.. |
Appearance.cpp
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VideoBuffer pointer correctness
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2023-04-05 14:52:20 +02:00 |
Appearance.h
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VideoBuffer pointer correctness
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2023-04-05 14:52:20 +02:00 |
AvatarButton.cpp
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Fix crash if an avatar is missing from the server
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2023-06-18 15:37:32 +02:00 |
AvatarButton.h
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Refactor HTTP
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2023-01-27 09:26:40 +01:00 |
Border.h
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Preprocessor purge round 12: BETA, SNAPSHOT, MOD
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2023-01-27 09:26:39 +01:00 |
Button.cpp
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Fix some deprecation warnings
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2023-04-30 14:06:54 +02:00 |
Button.h
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |
Checkbox.cpp
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Use _rgb literals where possible
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2023-04-30 14:22:56 +02:00 |
Checkbox.h
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |
Colour.h
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Refactor tools
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2023-04-05 14:11:37 +02:00 |
Component.cpp
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Remove unused Component::Component overloads
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2023-04-13 18:48:19 +02:00 |
Component.h
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Remove unused Component::Component overloads
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2023-04-13 18:48:19 +02:00 |
ContextMenu.cpp
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Use _rgb literals where possible
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2023-04-30 14:22:56 +02:00 |
ContextMenu.h
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Preprocessor purge round 2: #pragma once
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2023-01-27 09:26:38 +01:00 |
CopyTextButton.cpp
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Factor out game stuff from PowderToySDL.cpp
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2023-01-27 09:29:19 +01:00 |
CopyTextButton.h
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Preprocessor purge round 2: #pragma once
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2023-01-27 09:26:38 +01:00 |
DirectionSelector.cpp
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Use _rgb literals where possible
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2023-04-30 14:22:56 +02:00 |
DirectionSelector.h
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |
DropDown.cpp
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Fix some deprecation warnings
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2023-04-30 14:06:54 +02:00 |
DropDown.h
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |
Engine.cpp
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Emscripten: Make default FPS limit 60
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2023-08-31 08:24:00 +02:00 |
Engine.h
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Emscripten: Add "vsync" FPS limit mode
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2023-08-22 00:26:32 +02:00 |
Label.cpp
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Use _rgb literals where possible
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2023-04-30 14:22:56 +02:00 |
Label.h
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Preprocessor purge round 2: #pragma once
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2023-01-27 09:26:38 +01:00 |
meson.build
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Add custom gravity mode and replace hardcoded gravity interactions (#820)
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2022-07-31 08:19:16 +02:00 |
Panel.cpp
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Sanitize GameSave/SaveInfo/SaveFile ownership
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2023-05-11 12:40:23 +02:00 |
Panel.h
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Remove unused Component::Component overloads
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2023-04-13 18:48:19 +02:00 |
Point.h
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Add new Vec2, Mat2, RGB, RGBA classes and deprecate some old functions
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2023-04-05 02:29:35 +02:00 |
ProgressBar.cpp
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Use clip rects to draw progress bar content
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2023-06-11 20:09:00 +02:00 |
ProgressBar.h
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change a bunch of virtual to override (should fix annoying mac compile warnings)
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2019-03-01 00:07:31 -05:00 |
RichLabel.cpp
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Use _rgb literals where possible
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2023-04-30 14:22:56 +02:00 |
RichLabel.h
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Purge the last traces of PositionAtCharIndex and CharIndexAtPosition
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2019-07-19 09:47:15 +02:00 |
SaveButton.cpp
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Fix crash if a save thumbnail is missing from the server
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2023-07-19 11:06:13 +02:00 |
SaveButton.h
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Show save button thumbnail in the preview if it's available
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2023-05-13 13:21:05 +02:00 |
ScrollPanel.cpp
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Use _rgb literals where possible
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2023-04-30 14:22:56 +02:00 |
ScrollPanel.h
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Refactor MomentumScroll to be more in line with other interface prefs
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2020-10-10 21:57:29 +02:00 |
Slider.cpp
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Use _rgb literals where possible
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2023-04-30 14:22:56 +02:00 |
Slider.h
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Use RGB for constants and gradients, other misc changes
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2023-04-16 22:13:39 +02:00 |
Spinner.cpp
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Fix some deprecation warnings
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2023-04-30 14:06:54 +02:00 |
Spinner.h
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Preprocessor purge round 2: #pragma once
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2023-01-27 09:26:38 +01:00 |
Textbox.cpp
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Fix local save browser crashing in some cases
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2023-05-01 22:32:31 +02:00 |
Textbox.h
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Preprocessor purge round 2: #pragma once
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2023-01-27 09:26:38 +01:00 |
TextWrapper.cpp
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Fix a few warnings
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2021-12-09 09:11:47 +01:00 |
TextWrapper.h
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Compress font data
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2020-12-25 19:46:13 +01:00 |
Window.cpp
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Fix some deprecation warnings
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2023-04-29 15:50:34 +02:00 |
Window.h
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Preprocessor purge round 19: Split and minimize usage of Config.h
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2023-01-27 09:27:32 +01:00 |