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47.2b
47.3
47.4
48.1b
48.2b
49.0b
49.2b
49.3b
49.4b
50.0b
50.1b
50.2b
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50.4b
50.5
50.6
51.0
55.9
57.0
64.3
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snapshot-1
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test01
v88.1.272
v88.1.272.1
v89.0.273
v89.0.274
v89.1.278
v89.2.281
v89.2.283
v90.0.218
v90.0.316
v90.0.318
v90.1.320
v90.2.322
v91.0.324
v91.1.325
v91.3.328
v91.4.329
v91.5.330
v92.0.331
v92.1.332
v92.2.333
v92.5
v93.1
v93.3
v94.0
v94.1
v95.0
v96.0.346b
v96.0.347b
v96.0.348
v96.1.349
v96.2.350
v97.0.351b
v97.0.352
v98.0.362b
v98.0.363
v98.1.364
v98.2.365
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cmake
experimental/gpurender
gcc-5-compat
graphics
i18n
keyboard-bindings
legacy
master
original
registerspec
sdl2
stable
virtualmachine
#1
#100
#100
#107
#107
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#111
#111
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47.2b
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49.0b
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50.5
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51.0
55.9
57.0
64.3
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test01
v88.1.272
v88.1.272.1
v89.0.273
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v96.0.346b
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v97.0.351b
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v98.0.362b
v98.0.363
v98.1.364
v98.2.365
-
c7dab50b51
Add Anti-Matter
Simon
2010-09-25 19:11:25 +0100 -
fffb5300d0
FacialTurd
2010-09-25 04:07:55 -0700 -
3d6e7f8f62
Fireworks bugfixes
Simon
2010-09-24 16:23:29 +0100 -
6d3fe4344f
Few bug-fixes added Fireworks and Cold-flame
Simon
2010-09-24 16:07:58 +0100 -
d43b5a4fd8
Fix Thermite and Stickman reload glitch
#3
Simon
2010-09-22 16:01:49 +0100 -
c12cdce5b6
UI stuff for history
Simon
2010-09-19 17:13:06 +0100 -
99ae022d55
astyle
Felix Wallin
2010-09-18 09:52:14 +0200 -
fa099338bb
Fix Coal and DESL
Simon
2010-09-17 11:34:24 +0100 -
2ba8be7e49
Improved Thermograph gradient
Simon
2010-09-16 17:58:55 +0100 -
423070a8a1
Fix Part_avg function and COAL, temperature signs
Simon
2010-09-16 13:37:53 +0100 -
a92da37559
History almost complete, couple of bug fixes
Simon
2010-09-13 22:36:43 +0100 -
ebb784de70
Much better interface for eraser. Doesnt deselect current elements. alt-click on the element/type you want erased, it will be light blue. alt-click in the game will then erase the selected element only. everything else works normally and uneffected if you dont use it.
Phil
2010-09-12 20:34:47 -0400 -
f94986a3ba
updated to simon's latest
Phil
2010-09-11 20:17:52 -0400 -
e5e6006bc8
Added element type eraser, right click on the menu section to delete and then on the eraser button. the type to erase will have a light blue box also added two wires, PWPO and PWNE purely for no reason, pressure sensitive wires, just ignore them unless you like it.
Phil
2010-09-11 18:15:07 -0400 -
812cf13ed2
Half-Implemented history
Simon
2010-09-11 22:11:05 +0100 -
42ec12d02f
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon
2010-09-11 11:57:20 +0100 -
a20e247674
New temp saving system, only loads from saves it makes right now, but it allows for much more temp accuracy, less than 1 degree.
Phil
2010-09-10 22:18:59 -0400 -
863be4ae58
no idea what I changed, check commit
Felix Wallin
2010-09-10 22:48:19 +0200 -
c083860ea1
added some opengl stuff, strange bug with rendering it tho
Felix Wallin
2010-09-10 22:33:01 +0200 -
d640bd26d8
Some changes
Simon
2010-09-10 21:13:29 +0100 -
959f3a24c6
added a test blendpixel for opengl. No idea if it works
Felix Wallin
2010-09-10 22:10:41 +0200 -
b89be21749
changed temperature of THDR and PLSM
Felix Wallin
2010-09-10 15:32:49 +0200 -
89dc0c34c1
fixed LN2 freezing.
Felix Wallin
2010-09-10 15:28:53 +0200 -
6d70d1fdee
Fixed wall eraser errors and loading of other saves.
