Commit Graph

  • c7dab50b51 Add Anti-Matter Simon 2010-09-25 19:11:25 +0100
  • fffb5300d0 FacialTurd 2010-09-25 04:07:55 -0700
  • 3d6e7f8f62 Fireworks bugfixes Simon 2010-09-24 16:23:29 +0100
  • 6d3fe4344f Few bug-fixes added Fireworks and Cold-flame Simon 2010-09-24 16:07:58 +0100
  • d43b5a4fd8 Fix Thermite and Stickman reload glitch #3 Simon 2010-09-22 16:01:49 +0100
  • c12cdce5b6 UI stuff for history Simon 2010-09-19 17:13:06 +0100
  • 99ae022d55 astyle Felix Wallin 2010-09-18 09:52:14 +0200
  • fa099338bb Fix Coal and DESL Simon 2010-09-17 11:34:24 +0100
  • 2ba8be7e49 Improved Thermograph gradient Simon 2010-09-16 17:58:55 +0100
  • 423070a8a1 Fix Part_avg function and COAL, temperature signs Simon 2010-09-16 13:37:53 +0100
  • a92da37559 History almost complete, couple of bug fixes Simon 2010-09-13 22:36:43 +0100
  • ebb784de70 Much better interface for eraser. Doesnt deselect current elements. alt-click on the element/type you want erased, it will be light blue. alt-click in the game will then erase the selected element only. everything else works normally and uneffected if you dont use it. Phil 2010-09-12 20:34:47 -0400
  • f94986a3ba updated to simon's latest Phil 2010-09-11 20:17:52 -0400
  • e5e6006bc8 Added element type eraser, right click on the menu section to delete and then on the eraser button. the type to erase will have a light blue box also added two wires, PWPO and PWNE purely for no reason, pressure sensitive wires, just ignore them unless you like it. Phil 2010-09-11 18:15:07 -0400
  • 812cf13ed2 Half-Implemented history Simon 2010-09-11 22:11:05 +0100
  • 42ec12d02f Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy Simon 2010-09-11 11:57:20 +0100
  • a20e247674 New temp saving system, only loads from saves it makes right now, but it allows for much more temp accuracy, less than 1 degree. Phil 2010-09-10 22:18:59 -0400
  • 863be4ae58 no idea what I changed, check commit Felix Wallin 2010-09-10 22:48:19 +0200
  • c083860ea1 added some opengl stuff, strange bug with rendering it tho Felix Wallin 2010-09-10 22:33:01 +0200
  • d640bd26d8 Some changes Simon 2010-09-10 21:13:29 +0100
  • 959f3a24c6 added a test blendpixel for opengl. No idea if it works Felix Wallin 2010-09-10 22:10:41 +0200
  • b89be21749 changed temperature of THDR and PLSM Felix Wallin 2010-09-10 15:32:49 +0200
  • 89dc0c34c1 fixed LN2 freezing. Felix Wallin 2010-09-10 15:28:53 +0200
  • 6d70d1fdee Fixed wall eraser errors and loading of other saves. Phil 2010-09-09 11:55:20 -0400
  • 8c6aca997d Merge remote branch 'upstream/master' #2 savask 2010-09-09 09:24:39 +0700
  • edc5d330a3 Added graphics.c savask 2010-09-09 09:10:22 +0700
  • 8e3383909b Added specific element erase, right click on element in menu, then right click on eraser, the one to be erased will have a light blue box around it. works for walls too. changed some wall code because it looks like someone just put random numbers in. fixed a wall bug Phil 2010-09-08 19:43:06 -0400
  • d28edfa6a9 Fireworks glow in fancy display, fixed some crash errors they could cause. Phil 2010-09-08 00:39:22 -0400
  • eb7206aa30 Fireworks look much better, and random colors for each firework yay! Phil 2010-09-07 20:32:51 -0400
