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The-Powder-Toy/src/lua/LuaCheckbox.cpp
Tamás Bálint Misius 360297c338
Mesonification
2020-12-14 20:16:52 +01:00

91 lines
1.8 KiB
C++

#include "Config.h"
#ifdef LUACONSOLE
#include "LuaCheckbox.h"
#include "LuaScriptInterface.h"
#include "gui/interface/Checkbox.h"
const char LuaCheckbox::className[] = "Checkbox";
#define method(class, name) {#name, &class::name}
Luna<LuaCheckbox>::RegType LuaCheckbox::methods[] = {
method(LuaCheckbox, action),
method(LuaCheckbox, text),
method(LuaCheckbox, position),
method(LuaCheckbox, size),
method(LuaCheckbox, visible),
method(LuaCheckbox, checked),
{0, 0}
};
LuaCheckbox::LuaCheckbox(lua_State * l) :
LuaComponent(l),
actionFunction(l)
{
int posX = luaL_optinteger(l, 1, 0);
int posY = luaL_optinteger(l, 2, 0);
int sizeX = luaL_optinteger(l, 3, 10);
int sizeY = luaL_optinteger(l, 4, 10);
String text = ByteString(luaL_optstring(l, 5, "")).FromUtf8();
checkbox = new ui::Checkbox(ui::Point(posX, posY), ui::Point(sizeX, sizeY), text, "");
component = checkbox;
checkbox->SetActionCallback({ [this] { triggerAction(); } });
}
int LuaCheckbox::checked(lua_State * l)
{
int args = lua_gettop(l);
if(args)
{
checkbox->SetChecked(lua_toboolean(l, 1));
return 0;
}
else
{
lua_pushboolean(l, checkbox->GetChecked());
return 1;
}
}
int LuaCheckbox::action(lua_State * l)
{
return actionFunction.CheckAndAssignArg1(l);
}
int LuaCheckbox::text(lua_State * l)
{
int args = lua_gettop(l);
if(args)
{
checkbox->SetText(ByteString(lua_tostring(l, 1)).FromUtf8());
return 0;
}
else
{
lua_pushstring(l, checkbox->GetText().ToUtf8().c_str());
return 1;
}
}
void LuaCheckbox::triggerAction()
{
if(actionFunction)
{
lua_rawgeti(l, LUA_REGISTRYINDEX, actionFunction);
lua_rawgeti(l, LUA_REGISTRYINDEX, owner_ref);
lua_pushboolean(l, checkbox->GetChecked());
if (lua_pcall(l, 2, 0, 0))
{
ci->Log(CommandInterface::LogError, ByteString(lua_tostring(l, -1)).FromUtf8());
}
}
}
LuaCheckbox::~LuaCheckbox()
{
}
#endif