PSCN to turn on, NSCN to turn off, INST to reverse. Differences from jacob1's commit include: flood fill function that includes 1px diagonal pipes, powered/reversed state stored in tmp instead of flags, sparks from PSCN/NSCN/INST always take effect the following frame, single pixel pipe directions are a number from 0 to 7 so "if(coords)" does not check whether one is set (store another "transfers according to 1px pipe direction" bit for reverse flow). |
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.. | ||
air.h | ||
BSON.h | ||
cJSON.h | ||
console.h | ||
defines.h | ||
element.h | ||
font.h | ||
graphics.h | ||
gravity.h | ||
hmap.h | ||
http.h | ||
icon.h | ||
icondoc.h | ||
images.h | ||
interface.h | ||
luaconsole.h | ||
md5.h | ||
misc.h | ||
powder.h | ||
powdergraphics.h | ||
save.h | ||
SDLMain.h | ||
update.h |