Commit Graph

5067 Commits

Author SHA1 Message Date
Tamás Bálint Misius
8223e06670
Fix selection background of formatted labels
The metrics of the rectangles comprising the selection background
were calculated based on the selected range and the unformatted
text, so these rectangles would be off when the formatted text
was different (i.e. had any formatting).
2019-07-19 11:28:51 +02:00
Tamás Bálint Misius
34b4665d4b
Purge the last traces of PositionAtCharIndex and CharIndexAtPosition
Also fix a bunch of other ugly things.
2019-07-19 09:47:15 +02:00
Tamás Bálint Misius
7c793020c6
Fix highlighting in ConsoleView 2019-07-19 09:22:55 +02:00
Tamás Bálint Misius
bea4576d89
Allow wrapping after certain punctuation characters 2019-07-19 08:58:47 +02:00
Tamás Bálint Misius
4bb85578a8
Fix text wrapping (fixes #166)
This breaks the syntax highlighting in ConsoleView.
I haven't yet thought of a way to fix that properly,
ideas anyone?
2019-07-19 02:53:54 +02:00
Ian Bastos
c5c4d92c32 check SDL2 framework on OSX 2019-07-17 01:35:10 +02:00
Tamás Bálint Misius
cf7e478ac5
Use tool desc. and relevant menu desc. in tool search (fixes #289) 2019-07-16 22:17:11 +02:00
Tamás Bálint Misius
dbd5999d1c
Reinstate inversion of inclusion of pressure when shift is held
This feature was removed temporarily in a407aba.

Whether pressure is included when saving or loading is
determined as follows:

 * load-like operations (which invoke Simulation::Load) always
   include pressure;
 * save-like operations (which invoke Simulation::Save) include
   pressure if the Simulation.IncludePressure preference node
   is true;
 * finally the state of the shift key inverts the decision.
2019-07-16 19:43:52 +02:00
Tamás Bálint Misius
a407aba087
Make Simulation.IncludePressure pref node accessible from OptionsView
Also remove ugly and messy behaviour depending on whether
shift is being held while copying or stamping.
2019-07-10 00:35:49 +02:00
Tamás Bálint Misius
5391fc3ee0 Get widths in order, various other things 2019-07-06 09:03:07 +02:00
yarek
bc5fd4ffc8 Small UI refactor
nFixed category refreshing
2019-07-06 09:03:07 +02:00
yarek
803182dda4 Add horizontal separator 2019-07-06 09:03:07 +02:00
yareky
5508f0ccfd Allows to change menu selection from hovering to mouse click
New option in the menu available. This new  menu behaviour is disabled by default.
2019-07-06 09:03:07 +02:00
Cracker1000
b2adbb54db Add .life serialization support to lsns (#652) 2019-06-25 20:57:43 +02:00
Tamás Bálint Misius
eba51a1ea5
Ignore more VS crap 2019-06-23 12:52:39 +02:00
Tamás Bálint Misius
8968c3c30f
Invoke vsproject.py automatically and make newelement.py a bit more friendly 2019-06-23 11:23:27 +02:00
Tamás Bálint Misius
92a748bf76
Add missing standard include (fixes #644)
... which is apparently needed on some systems. I guess we might
be missing includes all over the place.
2019-06-12 22:52:12 +02:00
Tamás Bálint Misius
3a845051be
Update README and intro text
(Another step toward world domination! Also, woohoo 5000th commit on master!)
2019-06-11 21:27:15 +02:00
Tamás Bálint Misius
8897c6daea
Make elem.free rebuild menus (fixes #649)
Also make sure removed elements don't stay selected.
2019-06-11 21:12:22 +02:00
Tamás Bálint Misius
75e6ece184
Expose transition constants to Lua (fixes #654) 2019-06-11 20:43:34 +02:00
Tamás Bálint Misius
07b0d52f90
Add more transition type checks and fix tpt.eltransition
Though I'm quite sure nobody actually cares about that table. It's been broken for a
very long time.