  • 17f7caf5d5 added auto update and build file.. will see if it works Felix Wallin 2010-09-07 20:38:08 +0200
  • d7bb4932e6 OMFG fireworks, i think they are cool, right now it only shoots hot colored dust, but it can easily be something else, probably will make a special powder for it to explode later. Phil 2010-09-07 10:03:32 -0400
  • 19cf0df2df Astyle Felix Wallin 2010-09-07 08:39:16 +0200
  • a54f5cb7a7 Fixed some temperature errors in the table, fixed some relative weights, and fixed the names on the sides. Renamed PT_PLEX to PT_C4 to make more sense, fixed ice/snow melting problem. made temp sign say N/A instead of 0 when there is nothing. #1 Phil 2010-09-07 00:00:26 -0400
  • 2c4b08696d updating Phil 2010-09-06 22:41:51 -0400
  • 6abf6602b3 FacialTurd 2010-09-06 15:07:14 -0700
  • 6b27bc06ff Fix METL heating NTCT or PTCT through insulator Simon 2010-09-06 14:30:09 +0100
  • e4d256a0ee Added Glow and Brick, fix some oil stuff and fix LCRY Simon 2010-09-06 11:46:11 +0100
  • a8e1e33605 Heat fix Simon 2010-09-05 18:34:25 +0100
  • aae52655b9 Merge remote branch 'upstream/master' savask 2010-09-05 18:21:29 +0700
  • 6409b2ae2c OpenGL Blending Simon 2010-09-05 11:58:43 +0100
  • 4ae30c3c6c Uptodate version. Addition of deb making script. savask 2010-09-05 17:49:02 +0700
  • 719ad7c359 Fire only turns into smoke when cold, fix neutrons Simon 2010-09-05 11:44:22 +0100
  • 240eb4ba33 Stickman fixes from savask and temperature fixes Simon 2010-09-05 11:35:38 +0100
  • 0749981503 Fixed some K errors Phil 2010-09-04 22:01:10 -0400
  • c5e80b4d8e should be all in K now, semi-conductors might be buggy, not sure why Phil 2010-09-04 20:23:58 -0400
  • 21863c088b made makefile work properly Alex 2010-09-04 17:12:41 -0400
  • a11d647742 more work on kelvin Felix Wallin 2010-09-04 17:40:26 +0200
  • 525f87fd6b Partly converted into Kelvin scale Felix Wallin 2010-09-04 17:25:44 +0200
  • d39f8b97a3 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy Felix Wallin 2010-09-04 17:11:12 +0200
  • 81923fae6e Changed O2 diffussion, changed description Felix Wallin 2010-09-04 16:49:08 +0200
  • 5a65265228 Thing of the Windows Users Simon 2010-09-04 15:07:01 +0100
  • 8b92a1eb9b fixed http://powdertoy.co.uk/Forum.html?action=vthread&forum=5&topic=783 Felix Wallin 2010-09-03 22:23:41 +0200
  • 5b5a80c0af Added todo, const correctness. Felix Wallin 2010-09-03 16:05:09 +0200
  • aba3109f6f forgot to remove one thing Felix Wallin 2010-09-03 15:03:37 +0200
  • 49ba3f196f added various things Felix Wallin 2010-09-03 14:55:31 +0200
  • 62b3d78424 added opengl target for linux Felix Wallin 2010-09-03 14:26:54 +0200
  • bda99a105f Whoop, missed something Simon 2010-09-03 10:35:02 +0100
  • 2f0d0f5d92 Fix for Linux building Simon 2010-09-03 10:32:37 +0100
  • 5fef47a1c2 FacialTurd 2010-09-02 16:09:40 -0700
  • 274383105a Revert "does not compile at the moment, cause unknown, also. always use // for one line comments" Simon 2010-09-03 00:06:18 +0100
  • 32b1a2c3ab does not compile at the moment, cause unknown, also. always use // for one line comments Felix Wallin 2010-09-02 22:59:48 +0200
  • 5c0ffc799b More OpenGL work Simon 2010-09-02 15:49:40 +0100
