Stickman fixes from savask and temperature fixes

This commit is contained in:
Simon 2010-09-05 11:35:38 +01:00
parent 21863c088b
commit 240eb4ba33
5 changed files with 225 additions and 183 deletions

View File

@ -66,6 +66,8 @@ typedef unsigned char uint8;
extern int amd;
extern int FPSB;
extern int legacy_enable;
extern int sys_pause;

View File

@ -1191,7 +1191,7 @@ void draw_parts(pixel *vid)
if(mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mous is in the head
{
sprintf(buff, "%3d", (int)parts[i].life); //Show HP
sprintf(buff, "%3d", parts[i].life); //Show HP
drawtext(vid, mousex-8-2*(parts[i].life<100)-2*(parts[i].life<10), mousey-12, buff, 255, 255, 255, 255);
}
@ -1796,7 +1796,7 @@ void draw_parts(pixel *vid)
if(mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mous is in the head
{
sprintf(buff, "%3d", (int)parts[i].life); //Show HP
sprintf(buff, "%3d", parts[i].life); //Show HP
drawtext(vid, mousex-8-2*(parts[i].life<100)-2*(parts[i].life<10), mousey-12, buff, 255, 255, 255, 255);
}
@ -1812,6 +1812,8 @@ void draw_parts(pixel *vid)
draw_line(vid , player[3], player[4], player[7], player[8], R, G, B, s);
draw_line(vid , nx, ny+3, player[11], player[12], R, G, B, s);
draw_line(vid , player[11], player[12], player[15], player[16], R, G, B, s);
isplayer = 1; //It's a secret. Tssss...
}
else
{

36
main.c
View File

@ -98,8 +98,9 @@ float mheat = 0.0f;
int do_open = 0;
int sys_pause = 0;
int legacy_enable = 0; //Used to disable new features such as heat, will be set by commandline or save.
int death = 1, framerender = 0;
int death = 0, framerender = 0;
int amd = 1;
int FPSB = 0;
sign signs[MAXSIGNS];
@ -533,7 +534,7 @@ int parse_save(void *save, int size, int replace, int x0, int y0)
parts[i].vy = (d[p++]-127.0f)/16.0f;
if(parts[i].type == PT_STKM)
{
player[2] = PT_DUST;
//player[2] = PT_DUST;
player[3] = parts[i].x-1; //Setting legs positions
player[4] = parts[i].y+6;
@ -588,7 +589,11 @@ int parse_save(void *save, int size, int replace, int x0, int y0)
}
if(i <= NPART)
{
parts[i-1].temp = (d[p++]*((MAX_TEMP+(-MIN_TEMP))/255))+MIN_TEMP;
if(ver>=42){
parts[i-1].temp = (d[p++]*((MAX_TEMP+(-MIN_TEMP))/255))+MIN_TEMP;
} else {
parts[i-1].temp = ((d[p++]*(((3500.0f)+(-(-273)))/255))+(-273)) + 273.15f;
}
}
else
{
@ -943,7 +948,7 @@ int main(int argc, char *argv[])
char uitext[48] = "";
char heattext[64] = "";
int currentTime = 0;
int FPS = 0, FPSB = 0;
int FPS = 0;
int pastFPS = 0;
int past = 0;
pixel *vid_buf=calloc((XRES+BARSIZE)*(YRES+MENUSIZE), PIXELSIZE);
@ -1155,9 +1160,10 @@ int main(int argc, char *argv[])
break;
}
}
if(sdl_key=='d')
if(sdl_key=='d' && isplayer)
{
death = !(death);
death = 1;
//death = !(death);
}
if(sdl_key=='f')
{
@ -1355,9 +1361,9 @@ int main(int argc, char *argv[])
if(!((cr>>8)>=NPART || !cr))
{
#ifdef BETA
sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp, parts[cr>>8].life);
sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C, Life: %d", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f, parts[cr>>8].life);
#else
sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp);
sprintf(heattext, "%s, Pressure: %3.2f, Temp: %4.2f C", ptypes[cr&0xFF].name, pv[(y/sdl_scale)/CELL][(x/sdl_scale)/CELL], parts[cr>>8].temp-273.15f);
#endif
}
else
@ -2009,11 +2015,15 @@ int main(int argc, char *argv[])
}
sdl_blit(0, 0, XRES+BARSIZE, YRES+MENUSIZE, vid_buf, XRES+BARSIZE);
//Setting an element for the stick man
if(ptypes[sr].falldown>0)
player[2] = sr;
else
player[2] = PT_DUST;
//Setting an element for the stick man
if(isplayer==0)
{
if(ptypes[sr].falldown>0 || sr == PT_NEUT || sr == PT_PHOT)
player[2] = sr;
else
player[2] = PT_DUST;
}
}
http_done();

210
powder.c
View File

@ -5,7 +5,7 @@
#include "misc.h"
int isplayer = 0;
float player[20]; //[0] is a command cell, [3]-[18] are legs positions, [19] is index
float player[27]; //[0] is a command cell, [3]-[18] are legs positions, [19] is index, [19]-[26] are accelerations
particle *parts;
particle *cb_parts;
@ -485,7 +485,7 @@ void update_particles_i(pixel *vid, int start, int inc)
{
t = parts[i].ctype;
