#include "simulation/Elements.h" //#TPT-Directive ElementClass Element_PLUT PT_PLUT 19 Element_PLUT::Element_PLUT() { Identifier = "DEFAULT_PT_PLUT"; Name = "PLUT"; Colour = PIXPACK(0x407020); MenuVisible = 1; MenuSection = SC_NUCLEAR; Enabled = 1; Advection = 0.4f; AirDrag = 0.01f * CFDS; AirLoss = 0.99f; Loss = 0.95f; Collision = 0.0f; Gravity = 0.4f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 1; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 0; Weight = 90; Temperature = R_TEMP+4.0f +273.15f; HeatConduct = 251; Description = "Heavy particles. Fissile. Generates neutrons under pressure."; State = ST_SOLID; Properties = TYPE_PART|PROP_NEUTPASS|PROP_RADIOACTIVE; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; Update = &Element_PLUT::update; } //#TPT-Directive ElementHeader Element_PLUT static int update(UPDATE_FUNC_ARGS) int Element_PLUT::update(UPDATE_FUNC_ARGS) { if (!(rand()%100) && ((int)(5.0f*sim->pv[y/CELL][x/CELL]))>(rand()%1000)) { sim->create_part(i, x, y, PT_NEUT); } return 0; } Element_PLUT::~Element_PLUT() {}