Cate
d2eb6f1cb3
Deleted whole repository due to weirdness with recognizing folder. From current source, added Cracker64's changes that make 1px pipe several times faster than thicker pipe. Doesn't break saves. :D
2011-07-08 18:09:16 +01:00
Simon Robertshaw
6a6c5d03f6
Set version to beta
2011-07-07 14:06:48 -07:00
Simon Robertshaw
5f62bc74c9
Windows clipboard_pull_text() implementation (untested)
2011-07-06 14:01:47 +01:00
Simon Robertshaw
82a05ddd3c
Remove define for Linux Clipboard
2011-07-06 13:48:09 +01:00
jacksonmj
34774e7829
Basic clipboard_push_text support for linux
2011-07-06 13:43:51 +01:00
Simon Robertshaw
3dd82d9ced
Better favourite removal and download counts for the future]
2011-07-06 13:12:05 +01:00
Simon Robertshaw
594fe73e85
Version increment
2011-07-06 12:38:15 +01:00
jacksonmj
6fb69f591f
Change PBCN switching method
...
PCLN is different for compatibility with some existing saves relying on the exact
time taken for a switch on/off to spread through adjacent PCLN dots
(commit 692e2ba86d
)
2011-07-06 17:44:57 +08:00
jacksonmj
11dbdb9314
Fix crashing when pipe has a negative tmp value
2011-07-06 17:44:56 +08:00
jacksonmj
8754bb0bf6
Crashes when drawing stickman at the edge of the screen
2011-07-06 17:44:56 +08:00
jacksonmj
5dbb0dc475
Fix crash when hovering over a non-existent thumbnail
2011-07-06 17:44:56 +08:00
jacksonmj
3d82cea94f
Fix stickman head in renderer
2011-07-04 00:11:43 +08:00
jacksonmj
80fd7edd7f
Some fixes for non-existent particles in Lua
...
Return 0 for get_property("type", ...) instead of erroring, to make checking for
particles easier. Also stop x coordinate being used as a particle index if
no particle exists at that location.
2011-07-04 00:11:43 +08:00
Simon Robertshaw
25a2b52b64
Savask experimental heat transfer
2011-07-01 11:32:10 +01:00
Simon
00ed0f559a
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-06-28 14:31:36 +01:00
Simon Robertshaw
9fd74b7df2
Use new font glyph
2011-06-28 15:21:24 +01:00
Simon
648a4ac01e
Adjust font glyph 214
2011-06-28 14:27:33 +01:00
Simon
30a0666774
Update font, add 'activated elements' glyph at position 214
2011-06-28 13:56:12 +01:00
Simon Robertshaw
437f13f424
Powered Breakable clone, Gravity Pump, New menu section for powered elements (needs icon)
2011-06-28 13:58:16 +01:00
Simon Robertshaw
3fe82bf525
Jagged arcs
2011-06-27 18:16:25 +01:00
Simon Robertshaw
36ee81fc6b
Better photons for persistent display, ability to toggle gravity view (ctrl+g)
2011-06-27 14:01:07 +01:00
Simon Robertshaw
43b75ea058
Ensure energy particles are always drawn on top
2011-06-26 15:20:10 +01:00
Simon Robertshaw
7351da3962
Fix segfault with aray striking particles with abnormal ctype
2011-06-25 22:44:07 +01:00
jacksonmj
f3927f7202
Make pipe save ctype and tmp
2011-06-25 22:30:49 +01:00
Simon Robertshaw
6c3093cabf
Hot air rises [Experimental]
2011-06-25 17:40:35 +01:00
Simon Robertshaw
f5bbc13384
Fix save button
2011-06-25 17:11:17 +01:00
Simon Robertshaw
174794c40e
Strip extension when saving
2011-06-25 17:05:57 +01:00
Simon Robertshaw
1dcefb2895
Keep opened files
2011-06-25 16:59:25 +01:00
jacksonmj
d515575612
Allow changing of stkm spawn element by setting ctype
2011-06-25 16:06:44 +01:00
Simon Robertshaw
1a17e35c6f
Change checking back to ctype for Aray condition
2011-06-25 16:06:17 +01:00
jacksonmj
34d76f8680
Check photon map in Lua functions, and allow any ctype
...
Also add some extra checks on ctype in the rest of the game
2011-06-25 15:59:30 +01:00
jacksonmj
c18009dd9c
Check particle exists in tpt.set_property, and sdl_scale mouse coords for Lua step
2011-06-25 15:52:52 +01:00
jacksonmj
36e2a07a5b
Visual Studio fixes
2011-06-25 15:52:24 +01:00
jacksonmj
04b3eb11fd
Fixes for high life stickman
2011-06-25 15:52:11 +01:00
jacksonmj
9b83bf27a8
Use malloc in parse_save to avoid stack overflow
...
918 KiB arrays should not be allocated on the stack...
2011-06-25 15:52:02 +01:00
jacksonmj
2f594c6bf1
Fix issues with local saving when using scale:2
2011-06-25 15:51:46 +01:00
jacksonmj
4043dba74c
Small fixes for liquids in radial/Newtonian gravity
2011-06-25 15:51:38 +01:00
jacksonmj
636b1db4d2
Better liquids movement in radial/Newtonian gravity
2011-06-25 15:51:07 +01:00
jacksonmj
f417d7a4df
Include ambient heat in undo
2011-06-25 15:50:59 +01:00
jacksonmj
e67ec08052
Fix fast photons reflecting through obstacles
2011-06-25 15:50:51 +01:00
jacksonmj
9d325dbb7c
Fix walls for SING explosions
2011-06-25 15:50:41 +01:00
jacksonmj
fb79865186
Fix gravmap build up during repeated frame stepping
2011-06-25 15:50:32 +01:00
jacksonmj
ad99287f8a
Pixel format conversion
2011-06-25 15:50:21 +01:00
jacksonmj
dbf6dcd35b
Decor brush shape, and fix big thumb not changing when page changed
2011-06-25 15:50:14 +01:00
jacksonmj
a054a784af
Fix soap stamp crashes, and fix stkm head colour
2011-06-25 15:50:07 +01:00
ief015
a12f0b40d1
Merge pull request #32 from ief015/master
...
added lua functions to aid with iterations through all particles
2011-06-25 01:37:32 -07:00
ief015
be79233101
added functions to iterate through all particles
...
+ tpt.start_getPartIndex() --starts the iteration
+ bool tpt.next_getPartIndex() --increases the iteration, returns true if there are more particles to iterate through
+ int tpt.getPartIndex() --get the current iteration value
2011-06-25 01:32:54 -04:00
Simon
87513503ba
Version increment
2011-06-15 18:35:56 +01:00
Simon
cf35ccb8fd
Include dir change for OS X
2011-06-15 18:33:33 +01:00
Simon Robertshaw
c1f4f0481c
Fix save_filename crash
2011-06-15 13:47:21 +01:00