The PROP tool now properly calls part_change_type when type is being set.
2019-06-03 19:27:06 +02:00
Tamás Bálint Misius
97bde1111d
Fix part_change_type not being called by sim.partProperty 2019-06-03 12:59:39 +02:00
Tamás Bálint Misius
8671332e60
Fix transition properties not being validated
Also clean up some more of the Lua API code, again. Eww.
2019-06-02 17:49:21 +02:00
jacob1
20c98e9b48 Add sim.CELL constant + some other change I made a while ago for some reason 2019-05-15 00:21:17 -04:00
Tamás Bálint Misius
c193e88c28
Leave only the 'wants pressure' check in Simulation::Load for QRTZ/GLAS/TUNG 2019-05-07 21:15:41 +02:00
Tamás Bálint Misius
74b0d49131
Add new element script 2019-05-06 11:00:55 +02:00
Tamás Bálint Misius
532508de43
Add really basic VS project generator 2019-05-04 19:48:13 +02:00
Nuno Miguel
81380acc86 Fix namespace error 2019-04-20 23:12:54 -04:00
Tamás Bálint Misius
e1b3ddcbcb
Nuke using namespace std; 2019-04-20 17:03:23 +02:00
Tamás Bálint Misius
0179cefc78
Flatten include trees 2019-04-20 15:36:11 +02:00
jacob1
711453ad65 Fix crash when searching in element search ui 2019-04-17 23:49:27 -04:00
Tamás Bálint Misius
e1d32c9352
Move notification out of block locking associated mutex in Gravity.cpp
I don't know how it ended up inside, I wanted it outside. For the record,
signalling the CV while the associated mutex is locked is a pessimisation,
it just yields predictable scheduling.
2019-04-17 09:50:41 +02:00
Tamás Bálint Misius
5810a19dbc
Get GetUserName out of the way on Windows 2019-04-17 01:16:45 +02:00
Tamás Bálint Misius
2e76b10619
Use C++11 threads 2019-04-17 00:23:57 +02:00
Tamás Bálint Misius
9d92b77163
Clean up sign-related code a bit
Also draw search signs with purple text and thread signs with red.
2019-04-12 17:09:34 +02:00
Tamás Bálint Misius
59afaec70f
Fix Element::Identifier assignment leak (closes #205)
I didn't use 'fixes' because this doesn't strictly fix that specific
bug (I think?). Anyway, it does remove strdup which is mentioned in the
issue.

Also fix elem.free not allowing DEFAULTFOO_PT_STUFF and similar to
be freed.
2019-04-12 00:27:27 +02:00
Nikolas Ostrowski
1b2a52501d include libcurl package in prerequisites 2019-04-10 21:31:21 -04:00
jacob1
76a92d75d2 Fix POLO eating PROT ID#0 no matter where it is 2019-04-09 22:11:14 -04:00
Tamás Bálint Misius
06e2836726
Fix Lua reference leaks (fixes #638) 2019-04-09 15:28:40 +02:00
Tamás Bálint Misius
783310dc16
Fix a few exceptions returning pointers to temporaries in what()
LocalBrowserModelException and GameModelException returned pointers to
data owned by temporaries in what(). Solution: don't create a temporary
in what(), store the ByteString version of the error message in the
exception.
2019-04-08 19:18:54 +02:00
iczero
2ba0f70efd Fix race condition in Gravity.cpp 2019-04-07 23:31:08 +02:00
Tamás Bálint Misius
ff39c82e48
Print libcurl error buffer to stderr on client error 2019-04-05 21:22:51 +02:00
Tamás Bálint Misius
e3fefe30d1
Add option to redirect cout/cerr to files 2019-04-05 20:55:05 +02:00
jacob1
ea4c355748 better capitalization 2019-04-03 20:19:25 -04:00
Tamás Bálint Misius
6468a51ac1
Add more SSL client error strings 2019-04-04 01:39:11 +02:00
Tamás Bálint Misius
79c5813ba3
Fix msvc compile error again 2019-04-02 19:53:11 +02:00
Tamás Bálint Misius
c8df51a8b3
Fix {ctype} sign macro displaying Empty for non-element ctypes 2019-04-02 19:50:01 +02:00
jacob1
58a3411255 Fix msvc compile error 2019-03-31 16:42:21 -04:00
Tamás Bálint Misius
c8960d1358
Add more sign macros (fixes #578) 2019-03-31 21:44:54 +02:00
Tamás Bálint Misius
3de92f5ef4
Fix pavg loading behaviour of QRTZ/GLAS/TUNG (fixes #607)
Those particles now save/load pavg if pressure is being saved/loaded.
This means they won't ever break again when being loaded as part of
a stamp.

They actually save pavg01 * 64 because pavg is saved as an integer and
these elements are too sensitive to pressure changes for integer pavg
values to be adequate.
2019-03-31 12:18:41 +02:00