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air.h
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New element: Titanium, absorbs some neutrons, acts as a solid wall to air. Move blockair filling into update_particles so it can be used by elements
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2012-05-11 21:02:58 +01:00 |
BSON.h
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Backlashforwardslashbackslashbacklashforwardslash
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2011-12-30 15:41:11 +00:00 |
cJSON.h
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Add JSON parser file (cJSON) and move preference saving to JSON format
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2011-09-27 18:44:35 +01:00 |
console.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
defines.h
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Version Increment
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2012-08-02 17:21:51 +01:00 |
element.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
font.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
graphics.h
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fix emp flash, better live parts rendering in (render_ui &) deco editor
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2012-05-23 19:45:16 -04:00 |
gravity.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
hmap.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
http.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
icon.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
icondoc.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
images.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |
interface.h
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Add console show button to quick menu
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2012-08-02 14:31:36 +01:00 |
luaconsole.h
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Optimization for GoL, Added brush size and mouse wheel to lua!
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2012-07-08 00:00:47 -04:00 |
md5.h
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update to latest
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2011-01-28 18:54:50 -05:00 |
misc.h
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Added a settings option to draw a wall frame around screen.
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2012-05-31 17:49:40 +07:00 |
powder.h
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Gravity modes and Newtonian gravity for fireworks
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2012-06-21 13:58:35 +01:00 |
powdergraphics.h
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Revert "Moved soap and stick men graphics things to special functions."
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2012-06-17 22:34:17 +01:00 |
save.h
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Put ifs into switch in create_part. Delete useless PSv saving function.
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2012-06-05 16:06:52 +07:00 |
SDLMain.h
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Woo, file opening for OS X
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2012-04-30 22:42:07 +01:00 |
update.h
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Change license from GPLv2+ to GPLv3+
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2012-05-06 02:20:57 +01:00 |