Phil
2010-09-09 11:55:20 -0400 -
8c6aca997d
Merge remote branch 'upstream/master'
#2
savask
2010-09-09 09:24:39 +0700 -
edc5d330a3
Added graphics.c
savask
2010-09-09 09:10:22 +0700 -
8e3383909b
Added specific element erase, right click on element in menu, then right click on eraser, the one to be erased will have a light blue box around it. works for walls too. changed some wall code because it looks like someone just put random numbers in. fixed a wall bug
Phil
2010-09-08 19:43:06 -0400 -
d28edfa6a9
Fireworks glow in fancy display, fixed some crash errors they could cause.
Phil
2010-09-08 00:39:22 -0400 -
eb7206aa30
Fireworks look much better, and random colors for each firework yay!
Phil
2010-09-07 20:32:51 -0400 -
17f7caf5d5
added auto update and build file.. will see if it works
Felix Wallin
2010-09-07 20:38:08 +0200 -
d7bb4932e6
OMFG fireworks, i think they are cool, right now it only shoots hot colored dust, but it can easily be something else, probably will make a special powder for it to explode later.
Phil
2010-09-07 10:03:32 -0400 -
19cf0df2df
Astyle
Felix Wallin
2010-09-07 08:39:16 +0200 -
a54f5cb7a7
Fixed some temperature errors in the table, fixed some relative weights, and fixed the names on the sides. Renamed PT_PLEX to PT_C4 to make more sense, fixed ice/snow melting problem. made temp sign say N/A instead of 0 when there is nothing.
#1
Phil
2010-09-07 00:00:26 -0400 -
2c4b08696d
updating
Phil
2010-09-06 22:41:51 -0400 -
6abf6602b3
FacialTurd
2010-09-06 15:07:14 -0700 -
6b27bc06ff
Fix METL heating NTCT or PTCT through insulator
Simon
2010-09-06 14:30:09 +0100 -
e4d256a0ee
Added Glow and Brick, fix some oil stuff and fix LCRY
Simon
2010-09-06 11:46:11 +0100 -
a8e1e33605
Heat fix
Simon
2010-09-05 18:34:25 +0100 -
aae52655b9
Merge remote branch 'upstream/master'
savask
2010-09-05 18:21:29 +0700 -
6409b2ae2c
OpenGL Blending
Simon
2010-09-05 11:58:43 +0100 -
4ae30c3c6c
Uptodate version. Addition of deb making script.
savask
2010-09-05 17:49:02 +0700 -
719ad7c359
Fire only turns into smoke when cold, fix neutrons
Simon
2010-09-05 11:44:22 +0100 -
240eb4ba33
Stickman fixes from savask and temperature fixes
Simon
2010-09-05 11:35:38 +0100 -
0749981503
Fixed some K errors
Phil
2010-09-04 22:01:10 -0400 -
c5e80b4d8e
should be all in K now, semi-conductors might be buggy, not sure why
Phil
2010-09-04 20:23:58 -0400 -
21863c088b
made makefile work properly
Alex
2010-09-04 17:12:41 -0400 -
a11d647742
more work on kelvin
Felix Wallin
2010-09-04 17:40:26 +0200 -
525f87fd6b
Partly converted into Kelvin scale
Felix Wallin
2010-09-04 17:25:44 +0200 -
d39f8b97a3
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Felix Wallin
2010-09-04 17:11:12 +0200 -
81923fae6e
Changed O2 diffussion, changed description
Felix Wallin
2010-09-04 16:49:08 +0200 -
5a65265228
Thing of the Windows Users
Simon
2010-09-04 15:07:01 +0100 -
8b92a1eb9b
fixed http://powdertoy.co.uk/Forum.html?action=vthread&forum=5&topic=783
Felix Wallin
2010-09-03 22:23:41 +0200 -
5b5a80c0af
Added todo, const correctness.
Felix Wallin
2010-09-03 16:05:09 +0200 -
aba3109f6f
forgot to remove one thing
Felix Wallin
2010-09-03 15:03:37 +0200 -
49ba3f196f
added various things
Felix Wallin
2010-09-03 14:55:31 +0200 -
62b3d78424
added opengl target for linux
Felix Wallin
2010-09-03 14:26:54 +0200 -
bda99a105f
Whoop, missed something
Simon
2010-09-03 10:35:02 +0100 -
2f0d0f5d92
Fix for Linux building
Simon
2010-09-03 10:32:37 +0100 -
5fef47a1c2
FacialTurd
2010-09-02 16:09:40 -0700 -
274383105a
Revert "does not compile at the moment, cause unknown, also. always use // for one line comments"
Simon
2010-09-03 00:06:18 +0100 -
32b1a2c3ab
does not compile at the moment, cause unknown, also. always use // for one line comments
Felix Wallin
2010-09-02 22:59:48 +0200 -
5c0ffc799b
More OpenGL work
Simon
2010-09-02 15:49:40 +0100 -
33db9e22f7
Starting work on OpenGL
Simon
2010-09-01 14:49:45 +0100 -
cf85eabee9
Fixed zoom, removed plastic, fixed oil, more moving around. Experimental Neutron behaviour
Simon
2010-09-01 11:40:29 +0100 -
4dfb92c3d6
Added acceleration for stick man's physics engine. Added delta t. Added wind power. Some bugs fixed.
