Commit Graph

197 Commits

Author SHA1 Message Date
Simon
c913fd55d3 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 22:24:29 +00:00
Cracker64
8df470662f ARAY gets colored by FILT, woo 2010-12-29 17:22:18 -05:00
Simon
b2129bd129 Fix a bit of code readability 2010-12-29 21:33:21 +00:00
Simon
3715925dd9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 21:15:40 +00:00
Cracker64
5766f9aa7e 'd' and 's' will work normally if there is no stickman, otherwise shift-d and shift-s, corrected silly mistake 2010-12-29 14:35:38 -05:00
Cracker64
25b95e211e new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes. 2010-12-29 09:44:12 -05:00
Simon
713034ed61 Cracker Merge 2010-12-27 23:21:26 +00:00
Cracker64
761ea03882 added a basic coldflame explosive, ignites from CFLM or something cold. 2010-12-27 17:29:05 -05:00
Cracker64
c5c88529c2 slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling 2010-12-26 09:47:25 -05:00
Cracker64
0dbb53606b forgot PROP thing in powder.h, adjustments to heat glow and BOMB 2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812 updated with BOMB 2010-12-24 15:00:59 -05:00
Simon
16f7cdaef6 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-24 18:13:13 +00:00
Simon
8f22758990 More awesome 2010-12-24 15:04:48 +00:00
Simon
1983512b3d Hot metal glow for more views 2010-12-24 13:51:09 +00:00
Simon
db364c549f You know, stuff. 2010-12-24 12:51:39 +00:00
Cracker64
41d9dca73f oops, that wasn't needed 2010-12-23 15:48:11 -05:00
Cracker64
ff1255afd2 a fix for 1 pixel brush and flood fill crashing in certain builds. 2010-12-23 15:46:06 -05:00
Simon
bd9b01c3e2 Cracker Merge 2010-12-22 18:17:06 +00:00
Cracker64
e5ebf1fb41 updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode. 2010-12-22 00:13:01 -05:00
Simon
5026bfa105 Revert "nice"
This reverts commit 14b4dfef87.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87 nice 2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475 Invis can now be used to turn photons into neutrons 2010-12-19 19:07:23 +00:00
Simon
314e937ec8 Allow building with Visual Studio, at the loss of some functionality, also, updates to version number 2010-12-19 18:39:39 +00:00
Simon
e380237cbc Fix merge 2010-12-19 17:29:30 +00:00
Simon
24e662bc2d BRAY is not blocked by INWR or ARAY 2010-12-19 15:46:02 +00:00
Simon
49a1baffe2 Correct file 2010-12-19 14:32:40 +00:00
Simon
92d22ac590 Nibble is a noob, also fix for persistent mode bug 2010-12-19 14:20:38 +00:00
Cracker64
ee4bb84395 missed some parenthesis, caused some creating problems 2010-12-19 00:51:25 -05:00
Cracker64
2dad930818 added spawnpoints for stickmen, so they respawn. 2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31 Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d 2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys 2010-12-17 01:35:27 -05:00
Cracker64
d1ca1af825 improved rotate, no longer deletes particles, and works with walls. 2010-12-16 13:40:01 -05:00
Cracker64
327ccb7bba a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates. 2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394 another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. 2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643 there we go 2010-12-14 21:59:37 +01:00
FacialTurd
6f928009ed Possible crash, fix from cracker64. 2010-12-13 04:34:57 -08:00
FacialTurd
cd8ec28e18 Added missing ui_edit->multiline to older textboxes to fix text edit bug. 2010-12-13 04:10:36 -08:00
Cracker64
23f828135a updated with icons, and some more fixes. 2010-12-12 20:13:05 -05:00
Simon
dc25b3a811 Added glyphs for GOL, Heat gradient view and alternate pressure view 2010-12-12 13:47:30 +00:00
Simon
f1df4cae6a Merge latest cracker changes 2010-12-12 12:24:38 +00:00
Cracker64
af72702434 few thingies before i go 2010-12-12 01:46:40 -05:00
Cracker64
dc318fa14a more small changes/fixes. Generation count for GoL in debug, resets with 'r'. 2010-12-11 23:31:08 -05:00
Simon
2bdb662825 Fix merging errors 2010-12-11 03:49:32 +00:00
Simon
be7acfd99b Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2010-12-11 03:46:34 +00:00
Simon
d8cd71f912 cracker merge 2010-12-11 03:46:21 +00:00
Cracker64
d4f0b2295d compiles for vilsual studio now 2010-12-10 20:45:33 -05:00
Cracker64
137b96244d forgot to add channel resets for higher than 25 2010-12-10 14:17:11 -05:00
Cracker64
95c4e49f53 Lots of small changes/fixes mentioned in my mod post. 2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes. 2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2 Bugfix for wifi, would cause a double spark if timed just right. updated to 2010-12-08 12:14:02 -05:00