  • 33db9e22f7 Starting work on OpenGL Simon 2010-09-01 14:49:45 +0100
  • cf85eabee9 Fixed zoom, removed plastic, fixed oil, more moving around. Experimental Neutron behaviour Simon 2010-09-01 11:40:29 +0100
  • 4dfb92c3d6 Added acceleration for stick man's physics engine. Added delta t. Added wind power. Some bugs fixed. savask 2010-08-31 17:27:23 +0700
  • 8b7c725bc6 more realistic fires triclops200 2010-08-29 19:07:01 +0200
  • 6ebf1ad015 fixed fire heat putout value triclops200 2010-08-29 18:57:15 +0200
  • 62af631278 Fire now goes out when it's temp is below 300 triclops200 2010-08-29 18:50:59 +0200
  • 0aa5221bbd Updated to newest versoin triclops200 2010-08-29 18:47:05 +0200
  • 75d3e18fbf Rendering bugfixes, added Thermite Simon 2010-08-29 15:37:22 +0100
  • 88091fd7b4 Fixes and stuff Simon 2010-08-29 13:17:25 +0100
  • 1af2d330de Moves and fixes Simon 2010-08-29 13:10:58 +0100
  • 0a283cee5d removed executable Felix Wallin 2010-08-29 12:42:00 +0200
  • 0b072510f0 changed makefile Felix Wallin 2010-08-29 12:41:45 +0200
  • c0563111f8 Include some headers and move some functions Simon 2010-08-29 10:25:53 +0100
  • a23f377731 Even more work, something broke though Simon 2010-08-28 11:40:49 +0100
  • 07ade7ed72 More work Simon 2010-08-27 13:01:20 +0100
  • 0d25cae647 changed some defines to make more sense Alex 2010-08-26 14:09:38 -0400
  • bb88587d9d More rearrangement, particle drawing in own function Simon 2010-08-26 14:46:56 +0100
  • f426ee42e7 More re-arranging Simon 2010-08-26 12:38:24 +0100
  • 2e9edbd99a Remove utils.c Simon 2010-08-26 12:20:39 +0100
  • 72a1d17fe4 This build works, but still a work in progress Simon 2010-08-26 12:20:16 +0100
  • 5751fea35f More work Simon 2010-08-26 10:53:15 +0100
  • 470519c92e Seperation WIP Simon 2010-08-25 12:22:41 +0100
  • 8d089bba50 Yeast Simon 2010-08-24 21:01:04 +0100
  • 5e032885a2 Fix everything Simon 2010-08-24 19:58:17 +0100
  • 26c7944d64 changed LOX to LO2 Alex 2010-08-24 12:32:37 -0400
  • eb063c8e07 made PT_HSCN and PT_CSCN PT_NTCT and PT_PTCT respectfully Alex 2010-08-23 17:55:17 -0400
  • 98835f2259 fix gravity Alex 2010-08-23 17:40:31 -0400
  • ddfcb7c9f6 added um3k's INWR Alex 2010-08-23 09:39:02 -0400
  • c896dc7090 Added new element PT_INWR Justin K Phillips 2010-08-22 16:55:07 -0400
  • e5bb3c9869 Merge ../forks into testing Alex 2010-08-22 12:57:55 -0400
  • eaa6dbffdd we're done! finally done! stupid merging -____- Alex 2010-08-22 12:57:45 -0400
  • 7ee9deede6 w00t, merged Alex 2010-08-22 12:17:15 -0400
  • c104517027 work please Alex 2010-08-22 11:53:43 -0400
  • a20a333e99 Merge ../simon Alex 2010-08-22 11:32:29 -0400
  • 858918b201 Added Liquid Oxygen, Oxygen, Tweaked some more values. Ant 2010-08-21 16:29:16 +0100
  • 22c6a67595 Think I fixed DESL/STNE bug, Changed some FOAM leftovers to INSU, Added Coal (Slow burning solid fuel), Made DESL burn a bit slower too. TODO: Tweak Values a bit more for pressurising WOOD to COAL. Ant 2010-08-21 06:57:49 +0100
  • 520208f469 Merge branch 'master' of github.com:antb/The-Powder-Toy Ant 2010-08-20 20:54:35 +0100
  • 8768223f46 Stickman bottom edge fix (savask) FacialTurd 2010-08-20 20:25:27 +0800