcolors);
|
||||
colb = PIXB(ptypes[cplayer->elem].pcolors);
|
||||
}
|
||||
else
|
||||
{
|
||||
colr = 0x80;
|
||||
colg = 0x80;
|
||||
colb = 0xFF;
|
||||
}
|
||||
}
|
||||
#ifdef OGLR
|
||||
glColor4f(((float)colr)/255.0f, ((float)colg)/255.0f, ((float)colb)/255.0f, 1.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
if(t==PT_FIGH)
|
||||
{
|
||||
glVertex2f(fnx, fny+2);
|
||||
glVertex2f(fnx+2, fny);
|
||||
glVertex2f(fnx, fny-2);
|
||||
glVertex2f(fnx-2, fny);
|
||||
glVertex2f(fnx, fny+2);
|
||||
}
|
||||
else
|
||||
{
|
||||
glVertex2f(fnx-2, fny-2);
|
||||
glVertex2f(fnx+2, fny-2);
|
||||
glVertex2f(fnx+2, fny+2);
|
||||
glVertex2f(fnx-2, fny+2);
|
||||
glVertex2f(fnx-2, fny-2);
|
||||
}
|
||||
glEnd();
|
||||
glBegin(GL_LINES);
|
||||
|
||||
if (colour_mode!=COLOUR_HEAT)
|
||||
{
|
||||
if (t==PT_STKM2)
|
||||
glColor4f(100.0f/255.0f, 100.0f/255.0f, 1.0f, 1.0f);
|
||||
else
|
||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
glVertex2f(nx, ny+3);
|
||||
glVertex2f(cplayer->legs[0], cplayer->legs[1]);
|
||||
|
||||
glVertex2f(cplayer->legs[0], cplayer->legs[1]);
|
||||
glVertex2f(cplayer->legs[4], cplayer->legs[5]);
|
||||
|
||||
glVertex2f(nx, ny+3);
|
||||
glVertex2f(cplayer->legs[8], cplayer->legs[9]);
|
||||
|
||||
glVertex2f(cplayer->legs[8], cplayer->legs[9]);
|
||||
glVertex2f(cplayer->legs[12], cplayer->legs[13]);
|
||||
glEnd();
|
||||
#else
|
||||
s = XRES+BARSIZE;
|
||||
|
||||
if (t==PT_STKM2)
|
||||
{
|
||||
legr = 100;
|
||||
legg = 100;
|
||||
legb = 255;
|
||||
}
|
||||
else
|
||||
{
|
||||
legr = 255;
|
||||
legg = 255;
|
||||
legb = 255;
|
||||
}
|
||||
|
||||
if (colour_mode==COLOUR_HEAT)
|
||||
{
|
||||
legr = colr;
|
||||
legg = colg;
|
||||
legb = colb;
|
||||
}
|
||||
|
||||
//head
|
||||
if(t==PT_FIGH)
|
||||
{
|
||||
draw_line(vid , nx, ny+2, nx+2, ny, colr, colg, colb, s);
|
||||
draw_line(vid , nx+2, ny, nx, ny-2, colr, colg, colb, s);
|
||||
draw_line(vid , nx, ny-2, nx-2, ny, colr, colg, colb, s);
|
||||
draw_line(vid , nx-2, ny, nx, ny+2, colr, colg, colb, s);
|
||||
}
|
||||
else
|
||||
{
|
||||
draw_line(vid , nx-2, ny+2, nx+2, ny+2, colr, colg, colb, s);
|
||||
draw_line(vid , nx-2, ny-2, nx+2, ny-2, colr, colg, colb, s);
|
||||
draw_line(vid , nx-2, ny-2, nx-2, ny+2, colr, colg, colb, s);
|
||||
draw_line(vid , nx+2, ny-2, nx+2, ny+2, colr, colg, colb, s);
|
||||
}
|
||||
//legs
|
||||
draw_line(vid , nx, ny+3, cplayer->legs[0], cplayer->legs[1], legr, legg, legb, s);
|
||||
draw_line(vid , cplayer->legs[0], cplayer->legs[1], cplayer->legs[4], cplayer->legs[5], legr, legg, legb, s);
|
||||
draw_line(vid , nx, ny+3, cplayer->legs[8], cplayer->legs[9], legr, legg, legb, s);
|
||||
draw_line(vid , cplayer->legs[8], cplayer->legs[9], cplayer->legs[12], cplayer->legs[13], legr, legg, legb, s);
|
||||
#endif
|
||||
}
|
||||
#ifdef OGLR
|
||||
if((display_mode & DISPLAY_EFFE) && (fabs(fnx-flx)>1.5f || fabs(fny-fly)>1.5f))
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user