106 lines
2.1 KiB
C++
106 lines
2.1 KiB
C++
#include "simulation/ElementCommon.h"
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static int update(UPDATE_FUNC_ARGS);
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static int graphics(GRAPHICS_FUNC_ARGS);
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static void create(ELEMENT_CREATE_FUNC_ARGS);
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void Element::Element_CLST()
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{
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Identifier = "DEFAULT_PT_CLST";
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Name = "CLST";
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Colour = PIXPACK(0xE4A4A4);
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MenuVisible = 1;
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MenuSection = SC_POWDERS;
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Enabled = 1;
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Advection = 0.7f;
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AirDrag = 0.02f * CFDS;
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AirLoss = 0.94f;
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Loss = 0.95f;
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Collision = 0.0f;
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Gravity = 0.2f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 2;
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Hardness = 2;
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Weight = 55;
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HeatConduct = 70;
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Description = "Clay dust. Produces paste when mixed with water.";
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Properties = TYPE_PART;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = 1256.0f;
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HighTemperatureTransition = PT_LAVA;
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Update = &update;
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Graphics = &graphics;
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Create = &create;
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}
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static int update(UPDATE_FUNC_ARGS)
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{
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int r, rx, ry;
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float cxy = 0;
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for (rx=-2; rx<3; rx++)
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for (ry=-2; ry<3; ry++)
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if (BOUNDS_CHECK && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if (TYP(r)==PT_WATR)
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{
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if (RNG::Ref().chance(1, 1500))
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{
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sim->create_part(i, x, y, PT_PSTS);
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sim->kill_part(ID(r));
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}
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}
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else if (TYP(r)==PT_NITR)
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{
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sim->create_part(i, x, y, PT_BANG);
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sim->create_part(ID(r), x+rx, y+ry, PT_BANG);
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}
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else if (TYP(r)==PT_CLST)
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{
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if(parts[i].temp <195)
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cxy = 0.05f;
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else if(parts[i].temp <295)
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cxy = 0.015f;
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else if(parts[i].temp <350)
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cxy = 0.01f;
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else
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cxy = 0.005f;
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parts[i].vx += cxy*rx;
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parts[i].vy += cxy*ry;//These two can be set not to calculate over 350 later. They do virtually nothing over 0.005.
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}
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}
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return 0;
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}
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static int graphics(GRAPHICS_FUNC_ARGS)
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{
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int z = (cpart->tmp - 5) * 16;//speckles!
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*colr += z;
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*colg += z;
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*colb += z;
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return 0;
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}
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static void create(ELEMENT_CREATE_FUNC_ARGS)
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{
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sim->parts[i].tmp = RNG::Ref().between(0, 6);
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}
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