Jacob1
e4686724ac
limit amount of ELEC produced to prevent infinite reactions
2012-05-24 11:02:42 -04:00
Jacob1
e79d18c58c
small o2 fusion change, add my name to contibuters (it is ok for me to do that, right?)
2012-05-24 11:01:30 -04:00
Jacob1
3959db4c38
console doesn't enable hud, fast heat for PUMP/GPMP/ANIM, GPMP activated at draw
2012-05-24 10:51:21 -04:00
Jacob1
1c7fdb0c26
oxygen fusion, fix two small bugs
2012-05-24 10:37:19 -04:00
Jacob1
be2fe943c0
Prevent accidental infinite loops in lua
...
Also fix glitch when step_functions[0] is unregistered but others aren't
2012-05-23 20:08:53 -04:00
Jacob1
b943945436
will remove this later & finish tommorow
2012-05-23 20:02:34 -04:00
Jacob1
1026963293
fusion changes
2012-05-23 19:53:50 -04:00
Jacob1
0799c2e09d
fix emp flash, better live parts rendering in (render_ui &) deco editor
2012-05-23 19:45:16 -04:00
Jacob1
2656bcec2b
fix compiling
2012-05-23 18:54:25 -04:00
Simon Robertshaw
a1b7b02f81
Windows installation, register ptsave URL protocol
2012-05-23 18:37:11 +01:00
Simon Robertshaw
4771b91d51
ptsave protocol
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ptsave:<id>#<name>~<username>, only ID is read, it must be the last
argument (all arguments after ptsave are ignored for safety reason to
prevent injecting other arguments links.
2012-05-23 18:18:10 +01:00
Savely Skresanov
393d247312
Check for version before enabling movable flag for sponge.
2012-05-23 22:21:36 +07:00
Savely Skresanov
d0a1b14409
Fix the bug with stickman standing on the screen edge.
2012-05-23 20:47:38 +07:00
Savely Skresanov
0cf636ad24
Fix the bug where gel didn't transfer water from sponge.
2012-05-23 10:19:54 +07:00
cracker64
c5b9b8d28a
Make tron follow TRON_NOGROW , thought that was in there.... (github edit because cate is annoying me)
2012-05-22 23:26:28 -03:00
jacksonmj
0fb6b85706
Update gravity mask when loading OPS saves
2012-05-21 00:15:51 +01:00
jacksonmj
eb0b2f9ca3
Fix infinite loop when trying to detach soap with extra ctype bits set
2012-05-20 23:22:47 +01:00
jacksonmj
089ea8b7a0
Change order of bomb loops - delete particles before creating sparks
...
Fixes pressurised INVS being immune to bomb, as the sparks were being
deleted instead of the INVS.
2012-05-20 23:22:37 +01:00
chaos.powdertoy.co.uk
c23ded61f8
Version Increment
2012-05-20 22:05:17 +01:00
jacksonmj
a11202313d
New flood_parts function, should fix crashing due to too much recursion
2012-05-17 21:56:21 +01:00
jacksonmj
9a30a580d2
Spelling
...
("gases" seems to be the more popular version of the plural noun)
2012-05-17 21:56:20 +01:00
Savely Skresanov
66b946d5c6
Move SDL_GetVideoInfo before SDL_SetVideoMode so it will probably fix
...
sizing issues for people.
2012-05-16 21:46:36 +07:00
chaos.powdertoy.co.uk
a4d952a5c1
Version Increment
2012-05-13 13:03:27 +01:00
Simon Robertshaw
17229ead05
URI handling for MacOS
2012-05-13 13:01:29 +01:00
jacksonmj
58ea2b2acf
Make TTAN block pressure when framestepping
2012-05-12 17:07:52 +01:00
jacksonmj
137903f809
Fix crash after closing display options (vid_buf was being freed)
2012-05-12 13:04:09 +01:00
jacksonmj
9f0cb4857e
Don't hide stickman when energy particles pass through his head
2012-05-12 13:00:29 +01:00
Savely Skresanov
da6d5b348a
Added a GUI error box for window resizing failure.
2012-05-12 18:45:26 +07:00
savask
9b8e0280eb
Check screen resolution before scaling game window.
2012-05-12 18:05:22 +07:00
chaos.powdertoy.co.uk
bb6dab9402
Version Increment
2012-05-12 03:28:22 +01:00
Simon Robertshaw
81f84c4678
Allow TTAN to conduct more than once
2012-05-12 03:27:45 +01:00
Simon Robertshaw
b8534e68f5
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-05-12 01:37:07 +01:00
Simon Robertshaw
d69fc052fa
Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT
2012-05-12 01:35:55 +01:00
chaos.powdertoy.co.uk
f24cf9ff89
Version Increment
2012-05-11 21:09:07 +01:00
Simon Robertshaw
d7fa0b139e
New element: Titanium, absorbs some neutrons, acts as a solid wall to air. Move blockair filling into update_particles so it can be used by elements
2012-05-11 21:02:58 +01:00
jacksonmj
de6203e049
Fix TNT not exploding if multiple TNT particles are in the same place
...
flood_prop only changes the tmp value of one TNT particle at each
coordinate. So some TNT particles can retain tmp=1 and keep running
flood_prop, stopping the TNT from exploding.
2012-05-11 20:40:08 +01:00
Simon Robertshaw
befd4f5ef5
Remove silly copypasta from GPMP, causing gravity to depend on air pressure
2012-05-11 18:11:05 +01:00
Simon Robertshaw
835d6bbfb9
Fix for PUMP
2012-05-11 17:58:25 +01:00
Simon Robertshaw
0c8fae82c7
Base changes to HTTP.c on correct file version
2012-05-09 21:12:10 +01:00
Simon Robertshaw
aeb383742f
Use CRLF instead of just LF for headers in GET requests
2012-05-09 21:07:17 +01:00
chaos.powdertoy.co.uk
60e31ac78d
Version Increment
2012-05-09 13:40:13 +01:00
jacksonmj
1c5381662d
Limit gel tmp value
2012-05-07 23:50:13 +01:00
jacksonmj
11bd67eb61
Change pipe and portal to check element type using properties instead of falldown and state
2012-05-07 14:09:14 +01:00
Aditya Vaidya
f69920b96c
Added GPLv3+ license headers to all files in src/elements/
2012-05-06 12:55:05 +01:00
jacksonmj
f1d686fb37
Merge pull request #62 from atlaua/master
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Fix build – Remove <version.h> include
2012-05-06 04:44:17 -07:00
atlaua
1f01122517
Remove <version.h> include
...
The last commit removed the empty includes/version.h. But as src/main.c
still refers to it, that causes the build to fail.
Fixes commit a1aeabe
2012-05-06 12:47:34 +02:00
jacksonmj
a1aeabeee4
Change license from GPLv2+ to GPLv3+
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Also add headers stating the license to some more of the source files
2012-05-06 02:20:57 +01:00
jacksonmj
028eb4d9a5
Fix repeated download of same history thumbnail
...
https://github.com/FacialTurd/The-Powder-Toy/issues/53
2012-05-03 22:06:30 +01:00
Simon Robertshaw
429f106ebf
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-05-03 21:53:16 +01:00
Simon Robertshaw
89911666f0
Remove stupid debug output for thumbnail cache, no idea why I have not removed this earlier
2012-05-03 21:52:59 +01:00