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The-Powder-Toy/src/graphics
jacob1 efd2b41980 Fix default render modes not being the same as Fire display mode
Special effects like EMBR sparks weren't included, this only affected the renderer, causing those special effects to not render.
2020-09-15 15:23:05 -04:00
..
DrawMethodsDef.inc Switch from std::string to String/ByteString in most of the code 2018-04-30 21:13:24 +03:00
FontReader.h Fix compilation on windows 2018-05-09 19:05:39 +03:00
Graphics.cpp Fix text wrapping (fixes #166) 2019-07-19 02:53:54 +02:00
Graphics.h Fix text wrapping (fixes #166) 2019-07-19 02:53:54 +02:00
Icons.h Fix issue where TPT was bought by EA 2018-04-01 15:26:13 -04:00
OpenGLDrawMethods.inl graphics/gldrawmethods: Fix compilation 2019-09-06 09:33:40 -04:00
OpenGLGraphics.cpp Use C++11 threads 2019-04-17 00:23:57 +02:00
OpenGLHeaders.h More OS X compatibility fixes with OpenGL 2016-07-12 22:34:31 +01:00
Pixel.h reduce unnecessary #include dependency chains 2017-07-13 23:24:35 -04:00
RasterDrawMethods.inl Clean up sign-related code a bit 2019-04-12 17:09:34 +02:00
RasterGraphics.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Renderer.cpp Fix default render modes not being the same as Fire display mode 2020-09-15 15:23:05 -04:00
Renderer.h Use current rendering modes when placing a save (fixes #446) 2019-07-22 10:38:13 +02:00