if(t!=PT_METL&&t!=PT_BMTL&&t!=PT_BRMT&&t!=PT_LRBD&&t!=PT_RBDM&&t!=PT_BTRY&&t!=PT_NBLE)
parts[i].temp = R_TEMP;
parts[i].temp = R_TEMP + 273.15f;
if(!t)
t = PT_METL;
parts[i].type = t;
@ -819,11 +819,11 @@ void update_particles_i(pixel *vid, int start, int inc)
pt = parts[i].temp = restrict_flt(parts[i].temp, MIN_TEMP, MAX_TEMP);
}
}
if(t==PT_PTCT&&parts[i].temp>24.0f)
if(t==PT_PTCT&&parts[i].temp>249.0f)
{
pt = parts[i].temp -= 2.5f;
}
if(t==PT_NTCT&&parts[i].temp>24.0f)
if(t==PT_NTCT&&parts[i].temp>249.0f)
{
pt = parts[i].temp -= 2.5f;
}
@ -938,7 +938,7 @@ void update_particles_i(pixel *vid, int start, int inc)
continue;
if((r&0xFF)==PT_SPRK && parts[r>>8].ctype==PT_METL)
{
parts[i].temp = 200.0f;
parts[i].temp = 473.0f;
}
}
}
@ -1161,7 +1161,7 @@ void update_particles_i(pixel *vid, int start, int inc)
parts[r>>8].vx = 0.25f*parts[r>>8].vx + parts[i].vx;
parts[r>>8].vy = 0.25f*parts[r>>8].vy + parts[i].vy;
}
pv[y/CELL][x/CELL] += 20.0f * CFDS; //Used to be 2, some people said nukes weren't powerful enough
pv[y/CELL][x/CELL] += 10.0f * CFDS; //Used to be 2, some people said nukes weren't powerful enough
fe ++;
}
/*if((r&0xFF)==PT_GUNP && 15>(rand()%1000))
@ -1399,19 +1399,19 @@ void update_particles_i(pixel *vid, int start, int inc)
if(t==PT_SPRK && (rt==PT_METL||rt==PT_ETRD||rt==PT_BMTL||rt==PT_BRMT||rt==PT_LRBD||rt==PT_RBDM||rt==PT_PSCN||rt==PT_NSCN||rt==PT_NBLE) && parts[r>>8].life==0 &&
(parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
{
if(!(rt==PT_PSCN&&parts[i].ctype==PT_NSCN)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN&&parts[i].temp>=100.0f)&&parts[i].ctype==PT_NTCT)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN&&parts[i].temp<=100.0f)&&parts[i].ctype==PT_PTCT)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN)&&parts[i].ctype==PT_INWR) && pavg != PT_INSL &&!(parts[i].ctype==PT_SWCH&&(rt==PT_PSCN||rt==PT_NSCN)) )
if(!(rt==PT_PSCN&&parts[i].ctype==PT_NSCN)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN&&parts[i].temp>=373.0f)&&parts[i].ctype==PT_NTCT)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN&&parts[i].temp<=373.0f)&&parts[i].ctype==PT_PTCT)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN)&&parts[i].ctype==PT_INWR) && pavg != PT_INSL &&!(parts[i].ctype==PT_SWCH&&(rt==PT_PSCN||rt==PT_NSCN)) )
{
parts[r>>8].type = PT_SPRK;
parts[r>>8].life = 4;
parts[r>>8].ctype = rt;
if(parts[r>>8].temp+10.0f<400.0f&&!legacy_enable&&!(rt==PT_LRBD||rt==PT_RBDM||rt==PT_NTCT||rt==PT_PTCT||rt==PT_INWR))
if(parts[r>>8].temp+10.0f<673.0f&&!legacy_enable&&!(rt==PT_LRBD||rt==PT_RBDM||rt==PT_NTCT||rt==PT_PTCT||rt==PT_INWR))
parts[r>>8].temp = parts[r>>8].temp+10.0f;
}
}
if(t==PT_SPRK && rt==PT_NTCT && parts[r>>8].life==0 &&
(parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
{
if((parts[i].ctype==PT_NSCN||parts[i].ctype==PT_NTCT||(parts[i].ctype==PT_PSCN&&parts[r>>8].temp>100.0f))&&pavg != PT_INSL)
if((parts[i].ctype==PT_NSCN||parts[i].ctype==PT_NTCT||(parts[i].ctype==PT_PSCN&&parts[r>>8].temp>373.0f))&&pavg != PT_INSL)
{
parts[r>>8].type = PT_SPRK;
parts[r>>8].life = 4;
@ -1421,7 +1421,7 @@ void update_particles_i(pixel *vid, int start, int inc)
if(t==PT_SPRK && rt==PT_PTCT && parts[r>>8].life==0 &&
(parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
{
if((parts[i].ctype==PT_NSCN||parts[i].ctype==PT_PTCT||(parts[i].ctype==PT_PSCN&&parts[r>>8].temp<100.0f))&&pavg != PT_INSL)
if((parts[i].ctype==PT_NSCN||parts[i].ctype==PT_PTCT||(parts[i].ctype==PT_PSCN&&parts[r>>8].temp<373.0f))&&pavg != PT_INSL)
{
parts[r>>8].type = PT_SPRK;
parts[r>>8].life = 4;
@ -1486,15 +1486,17 @@ killed:
}
if(t==PT_STKM)
{
float dt = 0.9;///(FPSB*FPSB); //Delta time in square
//Tempirature handling
if(parts[i].temp<-30)
parts[i].life -= 0.2;
if((parts[i].temp<36.6f) && (parts[i].temp>=-30))
if(parts[i].temp<243)
parts[i].life -= 1;
if((parts[i].temp<309.6f) && (parts[i].temp>=243))
parts[i].temp += 1;
//Death
if(parts[i].life<0 && (death == 1)) //If his HP is less that 0 or there is very big wind...
if(parts[i].life<1 || death == 1 || (pv[y/CELL][x/CELL]>=4.5f && player[2] != SPC_AIR) ) //If his HP is less that 0 or there is very big wind...
