Commit Graph

27 Commits

Author SHA1 Message Date
jacob1
efd69b208d fix a ton more errors in the interface code, including all the -Wreorder ones 2015-01-16 19:58:39 -05:00
jacob1
dce874484a fix all the gcc warnings in the element files (except one in PSTN) + all the unused variable warnings 2015-01-10 22:43:33 -05:00
jacksonmj
236ff08da9 Fix some problems noted in http://www.viva64.com/en/b/0298/
I've left some of the less important items, like SearchView.cpp "'then' statement is equivalent to the 'else' statement", and RequestBroker::Request::~Request, because I don't feel like spending a few days entirely rewriting those files at the moment (which is what I'd end up doing if I started fixing minor problems and refactoring...)

GameSave::readOPS - not changed. At some point we may have to move to a larger type for element IDs (probably two or four bytes), but PT_NUM isn't likely to be raised to the maximum value of that type immediately, so this check will be needed then. There should be an elements[partsData[i]].Enabled check in there too, but it might be a bit difficult - I'm not sure how to access a Simulation object from GameSave::readOPS...

Notes on changes:

Graphics::textsize, Element_FRZW::Element_FRZW - typos

Button::Draw - the extra case was originally used to invert the icon (draw it in black instead of in white) when the button was clicked. However, the icon colour is now automatically set depending on the background colour. (Note similar conditions "if(Enabled) { if(isButtonDown || (isTogglable && toggle)) " near the start of the function - same logic but in a different place, setting icon colour indirectly).

Simulation::transform_save - unused redundant function, everything uses GameSave::Transform which does much the same thing.

PreviewView::NotifySaveChanged - should be height==YRES/2, it's checking whether the preview image is the correct size, and resizing it if it isn't.

Element_FWRK::update - no idea why that line was there, even though it was my commit that originally added it...
2014-12-25 17:09:35 +00:00
mniip
09beafed3a Fix ParseExceptions falling through;
Apparently since when the RequestBroker was added, the logic has been changed,
and the exception no longer comes through PreviewController's try{} block.
2014-01-25 15:39:44 +04:00
jacob1
4e9a5bdaec make sure comment box height and cursor position don't go too far when it's resizing, fixes #82 2014-01-17 21:49:55 -05:00
mniip
bf908bbfbf Fix various warnings, remove silly useless NO_INLINE system, remove the need for -fkeep-inline-functions 2013-10-30 04:47:07 +04:00
jacob1
fd6da26b73 fix not being able to select / see all elements in menus with tons of elements 2013-10-18 16:36:37 -04:00
jacob1
ba43e4d238 revert b17ef7f938 (couldn't figure out better fix for the new PSTN bug), fix annoyance with clicking on save comments changing pages 2013-10-18 16:13:40 -04:00
jacob1
73544bd069 probably fix issue where your name on your own saves switched between yellow and red, and save owner's comments weren't always red 2013-07-29 00:35:09 -04:00
Simon Robertshaw
387424e007 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2013-07-28 10:30:45 +01:00
Simon Robertshaw
8cfead7d5a Use async requests/RequestBroker for PreviewModel 2013-07-28 10:30:32 +01:00
jacob1
a328fc519e fix your name being red on your own saves, not yellow 2013-07-27 12:47:59 -04:00
jacob1
bfc1cf99ca instant save option option, hold ctrl when clicking a save in the save preview to skip the entire preview and not load the comments 2013-07-25 19:43:25 -04:00
jacob1
e0913d2639 can change comment pages without the scrollwheel, click and hold scrollbar area to have it scroll to that point 2013-07-21 17:05:55 -04:00
jacob1
a63f5b875b when scrolling up through comments, it starts at the bottom of the page instead of the top 2013-07-21 15:59:51 -04:00
jacob1
a9352008cf your own comments are yellow, save owner's comments are red (like on the forums) 2013-07-21 15:23:41 -04:00
jacob1
a06202c78f fixes to wall and particle floodfill. Wall fill ignores particles and always goes to the edges, while particle fill will only ignore walls it can't exist in, and flood particle erase won't check for walls / edges at all 2013-07-11 22:43:36 -04:00
jacob1
4f5c453643 if the previewmodel has exited, the running threads should delete this 2013-07-11 19:30:48 -04:00
jacob1
3203e597b9 fix piston bugs, fix crashes, don't use bluescreens when compiled with debug mode in visual studio 2013-07-10 16:59:10 -04:00
jacob1
e7a3fd1c29 minor changes / fixes to last commit 2013-07-10 15:08:00 -04:00
jacob1
4f6904b1ed redo threading in PreviewModel so that you don't have to wait for everything to load to quit, and the threads don't access any of PreviewModel's data 2013-07-10 14:53:35 -04:00
jacksonmj
1b58c1eea8 Fix #127, threads should not be cancelled after being joined 2013-07-06 21:27:47 +01:00
jacob1
7a2114bc65 add error messages when errors happening while fav. / unfav.ing a save, deleting a save, or unpublishing one. Also don't use session key in url to add a comment since it isn't needed 2013-06-20 22:01:07 -04:00
jacob1
52ec8f438b add the single saveID copytext button into the save preview too 2013-06-09 17:13:57 -04:00
Simon Robertshaw
b4fb55f86e Allow signing out and editing profile from the old login button, add a button to edit avatar (directs to the website at the moment) Allow viewing profiles by clicking avatars 2013-04-07 14:40:00 +01:00
Simon Robertshaw
bdc69f31c0 Fix includes for GUI stuff 2013-03-22 14:26:24 +00:00
Simon Robertshaw
9abe51526c Move all GUI source files into gui/ 2013-03-22 14:14:17 +00:00