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The-Powder-Toy/src/gui/interface
2023-12-23 14:20:48 +01:00
..
Appearance.cpp VideoBuffer pointer correctness 2023-04-05 14:52:20 +02:00
Appearance.h VideoBuffer pointer correctness 2023-04-05 14:52:20 +02:00
AvatarButton.cpp Fix crash if an avatar is missing from the server 2023-06-18 15:37:32 +02:00
AvatarButton.h Refactor HTTP 2023-01-27 09:26:40 +01:00
Border.h Preprocessor purge round 12: BETA, SNAPSHOT, MOD 2023-01-27 09:26:39 +01:00
Button.cpp Fix some deprecation warnings 2023-04-30 14:06:54 +02:00
Button.h Preprocessor purge round 19: Split and minimize usage of Config.h 2023-01-27 09:27:32 +01:00
Checkbox.cpp Use _rgb literals where possible 2023-04-30 14:22:56 +02:00
Checkbox.h Preprocessor purge round 19: Split and minimize usage of Config.h 2023-01-27 09:27:32 +01:00
Colour.h Refactor tools 2023-04-05 14:11:37 +02:00
Component.cpp Remove unused Component::Component overloads 2023-04-13 18:48:19 +02:00
Component.h Remove unused Component::Component overloads 2023-04-13 18:48:19 +02:00
ContextMenu.cpp Remove a few outdated windows-only preprocessor hacks 2023-10-15 12:04:22 +02:00
ContextMenu.h Preprocessor purge round 2: #pragma once 2023-01-27 09:26:38 +01:00
CopyTextButton.cpp Factor out game stuff from PowderToySDL.cpp 2023-01-27 09:29:19 +01:00
CopyTextButton.h Preprocessor purge round 2: #pragma once 2023-01-27 09:26:38 +01:00
DirectionSelector.cpp Use _rgb literals where possible 2023-04-30 14:22:56 +02:00
DirectionSelector.h Preprocessor purge round 19: Split and minimize usage of Config.h 2023-01-27 09:27:32 +01:00
DropDown.cpp Fix some deprecation warnings 2023-04-30 14:06:54 +02:00
DropDown.h Preprocessor purge round 19: Split and minimize usage of Config.h 2023-01-27 09:27:32 +01:00
Engine.cpp Fix uninitialized read of Engine::dt early after startup again 2023-12-12 15:28:15 +01:00
Engine.h Add blurry scaling option 2023-10-06 15:04:29 +02:00
Label.cpp Clean up RichLabel 2023-12-16 11:05:45 +01:00
Label.h Clean up RichLabel 2023-12-16 11:05:45 +01:00
meson.build Add custom gravity mode and replace hardcoded gravity interactions (#820) 2022-07-31 08:19:16 +02:00
Panel.cpp Sanitize GameSave/SaveInfo/SaveFile ownership 2023-05-11 12:40:23 +02:00
Panel.h Remove unused Component::Component overloads 2023-04-13 18:48:19 +02:00
Point.h Add new Vec2, Mat2, RGB, RGBA classes and deprecate some old functions 2023-04-05 02:29:35 +02:00
ProgressBar.cpp Remove a few outdated windows-only preprocessor hacks 2023-10-15 12:04:22 +02:00
ProgressBar.h change a bunch of virtual to override (should fix annoying mac compile warnings) 2019-03-01 00:07:31 -05:00
RichLabel.cpp Fix link region detection in RichLabels 2023-12-23 14:20:48 +01:00
RichLabel.h Clean up RichLabel 2023-12-16 11:05:45 +01:00
SaveButton.cpp Make save history icon not so hard to find, and show up on all saves (not just your own) 2023-10-08 19:08:03 -04:00
SaveButton.h Show save button thumbnail in the preview if it's available 2023-05-13 13:21:05 +02:00
ScrollPanel.cpp Remove a few outdated windows-only preprocessor hacks 2023-10-15 12:04:22 +02:00
ScrollPanel.h Refactor MomentumScroll to be more in line with other interface prefs 2020-10-10 21:57:29 +02:00
Slider.cpp Use _rgb literals where possible 2023-04-30 14:22:56 +02:00
Slider.h Use RGB for constants and gradients, other misc changes 2023-04-16 22:13:39 +02:00
Spinner.cpp Fix some deprecation warnings 2023-04-30 14:06:54 +02:00
Spinner.h Preprocessor purge round 2: #pragma once 2023-01-27 09:26:38 +01:00
Textbox.cpp Fix Textbox width limiting content length 2023-12-15 22:36:41 +01:00
Textbox.h Preprocessor purge round 2: #pragma once 2023-01-27 09:26:38 +01:00
TextWrapper.cpp Clean up RichLabel 2023-12-16 11:05:45 +01:00
TextWrapper.h Fix Textbox width limiting content length 2023-12-15 22:36:41 +01:00
Window.cpp Handle back button on android 2023-10-16 23:41:57 +02:00
Window.h Preprocessor purge round 19: Split and minimize usage of Config.h 2023-01-27 09:27:32 +01:00