{
death = 0;
for(r=-2; r<=1; r++)
{
create_part(-1, x+r, y-2, player[2]);
@ -1506,112 +1508,138 @@ killed:
goto killed;
}
parts[i].vy += -0.7*dt; //Head up!
//Verlet integration
pp = 2*player[3]-player[5];
pp = 2*player[3]-player[5]+player[19]*dt*dt;;
player[5] = player[3];
player[3] = pp;
pp = 2*player[4]-player[6];
pp = 2*player[4]-player[6]+player[20]*dt*dt;;
player[6] = player[4];
player[4] = pp;
pp = 2*player[7]-player[9];
pp = 2*player[7]-player[9]+player[21]*dt*dt;;
player[9] = player[7];
player[7] = pp;
pp = 2*player[8]-player[10]+1;
pp = 2*player[8]-player[10]+(player[22]+1)*dt*dt;;
player[10] = player[8];
player[8] = pp;
pp = 2*player[11]-player[13];
pp = 2*player[11]-player[13]+player[23]*dt*dt;;
player[13] = player[11];
player[11] = pp;
pp = 2*player[12]-player[14];
pp = 2*player[12]-player[14]+player[24]*dt*dt;;
player[14] = player[12];
player[12] = pp;
pp = 2*player[15]-player[17];
pp = 2*player[15]-player[17]+player[25]*dt*dt;;
player[17] = player[15];
player[15] = pp;
pp = 2*player[16]-player[18]+1;
pp = 2*player[16]-player[18]+(player[26]+1)*dt*dt;;
player[18] = player[16];
player[16] = pp;
//Setting acceleration to 0
player[19] = 0;
player[20] = 0;
player[21] = 0;
player[22] = 0;
player[23] = 0;
player[24] = 0;
player[25] = 0;
player[26] = 0;
//Go left
if (((int)(player[0])&0x01) == 0x01)
if (((int)(player[0])&0x01) == 0x01 && pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_GAS)
{
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID
&& (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
{
if (pmap[(int)(player[8]-1)][(int)(player[7])])
{
player[9] += 3;
player[10] += 2;
player[5] += 2;
player[21] = -3;
player[22] = -2;
player[19] = -2;
}
if (pmap[(int)(player[16]-1)][(int)(player[15])])
{
player[17] += 3;
player[18] += 2;
player[13] +=2;
player[25] = -3;
player[26] = -2;
player[23] = -2;
}
}
else
{
if (pmap[(int)(player[8]-1)][(int)(player[7])]) //It should move another way in liquids
{
player[9] += 1;
player[10] += 1;
player[5] += 1;
player[21] = -1;
player[22] = -1;
player[19] = -1;
}
if (pmap[(int)(player[16]-1)][(int)(player[15])])
{
player[17] += 1;
player[18] += 1;
player[13] +=1;
player[25] = -1;
player[26] = -1;
player[23] = -1;
}
}
}
//Go right
if (((int)(player[0])&0x02) == 0x02)
if (((int)(player[0])&0x02) == 0x02 && pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_GAS)
{
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID
&& (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
{
if (pmap[(int)(player[8]-1)][(int)(player[7])])
{
player[9] -= 3;
player[10] += 2;
player[5] -= 2;
player[21] = 3;
player[22] = -2;
player[19] = 2;
}
if (pmap[(int)(player[16]-1)][(int)(player[15])])
{
player[17] -= 3;
player[18] += 2;
player[13] -= 2;
player[25] = 3;
player[26] = -2;
player[23] = 2;
}
}
else
{
if (pmap[(int)(player[8]-1)][(int)(player[7])])
{
player[9] -= 1;
player[10] += 1;
player[5] -= 1;
player[21] = 1;
player[22] = -1;
player[19] = 1;
}
if (pmap[(int)(player[16]-1)][(int)(player[15])])
{
player[17] -= 1;
player[18] += 1;
player[13] -= 1;
player[25] = 1;
player[26] = -1;
player[23] = 1;
}
}
}
//Jump
if (((int)(player[0])&0x04) == 0x04 && (pstates[pmap[(int)(player[8]-0.5)][(int)(player[7])]&0xFF].state != ST_GAS || pstates[pmap[(int)(player[16]-0.5)][(int)(player[15])]&0xFF].state != ST_GAS))
{
if (pmap[(int)(player[8]-0.5)][(int)(player[7])] || pmap[(int)(player[16]-0.5)][(int)(player[15])])
{
parts[i].vy = -5;
player[22] -= 1;
player[26] -= 1;
}
}
//Charge detector wall if foot inside
if(bmap[(int)(player[8]+0.5)/CELL][(int)(player[7]+0.5)/CELL]==6)
set_emap((int)player[7]/CELL, (int)player[8]/CELL);
@ -1624,12 +1652,10 @@ killed:
{
if(!pmap[ny+y][nx+x] || (pmap[ny+y][nx+x]>>8)>=NPART)
continue;
if((pstates[pmap[ny+y][nx+x]&0xFF].state != ST_SOLID && (pmap[ny+y][nx+x]&0xFF)!=PT_STKM
&& (pmap[ny+y][nx+x]&0xFF)!=PT_WHOL && (pmap[ny+y][nx+x]&0xFF)!=PT_BHOL)
|| (pmap[ny+y][nx+x]&0xFF) == PT_LNTG)
{
player[2] = pmap[ny+y][nx+x]&0xFF; //Current element
}
if(ptypes[pmap[ny+y][nx+x]&0xFF].falldown!=0 || (pmap[ny+y][nx+x]&0xFF) == PT_NEUT || (pmap[ny+y][nx+x]&0xFF) == PT_PHOT)
{
player[2] = pmap[ny+y][nx+x]&0xFF; //Current element
}
if((pmap[ny+y][nx+x]&0xFF) == PT_PLNT && parts[i].life<100) //Plant gives him 5 HP
