Commit Graph

39 Commits

Author SHA1 Message Date
Cracker64
f242566e30 fix QRTZ spot saving, rotate should change FAN vector as well 2011-01-10 09:43:16 -05:00
Cracker64
6b06d37ca5 update with simon, and some other changes from jacksonmj. 2011-01-08 21:23:46 -05:00
Cracker64
5a37f32ca1 update with simon, and shift-v now does every other frame properly 2011-01-04 13:26:28 -05:00
Cracker64
6519fc167e 7 more gol types, fixed gol code to work with it. 2010-12-31 00:52:40 -05:00
Cracker64
e5ebf1fb41 updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode. 2010-12-22 00:13:01 -05:00
Cracker64
2dad930818 added spawnpoints for stickmen, so they respawn. 2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31 Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d 2010-12-18 02:14:53 -05:00
Cracker64
5b2c689394 another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. 2010-12-14 17:23:27 -05:00
Cracker64
23f828135a updated with icons, and some more fixes. 2010-12-12 20:13:05 -05:00
Cracker64
dc318fa14a more small changes/fixes. Generation count for GoL in debug, resets with 'r'. 2010-12-11 23:31:08 -05:00
Cracker64
95c4e49f53 Lots of small changes/fixes mentioned in my mod post. 2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes. 2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2 Bugfix for wifi, would cause a double spark if timed just right. updated to 2010-12-08 12:14:02 -05:00
Cracker64
2cf25c8a6a FILT, a photon color filter, not really a filter right now, but it changes the color. Other small changes 2010-12-04 23:29:41 -05:00
Cracker64
d56684312d WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes. 2010-12-04 12:24:54 -05:00
Cracker64
01a2dcaf41 lots and lots of small changes/fixes. fixed typo for water movement, made parts_avg kinda better? electronics still work. 2010-12-03 00:13:00 -05:00
Cracker64
656b5ff496 SHLD, element that grows from spark and will regrow if damaged. Lots of other small changes and fixes. replace mode ONLY draws on the element to be replaced. 2010-12-01 15:27:13 -05:00
Cracker64
491016eaf4 Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9. 2010-11-30 14:43:42 -05:00
Philip
60e4c076cb floodfill fix, @_@ elements, grav changes color 2010-11-22 15:36:24 -05:00
Philip
3d2292890b Fixed ehole, made wall code use defines, wall specific deletion. 2010-11-21 01:08:33 -05:00
Philip
435f71c781 Added FRZZ FRZW GRAV. add square brush, hit tab to switch between the two. pipe ctype saves. 2010-11-18 23:27:24 -05:00
Philip
5e56850682 Added element replacement ability. hit insert. capslock is shift-alt so you can do lines/boxes with specific element erase. read post for other changes 2010-11-18 16:23:24 -05:00
Philip
5d0da4b138 Added PIPE, yay. Added whole menu sections to be able to be specifically deleted. 2010-11-18 00:01:46 -05:00
Philip
663db5374f Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made everything use the #defines for cmode (ex. CM_HEAT instead of 5). 2010-11-15 11:57:37 -05:00
Philip
179a9f731a Updating with all new changes 2010-11-10 19:42:42 -05:00
Philip
febd9be627 Added 3 more life types 2010-11-09 01:04:59 -05:00
Philip
16265e3736 made faster 2010-11-08 19:59:03 -05:00
Philip
3de06dea86 Increased efficiency a lot, GoL only runs when there is a GoL particle, and other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55. 2010-11-07 17:55:25 -05:00
Philip
ea1c44aba4 slight change 2010-11-07 01:03:57 -05:00
Philip
3ad216f953 added amoeba, move, pseudo life, and diamoeba particles 2010-11-06 20:45:36 -04:00
Philip
75922ae31d added Day&Night life particles 2010-11-06 19:03:35 -04:00
Philip
a2c8443c36 Added high life, assimilation, and 2x2 to life particles, and put it in its own menu section. 2010-11-06 17:13:43 -04:00
Philip
a23d46a9f6 GOL works 100% now. todo: make some way to set GSPEED from ingame, and is the number of frames per generation. 2010-11-05 21:25:02 -04:00
Philip
068076a4ae Made it go faster, once per frame, and cool heat colors. 2010-11-05 01:22:43 -04:00
Philip
4ed5b47bff LOL GOL WORKS 2010-11-04 22:12:51 -04:00
Philip
4e46f51bcf changed moving sign code so it doesn't modify the sign itself. 2010-11-01 23:56:06 -04:00
Philip
8f397f3a03 moving signs! i think everything still works, click the weird random extra button, someone can add an icon later. 2010-10-29 23:37:15 -04:00
Philip
bff5961d60 updating 2010-10-28 19:18:06 -04:00
Philip
e4f9f77de9 Updating 2010-10-04 00:29:37 -04:00