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The-Powder-Toy/src/simulation/Particle.cpp
2022-08-08 08:55:32 +02:00

34 lines
1.6 KiB
C++

#include <cstddef>
#include "Particle.h"
std::vector<StructProperty> const &Particle::GetProperties()
{
static std::vector<StructProperty> properties = {
{ "type" , StructProperty::ParticleType, (intptr_t)(offsetof(Particle, type )) },
{ "life" , StructProperty::Integer , (intptr_t)(offsetof(Particle, life )) },
{ "ctype" , StructProperty::ParticleType, (intptr_t)(offsetof(Particle, ctype )) },
{ "x" , StructProperty::Float , (intptr_t)(offsetof(Particle, x )) },
{ "y" , StructProperty::Float , (intptr_t)(offsetof(Particle, y )) },
{ "vx" , StructProperty::Float , (intptr_t)(offsetof(Particle, vx )) },
{ "vy" , StructProperty::Float , (intptr_t)(offsetof(Particle, vy )) },
{ "temp" , StructProperty::Float , (intptr_t)(offsetof(Particle, temp )) },
{ "flags" , StructProperty::UInteger , (intptr_t)(offsetof(Particle, flags )) },
{ "tmp" , StructProperty::Integer , (intptr_t)(offsetof(Particle, tmp )) },
{ "tmp2" , StructProperty::Integer , (intptr_t)(offsetof(Particle, tmp2 )) },
{ "tmp3" , StructProperty::Integer , (intptr_t)(offsetof(Particle, tmp3 )) },
{ "tmp4" , StructProperty::Integer , (intptr_t)(offsetof(Particle, tmp4 )) },
{ "dcolour", StructProperty::UInteger , (intptr_t)(offsetof(Particle, dcolour)) },
};
return properties;
}
std::vector<StructPropertyAlias> const &Particle::GetPropertyAliases()
{
static std::vector<StructPropertyAlias> aliases = {
{ "pavg0" , "tmp3" },
{ "pavg1" , "tmp4" },
{ "dcolor", "dcolour" },
};
return aliases;
}