{
if(parts[i].life<=95)
@ -1644,6 +1670,8 @@ killed:
parts[i].life -= (102-parts[i].life)/2;
kill_part(pmap[ny+y][nx+x]>>8);
}
if(bmap[(ny+y)/CELL][(nx+x)/CELL]==4)
player[2] = SPC_AIR;
}
//Head position
@ -1663,9 +1691,13 @@ killed:
}
else
{
create_part(-1, nx, ny, player[2]);
if(player[2] == SPC_AIR)
create_parts(nx + 3*((((int)player[1])&0x02) == 0x02) - 3*((((int)player[1])&0x01) == 0x01), ny, 4, SPC_AIR);
else
create_part(-1, nx, ny, player[2]);
r = pmap[ny][nx];
if( ((r>>8) < NPART) && (r>>8)>=0 && player[2]!=PT_PHOT)
if( ((r>>8) < NPART) && (r>>8)>=0 && player[2] != PT_PHOT && player[2] != SPC_AIR)
parts[r>>8].vx = parts[r>>8].vx + 5*((((int)player[1])&0x02) == 0x02) - 5*(((int)(player[1])&0x01) == 0x01);
if(((r>>8) < NPART) && (r>>8)>=0 && player[2] == PT_PHOT)
{
@ -1686,18 +1718,6 @@ killed:
}
}
//Jump
if (((int)(player[0])&0x04) == 0x04)
{
if (pmap[(int)(player[8]-0.5)][(int)(player[7])] || pmap[(int)(player[16]-0.5)][(int)(player[15])])
{
parts[i].vy = -5;
player[10] += 1;
player[18] += 1;
}
}
//Simulation of joints
d = 25/(pow((player[3]-player[7]), 2) + pow((player[4]-player[8]), 2)+25) - 0.5; //Fast distance
player[7] -= (player[3]-player[7])*d;
@ -1726,10 +1746,12 @@ killed:
//Side collisions checking
for(nx = -3; nx <= 3; nx++)
{
if(pmap[(int)(player[16]-2)][(int)(player[15]+nx)])
r = pmap[(int)(player[16]-2)][(int)(player[15]+nx)];
if(r && pstates[r&0xFF].state != ST_GAS && pstates[r&0xFF].state != ST_LIQUID)
player[15] -= nx;
if(pmap[(int)(player[8]-2)][(int)(player[7]+nx)])
r = pmap[(int)(player[8]-2)][(int)(player[7]+nx)];
if(r && pstates[r&0xFF].state != ST_GAS && pstates[r&0xFF].state != ST_LIQUID)
player[7] -= nx;
}
@ -1741,19 +1763,22 @@ killed:
//For left leg
if (r && (r&0xFF)!=PT_STKM)
{
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS || (r&0xFF)==PT_LNTG) //Liquid checks
if(pstates[r&0xFF].state == ST_LIQUID || (r&0xFF) == PT_LNTG) //Liquid checks //Liquid checks
{
if(parts[i].y<(player[8]-10))
parts[i].vy = 1;
parts[i].vy = 1*dt;
else
parts[i].vy = 0;
if(abs(parts[i].vx)>1)
parts[i].vx *= 0.5;
parts[i].vx *= 0.5*dt;
}
else
{
player[8] += ny-1;
parts[i].vy -= 0.5*parts[i].vy;
if(pstates[r&0xFF].state != ST_GAS)
{
player[8] += ny-1;
parts[i].vy -= 0.5*parts[i].vy*dt;
}
}
player[9] = player[7];
}
@ -1763,19 +1788,22 @@ killed:
//For right leg
if (r && (r&0xFF)!=PT_STKM)
{
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS || (r&0xFF)==PT_LNTG)
if(pstates[r&0xFF].state == ST_LIQUID || (r&0xFF) == PT_LNTG)
{
if(parts[i].y<(player[16]-10))
parts[i].vy = 1;
parts[i].vy = 1*dt;
else
parts[i].vy = 0;
if(abs(parts[i].vx)>1)
parts[i].vx *= 0.5;
parts[i].vx *= 0.5*dt;
}
else
{
player[16] += ny-1;
parts[i].vy -= 0.5*parts[i].vy;
if(pstates[r&0xFF].state != ST_GAS)
{
player[16] += ny-1;
parts[i].vy -= 0.5*parts[i].vy*dt;
}
}
player[17] = player[15];
}
@ -1783,8 +1811,8 @@ killed:
//If it falls too fast
if (parts[i].vy>=30)
{
parts[i].y -= 10+ny;
parts[i].vy = -10;
parts[i].y -= (10+ny)*dt;
parts[i].vy = -10*dt;
}
}
@ -1792,14 +1820,14 @@ killed:
//Keeping legs distance
if (pow((player[7] - player[15]), 2)<16 && pow((player[8]-player[16]), 2)<1)
{
player[7] += 0.2;
player[15] -= 0.2;
player[21] -= 0.2;
player[25] += 0.2;
}
if (pow((player[3] - player[11]), 2)<16 && pow((player[4]-player[12]), 2)<1)
{
player[3] += 0.2;
player[11] -= 0.2;
player[19] -= 0.2;
player[23] += 0.2;
}
//If legs touch something
@ -1811,10 +1839,10 @@ killed:
if (r>0 && (r>>8)<NPART) //If hot or cold
{
if(parts[r>>8].temp>=50 || parts[r>>8].temp<=-30)
if(parts[r>>8].temp>=323 || parts[r>>8].temp<=243)
{
parts[i].life -= 2;
player[16] -= 1;
player[26] -= 1;
}
}
@ -1832,10 +1860,10 @@ killed:
if(r>0 && (r>>8)<NPART) //If hot or cold
{
if(parts[r>>8].temp>=50 || parts[r>>8].temp<=-30)
if(parts[r>>8].temp>=323 || parts[r>>8].temp<=243)
{
parts[i].life -= 2;
player[8] -= 1;
player[22] -= 1;
}
}
@ -1866,7 +1894,7 @@ killed:
}
if(t==PT_YEST)
{
if(parts[i].temp>30&&parts[i].temp<44){
if(parts[i].temp>303&&parts[i].temp<317){
create_part(-1, x+rand()%3-1, y+rand()%3-1, PT_YEST);
}
}

154
powder.h
View File

@ -180,72 +180,72 @@ typedef struct part_state part_state;
static const part_type ptypes[PT_NUM] =
{
