61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_PLUT PT_PLUT 19
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Element_PLUT::Element_PLUT()
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{
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Identifier = "DEFAULT_PT_PLUT";
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Name = "PLUT";
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Colour = PIXPACK(0x407020);
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MenuVisible = 1;
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MenuSection = SC_NUCLEAR;
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Enabled = 1;
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Advection = 0.4f;
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AirDrag = 0.01f * CFDS;
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AirLoss = 0.99f;
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Loss = 0.95f;
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Collision = 0.0f;
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Gravity = 0.4f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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Weight = 90;
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Temperature = R_TEMP+4.0f +273.15f;
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HeatConduct = 251;
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Description = "Heavy particles. Fissile. Generates neutrons under pressure.";
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State = ST_SOLID;
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Properties = TYPE_PART|PROP_NEUTPASS|PROP_RADIOACTIVE;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &Element_PLUT::update;
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}
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//#TPT-Directive ElementHeader Element_PLUT static int update(UPDATE_FUNC_ARGS)
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int Element_PLUT::update(UPDATE_FUNC_ARGS)
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{
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if (!(rand()%100) && ((int)(5.0f*sim->pv[y/CELL][x/CELL]))>(rand()%1000))
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{
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sim->create_part(i, x, y, PT_NEUT);
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}
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return 0;
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}
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Element_PLUT::~Element_PLUT() {}
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