savask
2010-08-31 17:27:23 +0700 -
8b7c725bc6
more realistic fires
triclops200
2010-08-29 19:07:01 +0200 -
6ebf1ad015
fixed fire heat putout value
triclops200
2010-08-29 18:57:15 +0200 -
62af631278
Fire now goes out when it's temp is below 300
triclops200
2010-08-29 18:50:59 +0200 -
0aa5221bbd
Updated to newest versoin
triclops200
2010-08-29 18:47:05 +0200 -
75d3e18fbf
Rendering bugfixes, added Thermite
Simon
2010-08-29 15:37:22 +0100 -
88091fd7b4
Fixes and stuff
Simon
2010-08-29 13:17:25 +0100 -
1af2d330de
Moves and fixes
Simon
2010-08-29 13:10:58 +0100 -
0a283cee5d
removed executable
Felix Wallin
2010-08-29 12:42:00 +0200 -
0b072510f0
changed makefile
Felix Wallin
2010-08-29 12:41:45 +0200 -
c0563111f8
Include some headers and move some functions
Simon
2010-08-29 10:25:53 +0100 -
a23f377731
Even more work, something broke though
Simon
2010-08-28 11:40:49 +0100 -
07ade7ed72
More work
Simon
2010-08-27 13:01:20 +0100 -
0d25cae647
changed some defines to make more sense
Alex
2010-08-26 14:09:38 -0400 -
bb88587d9d
More rearrangement, particle drawing in own function
Simon
2010-08-26 14:46:56 +0100 -
f426ee42e7
More re-arranging
Simon
2010-08-26 12:38:24 +0100 -
2e9edbd99a
Remove utils.c
Simon
2010-08-26 12:20:39 +0100 -
72a1d17fe4
This build works, but still a work in progress
Simon
2010-08-26 12:20:16 +0100 -
5751fea35f
More work
Simon
2010-08-26 10:53:15 +0100 -
470519c92e
Seperation WIP
Simon
2010-08-25 12:22:41 +0100 -
8d089bba50
Yeast
Simon
2010-08-24 21:01:04 +0100 -
5e032885a2
Fix everything
Simon
2010-08-24 19:58:17 +0100 -
26c7944d64
changed LOX to LO2
Alex
2010-08-24 12:32:37 -0400 -
eb063c8e07
made PT_HSCN and PT_CSCN PT_NTCT and PT_PTCT respectfully
Alex
2010-08-23 17:55:17 -0400 -
98835f2259
fix gravity
Alex
2010-08-23 17:40:31 -0400 -
ddfcb7c9f6
added um3k's INWR
Alex
2010-08-23 09:39:02 -0400 -
c896dc7090
Added new element PT_INWR
Justin K Phillips
2010-08-22 16:55:07 -0400 -
e5bb3c9869
Merge ../forks into testing
Alex
2010-08-22 12:57:55 -0400 -
eaa6dbffdd
we're done! finally done! stupid merging -____-
Alex
2010-08-22 12:57:45 -0400 -
7ee9deede6
w00t, merged
Alex
2010-08-22 12:17:15 -0400 -
c104517027
work please
Alex
2010-08-22 11:53:43 -0400 -
a20a333e99
Merge ../simon
Alex
2010-08-22 11:32:29 -0400 -
858918b201
Added Liquid Oxygen, Oxygen, Tweaked some more values.
Ant
2010-08-21 16:29:16 +0100 -
22c6a67595
Think I fixed DESL/STNE bug, Changed some FOAM leftovers to INSU, Added Coal (Slow burning solid fuel), Made DESL burn a bit slower too. TODO: Tweak Values a bit more for pressurising WOOD to COAL.
Ant
2010-08-21 06:57:49 +0100 -
520208f469
Merge branch 'master' of github.com:antb/The-Powder-Toy
Ant
2010-08-20 20:54:35 +0100 -
8768223f46
Stickman bottom edge fix (savask)
FacialTurd
2010-08-20 20:25:27 +0800