//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Section H Ins(real world, by triclops200) Description
{"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SPECIAL, R_TEMP+0.0f, 251, "Erases particles."},
{"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f, 70, "Very light dust. Flammable."},
{"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+-2.0f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires."},
{"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, SC_LIQUID, R_TEMP+0.0f, 42, "Liquid. Flammable. Solidifies under pressure"},
{"FIRE", PIXPACK(0xFF1000), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, SC_EXPLOSIVE, R_TEMP+400.0f, 88, "Ignites flammable materials. Heats air."},
{"STNE", PIXPACK(0xA0A0A0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f, 150, "Heavy particles. Meltable."},
{"LAVA", PIXPACK(0xE05010), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.0003f * CFDS, 2, 0, 0, 0, 2, 1, SC_LIQUID, R_TEMP+1500.0f, 60, "Heavy liquid. Ignites flammable materials. Solidifies when cold."},
{"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, SC_EXPLOSIVE, R_TEMP+0.0f, 97, "Light dust. Explosive."},
{"NITR", PIXPACK(0x20E010), 0.5f, 0.02f * CFDS, 0.92f, 0.97f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 2, 1000, 2, 0, 3, 1, SC_EXPLOSIVE, R_TEMP+0.0f, 50, "Liquid. Pressure sensitive explosive."},
{"CLNE", PIXPACK(0xFFD010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SPECIAL, R_TEMP+0.0f, 251, "Solid. Duplicates any particles it touches."},
{"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, SC_GAS, R_TEMP+2.0f, 42, "Gas. Diffuses. Flammable. Liquifies under pressure."},
{"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, SC_EXPLOSIVE, R_TEMP+0.0f, 88, "Solid. Pressure sensitive explosive."},
{"GOO", PIXPACK(0x804000), 0.1f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, SC_SOLIDS, R_TEMP+0.0f, 75, "Solid. Deforms and disappears under pressure."},
{"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+-50.0f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air."},
{"METL", PIXPACK(0x404060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Solid. Conducts electricity. Meltable."},
{"SPRK", PIXPACK(0xFFFF80), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Electricity. Conducted by metal and water."},
{"SNOW", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, SC_POWDERS, R_TEMP+-30.0f, 46, "Light particles."},
{"WOOD", PIXPACK(0xC0A040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 15, 1, SC_SOLIDS, R_TEMP+0.0f, 164, "Solid. Flammable. Can be pressurised into COAL"},
{"NEUT", PIXPACK(0x20E0FF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+4.0f, 60, "Neutrons. Interact with matter in odd ways."},
{"PLUT", PIXPACK(0x407020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+4.0f, 251, "Heavy particles. Fissile. Generates neutrons under pressure."},
{"PLNT", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, SC_SOLIDS, R_TEMP+0.0f, 65, "Plant, drinks water and grows."},
{"ACID", PIXPACK(0xed55ff), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 40, 0, 0, 1, 1, SC_LIQUID, R_TEMP+0.0f, 34, "Dissolves almost everything."},
{"VOID", PIXPACK(0x790B0B), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+0.0f, 251, "Hole, will drain away any particles."},
{"WTRV", PIXPACK(0xA0A0FF), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, -0.1f, 0.75f, 0.0003f * CFDS, 0, 0, 0, 0, 4, 1, SC_GAS, R_TEMP+100.0f, 48, "Steam, heats up air, produced from hot water."},
{"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 25, 1, SC_POWDERS, R_TEMP+0.0f, 100, "Concrete, stronger than stone."},
{"DSTW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+-2.0f, 23, "Distilled water, does not conduct electricity."},
{"SALT", PIXPACK(0xFFFFFF), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f, 110, "Salt, dissolves in water."},
{"SLTW", PIXPACK(0x4050F0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+0.0f, 75, "Saltwater, conducts electricity, difficult to freeze."},
{"DMND", PIXPACK(0xCCFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+0.0f, 186, "Diamond. Indestructable."}, //ief015 - Added diamond. Because concrete blocks are kinda pointless.
