Simon
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c913fd55d3
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Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
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2010-12-29 22:24:29 +00:00 |
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Cracker64
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8df470662f
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ARAY gets colored by FILT, woo
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2010-12-29 17:22:18 -05:00 |
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Simon
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b2129bd129
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Fix a bit of code readability
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2010-12-29 21:33:21 +00:00 |
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Simon
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3715925dd9
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Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
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2010-12-29 21:15:40 +00:00 |
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Cracker64
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5766f9aa7e
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'd' and 's' will work normally if there is no stickman, otherwise shift-d and shift-s, corrected silly mistake
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2010-12-29 14:35:38 -05:00 |
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Cracker64
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25b95e211e
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new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
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2010-12-29 09:44:12 -05:00 |
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Simon
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713034ed61
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Cracker Merge
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2010-12-27 23:21:26 +00:00 |
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Cracker64
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761ea03882
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added a basic coldflame explosive, ignites from CFLM or something cold.
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2010-12-27 17:29:05 -05:00 |
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Cracker64
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c5c88529c2
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slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling
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2010-12-26 09:47:25 -05:00 |
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Cracker64
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0dbb53606b
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forgot PROP thing in powder.h, adjustments to heat glow and BOMB
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2010-12-24 15:59:27 -05:00 |
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Cracker64
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65a60b3812
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updated with BOMB
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2010-12-24 15:00:59 -05:00 |
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Simon
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16f7cdaef6
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Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
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2010-12-24 18:13:13 +00:00 |
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Simon
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8f22758990
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More awesome
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2010-12-24 15:04:48 +00:00 |
|
Simon
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1983512b3d
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Hot metal glow for more views
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2010-12-24 13:51:09 +00:00 |
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Simon
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db364c549f
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You know, stuff.
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2010-12-24 12:51:39 +00:00 |
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Cracker64
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41d9dca73f
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oops, that wasn't needed
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2010-12-23 15:48:11 -05:00 |
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Cracker64
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ff1255afd2
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a fix for 1 pixel brush and flood fill crashing in certain builds.
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2010-12-23 15:46:06 -05:00 |
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Simon
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bd9b01c3e2
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Cracker Merge
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2010-12-22 18:17:06 +00:00 |
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Cracker64
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e5ebf1fb41
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updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
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2010-12-22 00:13:01 -05:00 |
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Simon
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5026bfa105
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Revert "nice"
This reverts commit 14b4dfef87 .
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2010-12-20 18:11:11 +00:00 |
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Felix Wallin
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14b4dfef87
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nice
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2010-12-20 14:34:55 +01:00 |
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Simon
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1e4e7ea475
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Invis can now be used to turn photons into neutrons
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2010-12-19 19:07:23 +00:00 |
|
Simon
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314e937ec8
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Allow building with Visual Studio, at the loss of some functionality, also, updates to version number
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2010-12-19 18:39:39 +00:00 |
|
Simon
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e380237cbc
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Fix merge
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2010-12-19 17:29:30 +00:00 |
|
Simon
|
24e662bc2d
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BRAY is not blocked by INWR or ARAY
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2010-12-19 15:46:02 +00:00 |
|
Simon
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49a1baffe2
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Correct file
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2010-12-19 14:32:40 +00:00 |
|
Simon
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92d22ac590
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Nibble is a noob, also fix for persistent mode bug
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2010-12-19 14:20:38 +00:00 |
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Cracker64
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ee4bb84395
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missed some parenthesis, caused some creating problems
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2010-12-19 00:51:25 -05:00 |
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Cracker64
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2dad930818
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added spawnpoints for stickmen, so they respawn.
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2010-12-18 23:22:10 -05:00 |
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Cracker64
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039a4e2f31
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Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d
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2010-12-18 02:14:53 -05:00 |
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Cracker64
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809676a1dc
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added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
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2010-12-17 01:35:27 -05:00 |
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Cracker64
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d1ca1af825
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improved rotate, no longer deletes particles, and works with walls.
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2010-12-16 13:40:01 -05:00 |
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Cracker64
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327ccb7bba
|
a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates.
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2010-12-16 00:17:08 -05:00 |
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Cracker64
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5b2c689394
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another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
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2010-12-14 17:23:27 -05:00 |
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Felix Wallin
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9c805f8643
|
there we go
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2010-12-14 21:59:37 +01:00 |
|
FacialTurd
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6f928009ed
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Possible crash, fix from cracker64.
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2010-12-13 04:34:57 -08:00 |
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FacialTurd
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cd8ec28e18
|
Added missing ui_edit->multiline to older textboxes to fix text edit bug.
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2010-12-13 04:10:36 -08:00 |
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Cracker64
|
23f828135a
|
updated with icons, and some more fixes.
|
2010-12-12 20:13:05 -05:00 |
|
Simon
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dc25b3a811
|
Added glyphs for GOL, Heat gradient view and alternate pressure view
|
2010-12-12 13:47:30 +00:00 |
|
Simon
|
f1df4cae6a
|
Merge latest cracker changes
|
2010-12-12 12:24:38 +00:00 |
|
Cracker64
|
af72702434
|
few thingies before i go
|
2010-12-12 01:46:40 -05:00 |
|
Cracker64
|
dc318fa14a
|
more small changes/fixes. Generation count for GoL in debug, resets with 'r'.
|
2010-12-11 23:31:08 -05:00 |
|
Simon
|
2bdb662825
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Fix merging errors
|
2010-12-11 03:49:32 +00:00 |
|
Simon
|
be7acfd99b
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2010-12-11 03:46:34 +00:00 |
|
Simon
|
d8cd71f912
|
cracker merge
|
2010-12-11 03:46:21 +00:00 |
|
Cracker64
|
d4f0b2295d
|
compiles for vilsual studio now
|
2010-12-10 20:45:33 -05:00 |
|
Cracker64
|
137b96244d
|
forgot to add channel resets for higher than 25
|
2010-12-10 14:17:11 -05:00 |
|
Cracker64
|
95c4e49f53
|
Lots of small changes/fixes mentioned in my mod post.
|
2010-12-10 14:05:06 -05:00 |
|
Cracker64
|
d017764fbe
|
Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes.
|
2010-12-08 14:53:53 -05:00 |
|
Cracker64
|
cbf41389a2
|
Bugfix for wifi, would cause a double spark if timed just right. updated to
|
2010-12-08 12:14:02 -05:00 |
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