#include "simulation/ElementCommon.h" static int update(UPDATE_FUNC_ARGS); static int graphics(GRAPHICS_FUNC_ARGS); static void create(ELEMENT_CREATE_FUNC_ARGS); void Element::Element_CLST() { Identifier = "DEFAULT_PT_CLST"; Name = "CLST"; Colour = PIXPACK(0xE4A4A4); MenuVisible = 1; MenuSection = SC_POWDERS; Enabled = 1; Advection = 0.7f; AirDrag = 0.02f * CFDS; AirLoss = 0.94f; Loss = 0.95f; Collision = 0.0f; Gravity = 0.2f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 1; Flammable = 0; Explosive = 0; Meltable = 2; Hardness = 2; Weight = 55; HeatConduct = 70; Description = "Clay dust. Produces paste when mixed with water."; Properties = TYPE_PART; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = 1256.0f; HighTemperatureTransition = PT_LAVA; Update = &update; Graphics = &graphics; Create = &create; } static int update(UPDATE_FUNC_ARGS) { int r, rx, ry; float cxy = 0; for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) if (BOUNDS_CHECK && (rx || ry)) { r = pmap[y+ry][x+rx]; if (!r) continue; if (TYP(r)==PT_WATR) { if (RNG::Ref().chance(1, 1500)) { sim->create_part(i, x, y, PT_PSTS); sim->kill_part(ID(r)); } } else if (TYP(r)==PT_NITR) { sim->create_part(i, x, y, PT_BANG); sim->create_part(ID(r), x+rx, y+ry, PT_BANG); } else if (TYP(r)==PT_CLST) { if(parts[i].temp <195) cxy = 0.05f; else if(parts[i].temp <295) cxy = 0.015f; else if(parts[i].temp <350) cxy = 0.01f; else cxy = 0.005f; parts[i].vx += cxy*rx; parts[i].vy += cxy*ry;//These two can be set not to calculate over 350 later. They do virtually nothing over 0.005. } } return 0; } static int graphics(GRAPHICS_FUNC_ARGS) { int z = (cpart->tmp - 5) * 16;//speckles! *colr += z; *colg += z; *colb += z; return 0; } static void create(ELEMENT_CREATE_FUNC_ARGS) { sim->parts[i].tmp = RNG::Ref().between(0, 6); }