{"BMTL", PIXPACK(0x505070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_SOLIDS, R_TEMP+0.0f, 251, "Breakable metal."},
{"BRMT", PIXPACK(0x705060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, SC_POWDERS, R_TEMP+0.0f, 211, "Broken metal."},
{"PHOT", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, R_TEMP+900.0f, 251, "Photons. Travel in straight lines."},
{"URAN", PIXPACK(0x707020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+30.0f, 251, "Heavy particles. Generates heat under pressure."},
{"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, SC_SOLIDS, R_TEMP+0.0f, 44, "Wax. Melts at moderately high temperatures."},
{"MWAX", PIXPACK(0xE0E0AA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 5, 0, 0, 2, 1, SC_LIQUID, R_TEMP+28.0f, 44, "Liquid Wax."},
{"PSCN", PIXPACK(0x805050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "P-Type Silicon, Will transfer current to any conductor."},
{"NSCN", PIXPACK(0x505080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "N-Type Silicon, Will only transfer current to P-Type Silicon."},
{"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, SC_LIQUID, -205.0f, 70, "Liquid Nitrogen. Very cold."},
{"INSL", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 7, 0, 0, 10, 1, SC_SPECIAL, R_TEMP+0.0f, 0, "Insulator, does not conduct heat or electricity."},
{"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, -0.01f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+70.0f, 255, "Black hole, sucks in other particles and heats up."},
{"WHOL", PIXPACK(0xEFEFEF), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.010f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP-16.0f, 255, "White hole, pushes other particles away."},
{"RBDM", PIXPACK(0xCCCCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 1, 50, 1, 1, SC_EXPLOSIVE, R_TEMP+0.0f, 240, "Rubidium, explosive, especially on contact with water, low melting point"},
{"LRBD", PIXPACK(0xAAAAAA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 1000, 1, 0, 2, 1, SC_EXPLOSIVE, R_TEMP+45.0f, 170, "Liquid Rubidium."},
{"NTCT", PIXPACK(0x505040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Semi-conductor. Only conducts electricity when hot (More than 100C)"},
{"SAND", PIXPACK(0xFFD090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f, 150, "Sand, Heavy particles. Meltable."},
{"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SOLIDS, R_TEMP+0.0f, 150, "Solid. Meltable. Shatters under pressure"},
{"PTCT", PIXPACK(0x405050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Semi-conductor. Only conducts electricity when cold (Less than 120C)"},
{"BGLA", PIXPACK(0x606060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, SC_POWDERS, R_TEMP+0.0f, 150, "Broken Glass, Heavy particles. Meltable. Bagels."},
{"THDR", PIXPACK(0xFFFFA0), 0.0f, 0.00f * CFDS, 1.0f, 0.30f, -0.99f, 0.6f, 0.62f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, 3500.0f, 251, "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals."},
{"PLSM", PIXPACK(0xBB99FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.30f, 0.001f * CFDS, 0, 0, 0, 0, 0, 1, SC_GAS, 3500.0f, 115, "Plasma, extremely hot."},
{"ETRD", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Electrode. Creates a surface that allows Plasma arcs. (Use sparingly)"},
{"NICE", PIXPACK(0xC0E0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, -250.0f, 46, "Nitrogen Ice."},
{"NBLE", PIXPACK(0xEB4917), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+2.0f, 106, "Noble Gas. Diffuses. Conductive. Ionizes into plasma when intruduced to electricity"},
{"BTRY", PIXPACK(0x858505), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Solid. Generates Electricity."},
{"LCRY", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Liquid Crystal. Changes colour when charged. (PSCN Charges, NSCN Discharges)"},
{"STKM", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, -0.7f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+14.6f, 0, "Stickman. Don't kill him!"},
{"SWCH", PIXPACK(0x103B11), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Solid. Only conducts when switched on. (PSCN switches on, NSCN switches off)"},
{"SMKE", PIXPACK(0x222222), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+400.0f, 88, "Smoke"},
{"DESL", PIXPACK(0x440000), 1.0f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.0f, 0.0f * CFDS, 2, 2, 0, 0, 5, 1, SC_LIQUID, R_TEMP+0.0f, 42, "Liquid. Vaporises under low pressure, explodes under high pressure and temperatures"},
{"COAL", PIXPACK(0x222222), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 10, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+0.0f, 200, "Solid. Burns slowly."},
{"LO2", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, SC_LIQUID, -210.0f, 70, "Liquid Oxygen. Very cold. Reacts with fire"},
{"O2", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 1000, 0, 0, 0, 1, SC_GAS, R_TEMP+0.0f, 70, "Gas. Ignites easily."},
{"INWR", PIXPACK(0x544141), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Insulated Wire. Doesn't conduct to metal or semiconductors."},
{"YEST", PIXPACK(0xEEE0C0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 15, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f, 70, "Yeast, grows when warm (~37C)."},
{"DYST", PIXPACK(0xBBB0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 20, 0, 0, 30, 0, SC_POWDERS, R_TEMP+0.0f, 70, "Deat Yeast."},
{"THRM", PIXPACK(0xA08090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, SC_POWDERS, R_TEMP+0.0f, 211, "Thermite."},
{"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Erases particles."},
{"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Flammable."},
{"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+-2.0f+273.15f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires."},
{"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Flammable. Solidifies under pressure"},
{"FIRE", PIXPACK(0xFF1000), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, SC_EXPLOSIVE, R_TEMP+400.0f+273.15f, 88, "Ignites flammable materials. Heats air."},
{"STNE", PIXPACK(0xA0A0A0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Heavy particles. Meltable."},
{"LAVA", PIXPACK(0xE05010), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.0003f * CFDS, 2, 0, 0, 0, 2, 1, SC_LIQUID, R_TEMP+1500.0f+273.15f, 60, "Heavy liquid. Ignites flammable materials. Solidifies when cold."},
{"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 97, "Light dust. Explosive."},
