The-Powder-Toy/src
2015-10-12 21:52:26 -04:00
..
bson apparently Ximon hates const; a lot; 2013-10-30 04:38:13 +04:00
cajun fix error parsing json with \u 2015-10-10 17:37:36 -04:00
client only require version 91.0, will add note on snapshot page about possibly breaking 2015-10-12 21:52:26 -04:00
debug fix some very minor memory leaks 2015-06-30 19:06:18 -04:00
graphics add ERASEALL wall from my mod (erases walls, particles, and signs) 2015-08-30 00:18:06 -04:00
gui CONV tmp value can now be used to restrict which elements get converted. Requires version bump to 92. 2015-10-13 01:33:19 +01:00
lua initialize GoL variables, add sim.gspeed function 2015-10-10 00:03:04 -04:00
powdertoyjava add defines for window resolution 2013-12-29 20:12:50 +04:00
resampler Fixed most spelling errors in code. 'originaly' is read as 'original Y', so not a typo 2015-05-18 15:16:01 -05:00
simulation CONV tmp value can now be used to restrict which elements get converted. Requires version bump to 92. 2015-10-13 01:33:19 +01:00
tasks fix a ton more errors in the interface code, including all the -Wreorder ones 2015-01-16 19:58:39 -05:00
Activity.h D: 2013-05-11 15:08:32 +04:00
Config.h update tpt.getscript to use starcatcher.us 2015-09-18 13:00:01 -04:00
Controller.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Format.cpp new sim.signs api 2015-09-01 00:57:31 -04:00
Format.h new sim.signs api 2015-09-01 00:57:31 -04:00
Misc.cpp new lua API: platform 2015-08-31 23:33:40 -04:00
Misc.h new lua API: platform 2015-08-31 23:33:40 -04:00
Platform.cpp new lua API: platform 2015-08-31 23:33:40 -04:00
Platform.h new lua API: platform 2015-08-31 23:33:40 -04:00
PowderToy.h Fix most of clipboard-related memory leaks and potential crashes; Fixes jacob#23 2014-02-25 18:44:44 +04:00
PowderToyRenderer.cpp fix renderer compile and make it create a "Save file invalid" sign when it can't render the save, fixes #97 2015-01-10 18:47:42 -05:00
PowderToySDL.cpp only automatically use scale 2 if there is a little more space than required (just in case) 2015-09-01 12:39:58 -04:00
SDLMain.h New SConscript (hopefully better) 2014-06-08 19:33:58 -04:00
SDLMain.m fix platform / sconscript flag specific warnings, --no-warnings no longer defaults to true 2015-01-16 23:39:42 -05:00
Singleton.h Some minor changes 2012-01-17 20:46:06 +00:00
Update.cpp new lua API: platform 2015-08-31 23:33:40 -04:00
Update.h gcc warning fixes (up to lua files) 2015-01-16 17:26:13 -05:00