{"NITR", PIXPACK(0x20E010), 0.5f, 0.02f * CFDS, 0.92f, 0.97f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 2, 1000, 2, 0, 3, 1, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 50, "Liquid. Pressure sensitive explosive."},
{"CLNE", PIXPACK(0xFFD010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Solid. Duplicates any particles it touches."},
{"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Gas. Diffuses. Flammable. Liquifies under pressure."},
{"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Solid. Pressure sensitive explosive."},
{"GOO", PIXPACK(0x804000), 0.1f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 75, "Solid. Deforms and disappears under pressure."},
{"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+-50.0f+273.15f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air."},
{"METL", PIXPACK(0x404060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Conducts electricity. Meltable."},
{"SPRK", PIXPACK(0xFFFF80), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electricity. Conducted by metal and water."},
{"SNOW", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, SC_POWDERS, R_TEMP+-30.0f+273.15f, 46, "Light particles."},
{"WOOD", PIXPACK(0xC0A040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 15, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Solid. Flammable. Can be pressurised into COAL"},
{"NEUT", PIXPACK(0x20E0FF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 60, "Neutrons. Interact with matter in odd ways."},
{"PLUT", PIXPACK(0x407020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 251, "Heavy particles. Fissile. Generates neutrons under pressure."},
{"PLNT", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Plant, drinks water and grows."},
{"ACID", PIXPACK(0xed55ff), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 40, 0, 0, 1, 1, SC_LIQUID, R_TEMP+0.0f +273.15f, 34, "Dissolves almost everything."},
{"VOID", PIXPACK(0x790B0B), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Hole, will drain away any particles."},
{"WTRV", PIXPACK(0xA0A0FF), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, -0.1f, 0.75f, 0.0003f * CFDS, 0, 0, 0, 0, 4, 1, SC_GAS, R_TEMP+100.0f+273.15f, 48, "Steam, heats up air, produced from hot water."},
{"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 25, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 100, "Concrete, stronger than stone."},
{"DSTW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+-2.0f+273.15f, 23, "Distilled water, does not conduct electricity."},
{"SALT", PIXPACK(0xFFFFFF), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 110, "Salt, dissolves in water."},
{"SLTW", PIXPACK(0x4050F0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, SC_LIQUID, R_TEMP+0.0f +273.15f, 75, "Saltwater, conducts electricity, difficult to freeze."},
{"DMND", PIXPACK(0xCCFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "Diamond. Indestructable."}, //ief015 - Added diamond. Because concrete blocks are kinda pointless.
{"BMTL", PIXPACK(0x505070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Breakable metal."},
{"BRMT", PIXPACK(0x705060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Broken metal."},
{"PHOT", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, R_TEMP+900.0f+273.15f, 251, "Photons. Travel in straight lines."},
{"URAN", PIXPACK(0x707020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+30.0f+273.15f, 251, "Heavy particles. Generates heat under pressure."},
{"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 44, "Wax. Melts at moderately high temperatures."},
{"MWAX", PIXPACK(0xE0E0AA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 5, 0, 0, 2, 1, SC_LIQUID, R_TEMP+28.0f+273.15f, 44, "Liquid Wax."},
{"PSCN", PIXPACK(0x805050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "P-Type Silicon, Will transfer current to any conductor."},
{"NSCN", PIXPACK(0x505080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "N-Type Silicon, Will only transfer current to P-Type Silicon."},
{"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, SC_LIQUID, -205.0f +273.15f, 70, "Liquid Nitrogen. Very cold."},
{"INSL", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 7, 0, 0, 10, 1, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Insulator, does not conduct heat or electricity."},
{"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, -0.01f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+70.0f+273.15f, 255, "Black hole, sucks in other particles and heats up."},
{"WHOL", PIXPACK(0xEFEFEF), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.010f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP-16.0f+273.15f, 255, "White hole, pushes other particles away."},
{"RBDM", PIXPACK(0xCCCCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 1, 50, 1, 1, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 240, "Rubidium, explosive, especially on contact with water, low melting point"},
{"LRBD", PIXPACK(0xAAAAAA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 1000, 1, 0, 2, 1, SC_EXPLOSIVE, R_TEMP+45.0f+273.15f, 170, "Liquid Rubidium."},
{"NTCT", PIXPACK(0x505040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when hot (More than 100C)"},
{"SAND", PIXPACK(0xFFD090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Sand, Heavy particles. Meltable."},
{"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 150, "Solid. Meltable. Shatters under pressure"},
{"PTCT", PIXPACK(0x405050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when cold (Less than 120C)"},
{"BGLA", PIXPACK(0x606060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Glass, Heavy particles. Meltable. Bagels."},
{"THDR", PIXPACK(0xFFFFA0), 0.0f, 0.00f * CFDS, 1.0f, 0.30f, -0.99f, 0.6f, 0.62f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, 3500.0f +273.15f, 251, "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals."},
{"PLSM", PIXPACK(0xBB99FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.30f, 0.001f * CFDS, 0, 0, 0, 0, 0, 1, SC_GAS, 3500.0f +273.15f, 115, "Plasma, extremely hot."},
{"ETRD", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electrode. Creates a surface that allows Plasma arcs. (Use sparingly)"},
{"NICE", PIXPACK(0xC0E0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, -250.0f +273.15f, 46, "Nitrogen Ice."},
{"NBLE", PIXPACK(0xEB4917), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 106, "Noble Gas. Diffuses. Conductive. Ionizes into plasma when intruduced to electricity"},
{"BTRY", PIXPACK(0x858505), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Generates Electricity."},
{"LCRY", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Liquid Crystal. Changes colour when charged. (PSCN Charges, NSCN Discharges)"},
{"STKM", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!"},
{"SWCH", PIXPACK(0x103B11), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Only conducts when switched on. (PSCN switches on, NSCN switches off)"},
{"SMKE", PIXPACK(0x222222), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+400.0f+273.15f, 88, "Smoke"},
{"DESL", PIXPACK(0x440000), 1.0f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.0f, 0.0f * CFDS, 2, 2, 0, 0, 5, 1, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Vaporises under low pressure, explodes under high pressure and temperatures"},
{"COAL", PIXPACK(0x222222), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 10, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly."},
{"LO2", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, SC_LIQUID, -210.0f +273.15f, 70, "Liquid Oxygen. Very cold. Reacts with fire"},
{"O2", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 1000, 0, 0, 0, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Gas. Ignites easily."},
{"INWR", PIXPACK(0x544141), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Insulated Wire. Doesn't conduct to metal or semiconductors."},
{"YEST", PIXPACK(0xEEE0C0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 15, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Yeast, grows when warm (~37C)."},
{"DYST", PIXPACK(0xBBB0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 20, 0, 0, 30, 0, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Deat Yeast."},
{"THRM", PIXPACK(0xA08090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Thermite."},
//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Section H Ins(real world, by triclops200) Description
};
@ -254,7 +254,7 @@ static part_state pstates[PT_NUM] =
// Name Solid Frzp Liquid Mpnt Gas Bpoint
/* NONE */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* DUST */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* WATR */ {ST_LIQUID, PT_ICEI, 0.0f, PT_NONE, 0.0f, PT_WTRV, 373.0f, PT_NONE, 0.0f},
/* WATR */ {ST_LIQUID, PT_ICEI, 273.15f, PT_NONE, 0.0f, PT_WTRV, 373.0f, PT_NONE, 0.0f},
/* OIL */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_GAS, 333.0f, PT_NONE, 0.0f},
/* FIRE */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_PLSM, 2773.0f},
/* STNE */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 983.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
@ -265,7 +265,7 @@ static part_state pstates[PT_NUM] =
/* GAS */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 50.0f, PT_FIRE, 573.0f},
/* C-4 */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 673.0f},
/* GOO */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* ICE */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* ICE */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 274.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* METL */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* SPRK */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* SNOW */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
@ -277,15 +277,15 @@ static part_state pstates[PT_NUM] =
/* VOID */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* WTRV */ {ST_GAS, PT_ICEI, 0.0f, PT_DSTW, 371.0f, PT_NONE, 373.0f, PT_NONE, 0.0f},
/* CNCT */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1123.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* DSTW */ {ST_LIQUID, PT_ICEI, 0.0f, PT_NONE, 0.0f, PT_WTRV, 373.0f, PT_NONE, 0.0f},
/* DSTW */ {ST_LIQUID, PT_ICEI, 273.15f, PT_NONE, 0.0f, PT_WTRV, 373.0f, PT_NONE, 0.0f},
/* SALT */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1173.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* SLTW */ {ST_LIQUID, PT_ICEI, 233.0f, PT_NONE, 0.0f, PT_WTRV, 483.0f, PT_NONE, 0.0f},
/* DMND */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* BMTL */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1000.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* BRMT */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1000.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* BMTL */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* BRMT */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* PHOT */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* URAN */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 2373.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* WAX */ {ST_SOLID, PT_NONE, 0.0f, PT_MWAX, 46.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* WAX */ {ST_SOLID, PT_NONE, 0.0f, PT_MWAX, 319.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* MWAX */ {ST_LIQUID, PT_WAX, 318.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 673.0f},
/* PSCN */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1687.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* NSCN */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1687.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
@ -307,12 +307,12 @@ static part_state pstates[PT_NUM] =
/* NBLE */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* BTRY */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_PLSM, 2273.0f},
/* LCRY */ {ST_SOLID, PT_NONE, 0.0f, PT_BGLA, 1273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* STKM */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* STKM */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 620.0f},
/* SWCH */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* SMKE */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* SMKE */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 673.0f},
/* DESL */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 335.0f},
/* COAL */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 673.0f},
/* LO2 */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_O2, 453.0f, PT_NONE, 0.0f},
/* COAL */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* LO2 */ {ST_LIQUID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_O2, 453.0f, PT_NONE, 0.0f},
/* O2 */ {ST_GAS, PT_NONE, 0.0f, PT_LO2, 50.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* INWR */ {ST_SOLID, PT_NONE, 0.0f, PT_LAVA, 1687.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* YEST */ {ST_SOLID, PT_NONE, 0.0f, PT_DYST, 273.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
@ -402,7 +402,7 @@ static unsigned char can_move[PT_NUM][PT_NUM] =
};
extern int isplayer;
extern float player[20];
extern float player[27];
extern particle *parts;
extern particle *cb_parts;